Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ChocolovHp
King Arthur
Level 145
God Stats
2W - 2L
1,443 SR
Queue Stats
176W - 190L
1,521 Elo+
Solo
Thanatos
Thanatos
HOOAAAAAA
Thanatos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 172L
1,566 Elo+
Solo
Xbalanque
Xbalanque
Just2Bizzy
Xbalanque
Level 138
God Stats
3W - 3L
1,304 SR
Queue Stats
290W - 300L
1,503 Elo+
Party 1
Nike
Nike
TheShow928
Nike
Level 126
God Stats
8W - 7L
1,750 SR
Queue Stats
229W - 227L
1,465 Elo+
Party 1
Team Averages
Level 138
1,499 SR
1,511 Elo+

VS

Team Averages
Level 98
1,550 SR
1,536 Elo+
Medusa
Medusa
BearCub69
Medusa
Level 101
God Stats
0W - 5L
1,158 SR
Queue Stats
199W - 191L
1,565 Elo+
Party 2
Yemoja
Yemoja
Doctor_Stultus
Yemoja
Level 27
God Stats
0W - 1L
1,873 SR
Queue Stats
2W - 4L
1,476 Elo+
Solo
Chronos
Chronos
ForegoneSpore
Chronos
Level 148
God Stats
12W - 5L
1,614 SR
Queue Stats
396W - 355L
1,564 Elo+
Party 2
Scylla
Scylla
HalpMehPlz
Scylla
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 150L
1,582 Elo+
Party 2
Sobek
Sobek
Kaimberlyn
Sobek
Level 128
God Stats
1W - 1L
1,605 SR
Queue Stats
14W - 19L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
1 / 3 / 23
12,154
715
14,399
27,547
29,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ChocolovHp
King Arthur
19
4 / 5 / 17
11,889
699
13,540
22,800
27,868
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
HOOAAAAAA
Thanatos
20
12 / 3 / 14
13,241
779
21,055
19,626
12,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Just2Bizzy
Xbalanque
20
7 / 4 / 18
12,777
752
31,640
18,664
9,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 6 / 20
12,279
722
14,877
27,639
23,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BearCub69
Medusa
20
7 / 6 / 9
12,826
754
34,346
22,502
12,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
0 / 5 / 14
10,824
637
6,172
18,638
20,640
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
20
8 / 5 / 10
13,022
766
26,720
21,123
10,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
HalpMehPlz
Scylla
19
5 / 7 / 9
12,425
731
20,095
17,013
6,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
17
0 / 7 / 16
11,693
688
8,423
29,354
38,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
78
30
Kills
20
21
Deaths
30
92
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
23
4.17
L
Medusa
BearCub69
Medusa
7
6
9
1.92
W
King Arthur
ChocolovHp
King Arthur
4
5
17
2.5
L
0
5
14
1.4
L
Chronos
8
5
10
2.6
W
Thanatos
HOOAAAAAA
Thanatos
12
3
14
6.33
L
Scylla
HalpMehPlz
Scylla
5
7
9
1.36
W
Xbalanque
Just2Bizzy
Xbalanque
7
4
18
4
L
Sobek
0
7
16
1.14
W
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,511
Damage
95,756
116,276
Taken
108,630
102,500
Mitigated
88,401
70,735
Healing
35,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,399
2,136
18,735
14,567
27,547
29,525
773
12,666
14,881
23,008
0
L
Medusa
BearCub69
Medusa
34,346
14,228
2,341
6,419
22,502
12,422
1,566
3,682
18,820
0
59,914
W
King Arthur
ChocolovHp
King Arthur
13,540
1,491
2,743
1,816
22,800
27,868
93
10,930
11,870
0
28,475
L
6,172
1,106
7,862
1,524
18,638
20,640
637
3,519
15,119
11,822
0
L
Chronos
26,720
7,610
3,849
5,694
21,123
10,261
2,137
1,663
19,460
48,593
0
W
Thanatos
HOOAAAAAA
Thanatos
21,055
4,887
4,691
15,638
19,626
12,247
1,998
12,619
7,007
0
44,087
L
Scylla
HalpMehPlz
Scylla
20,095
3,045
1,584
1,725
17,013
6,618
324
2,628
14,385
41,598
0
W
Xbalanque
Just2Bizzy
Xbalanque
31,640
15,766
2,682
4,196
18,664
9,288
2,988
11,274
7,390
0
66,589
L
Sobek
8,423
1,058
620
3,959
29,354
38,460
303
2,907
26,447
17,423
0
W
14,877
2,167
964
4,703
27,639
23,572
665
13,921
13,718
0
25,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,340
Gold Earned
60,790
175
Minions Killed
179
0
Camps Cleared
0
1,469,098
Distance Traveled
1,348,396
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,154
715
12
1
0
285,878
1
L
Medusa
12,826
754
56
3
0
247,484
4
W
King Arthur
11,889
699
19
1
0
293,209
1
L
Yemoja
10,824
637
15
1
0
247,043
0
L
Chronos
13,022
766
52
3
0
309,859
1
W
Thanatos
13,241
779
48
3
0
341,455
0
L
Scylla
12,425
731
46
3
0
282,126
0
W
Xbalanque
12,777
752
73
4
0
268,011
0
L
Sobek
11,693
688
10
1
0
261,884
1
W
Nike
12,279
722
23
1
0
280,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role