Player Matchup

Bakasura
Bakasura
AbbadonSF
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,492 Elo+
Solo
Chiron
Chiron
IfsonYui
Chiron
Level 123
God Stats
1W - 4L
1,392 SR
Queue Stats
158W - 172L
1,465 Elo+
Solo
Ymir
Ymir
KILLBILL12344
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,414 Elo+
Party 2
Hercules
Hercules
RadChris
Hercules
Level 116
God Stats
10W - 14L
1,511 SR
Queue Stats
13W - 17L
1,364 Elo+
Solo
Poseidon
Poseidon
chharelss
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,307 Elo+
Party 2
Team Averages
Level 91
1,481 SR
1,408 Elo+

VS

Team Averages
Level 103
1,498 SR
1,427 Elo+
Neith
Neith
AnimeMonkey10
Neith
Level 61
God Stats
16W - 11L
1,455 SR
Queue Stats
173W - 148L
1,518 Elo+
Solo
Bellona
Bellona
KissMeBraw
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MadAbdul
Gilgamesh
Level 156
God Stats
36W - 33L
1,546 SR
Queue Stats
706W - 751L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
ReaperSnowy
Baron Samedi
Level 69
God Stats
29W - 31L
1,580 SR
Queue Stats
209W - 235L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yemgo
Tsukuyomi
Level 141
God Stats
16W - 14L
1,411 SR
Queue Stats
397W - 416L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AbbadonSF
Bakasura
13
6 / 5 / 0
8,141
543
8,320
13,361
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
IfsonYui
Chiron
10
1 / 6 / 2
6,754
450
5,954
9,773
2,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 1
6,836
456
5,181
14,577
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
RadChris
Hercules
13
0 / 4 / 4
7,466
498
5,309
11,088
8,656
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
chharelss
Poseidon
11
1 / 6 / 4
6,906
460
5,950
10,601
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 1 / 6
10,148
677
15,760
9,714
3,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KissMeBraw
Bellona
14
1 / 2 / 2
8,299
553
5,756
11,530
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
MadAbdul
Gilgamesh
12
4 / 3 / 16
8,237
549
8,691
14,358
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ReaperSnowy
Baron Samedi
13
5 / 3 / 5
8,023
535
8,601
7,677
2,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Yemgo
Tsukuyomi
15
2 / 1 / 7
8,187
546
4,306
7,787
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
29
29
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AbbadonSF
Bakasura
6
5
0
1.2
W
17
1
6
20
L
Chiron
IfsonYui
Chiron
1
6
2
0.33
L
1
8
1
0.19
W
Bellona
KissMeBraw
Bellona
1
2
2
1
W
Gilgamesh
MadAbdul
Gilgamesh
4
3
16
4
L
Hercules
RadChris
Hercules
0
4
4
0.5
W
Baron Samedi
ReaperSnowy
Baron Samedi
5
3
5
2.5
W
Tsukuyomi
Yemgo
Tsukuyomi
2
1
7
5.5
L
Poseidon
chharelss
Poseidon
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
43,114
59,400
Taken
51,066
28,559
Mitigated
28,215
12,014
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AbbadonSF
Bakasura
8,320
5,539
0
4,149
13,361
5,680
0
3,117
10,244
0
26,506
W
15,760
6,818
0
5,001
9,714
3,123
1,221
2,135
6,810
0
49,510
L
Chiron
IfsonYui
Chiron
5,954
2,321
340
2,701
9,773
2,602
701
710
9,062
0
26,857
L
5,181
1,330
0
521
14,577
8,567
217
1,348
13,229
23,861
0
W
Bellona
KissMeBraw
Bellona
5,756
1,573
0
4,164
11,530
7,517
16
976
10,142
125
57,448
W
Gilgamesh
MadAbdul
Gilgamesh
8,691
1,683
0
3,237
14,358
12,247
250
4,903
8,961
0
25,557
L
Hercules
RadChris
Hercules
5,309
1,442
0
2,475
11,088
8,656
0
2,178
8,910
0
38,117
W
Baron Samedi
ReaperSnowy
Baron Samedi
8,601
602
1,907
2,476
7,677
2,840
0
1,326
5,682
38,548
0
W
Tsukuyomi
Yemgo
Tsukuyomi
4,306
1,117
0
3,736
7,787
2,488
0
1,225
6,308
0
56,513
L
Poseidon
chharelss
Poseidon
5,950
1,252
0
1,828
10,601
3,054
330
1,373
9,228
29,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
42,894
309
Minions Killed
408
0
Camps Cleared
0
1,319,749
Distance Traveled
1,540,962
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,141
543
77
5
0
302,468
4
W
Neith
10,148
677
80
5
0
291,464
5
L
Chiron
6,754
450
46
3
0
232,631
4
L
Ymir
6,836
456
42
3
0
261,100
4
W
Bellona
8,299
553
119
8
0
314,712
5
W
Gilgamesh
8,237
549
32
2
0
313,251
3
L
Hercules
7,466
498
83
6
0
253,679
0
W
Baron Samedi
8,023
535
74
5
0
289,348
4
W
Tsukuyomi
8,187
546
103
7
0
332,187
1
L
Poseidon
6,906
460
61
4
0
269,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role