Player Matchup

Sylvanus
Sylvanus
Indigosoul222
Sylvanus
Level 25
God Stats
3W - 2L
1,484 SR
Queue Stats
46W - 62L
1,475 Elo+
Party 1
Apollo
Apollo
Killerbolbol
Apollo
Level 16
God Stats
10W - 33L
1,526 SR
Queue Stats
954W - 1,072L
1,361 Elo+
Solo
Ullr
Ullr
ronyban21
Ullr
Level 18
God Stats
4W - 8L
1,160 SR
Queue Stats
191W - 173L
1,527 Elo+
Solo
Nemesis
Nemesis
silentzStormz
Nemesis
Level 11
God Stats
1W - 3L
1,384 SR
Queue Stats
7W - 16L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
strikeman14
Baron Samedi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,478 Elo+
Party 1
Team Averages
Level 21
1,411 SR
1,430 Elo+

VS

Team Averages
Level 21
1,570 SR
1,542 Elo+
Ullr
Ullr
Exzaver
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingZoomz
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,652 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Naimeron
Ah Muzen Cab
Level 18
God Stats
10W - 10L
1,431 SR
Queue Stats
121W - 114L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Zigthesnig
Baron Samedi
Level 29
God Stats
3W - 1L
1,726 SR
Queue Stats
21W - 18L
1,481 Elo+
Solo
Zeus
Zeus
highcaliber938
Zeus
Level 25
God Stats
1W - 0L
1,696 SR
Queue Stats
5W - 5L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Indigosoul222
Sylvanus
20
0 / 8 / 18
12,330
948
8,755
26,195
30,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
0 / 13 / 6
10,521
809
5,690
19,002
7,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
19
9 / 3 / 7
13,901
1,069
16,703
24,401
11,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
19
3 / 10 / 14
12,815
986
10,492
22,655
11,261
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
strikeman14
Baron Samedi
20
9 / 7 / 10
15,134
1,164
23,191
28,529
15,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Exzaver
Ullr
19
8 / 7 / 20
12,454
958
23,853
18,161
6,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KingZoomz
Cthulhu
19
2 / 5 / 26
12,149
935
15,842
15,646
18,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Naimeron
Ah Muzen Cab
20
8 / 3 / 25
13,192
1,015
26,805
14,349
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Zigthesnig
Baron Samedi
20
11 / 2 / 20
13,586
1,045
19,866
8,583
4,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 22
14,053
1,081
25,376
11,897
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
152
21
Kills
39
41
Deaths
21
55
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ullr
Exzaver
Ullr
8
7
20
2.57
L
Sylvanus
Indigosoul222
Sylvanus
0
8
18
1.13
L
Apollo
0
13
6
0.23
W
Cthulhu
KingZoomz
Cthulhu
2
5
26
3
W
Ah Muzen Cab
Naimeron
Ah Muzen Cab
8
3
25
6.83
W
Baron Samedi
Zigthesnig
Baron Samedi
11
2
20
10.5
W
10
4
22
5.25
L
Ullr
9
3
7
4.17
L
Nemesis
3
10
14
1
L
Baron Samedi
strikeman14
Baron Samedi
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,831
Damage
111,742
120,782
Taken
68,636
76,856
Mitigated
40,747
22,197
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Exzaver
Ullr
23,853
14,875
0
0
18,161
6,312
0
7,949
10,212
0
34,046
L
Sylvanus
Indigosoul222
Sylvanus
8,755
1,706
5,445
5,685
26,195
30,714
0
15,730
10,465
20,878
0
L
Apollo
5,690
3,074
0
462
19,002
7,452
0
9,465
9,537
0
20,381
W
Cthulhu
KingZoomz
Cthulhu
15,842
641
435
167
15,646
18,668
0
7,362
8,284
28,543
0
W
Ah Muzen Cab
Naimeron
Ah Muzen Cab
26,805
11,677
0
4,849
14,349
5,773
0
8,844
5,505
0
56,935
W
Baron Samedi
Zigthesnig
Baron Samedi
19,866
531
6,028
2,743
8,583
4,942
0
2,670
5,913
35,262
0
W
25,376
3,772
1,337
1,837
11,897
5,052
0
5,121
6,776
57,061
0
L
Ullr
16,703
10,372
0
1,608
24,401
11,449
0
12,245
12,156
0
40,752
L
Nemesis
10,492
2,194
0
1,222
22,655
11,261
0
11,671
10,984
0
28,811
L
Baron Samedi
strikeman14
Baron Samedi
23,191
2,378
3,324
4,451
28,529
15,980
0
11,973
16,556
48,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,701
Gold Earned
65,434
206
Minions Killed
250
8
Camps Cleared
5
1,097,713
Distance Traveled
1,052,573
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,454
958
22
2
2
184,203
0
L
Sylvanus
12,330
948
39
3
0
220,684
0
L
Apollo
10,521
809
36
3
1
176,705
0
W
Cthulhu
12,149
935
53
4
0
225,326
2
W
Ah Muzen Cab
13,192
1,015
75
6
0
227,829
0
W
Baron Samedi
13,586
1,045
36
3
1
223,017
0
W
Zeus
14,053
1,081
64
5
2
192,198
0
L
Ullr
13,901
1,069
46
4
1
237,424
0
L
Nemesis
12,815
986
29
2
1
239,671
0
L
Baron Samedi
15,134
1,164
56
4
5
223,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role