Player Matchup

Odin
Odin
Garsen12
Odin
Level 25
God Stats
17W - 10L
1,500 SR
Queue Stats
285W - 295L
1,408 Elo+
Solo
Ra
Ra
Jhovaswit
Ra
Level 5
God Stats
1W - 3L
1,291 SR
Queue Stats
6W - 11L
1,143 Elo+
Solo
Xing Tian
Xing Tian
Treinator
Xing Tian
Level 10
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 14L
1,327 Elo+
Party 2
Fenrir
Fenrir
noobonics
Fenrir
Level 103
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 13L
1,298 Elo+
Party 2
Nemesis
Nemesis
voduloc37
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,176 Elo+
Solo
Team Averages
Level 30
1,545 SR
1,270 Elo+

VS

Team Averages
Level 24
1,545 SR
1,236 Elo+
Baron Samedi
Baron Samedi
AyMrPotato
Baron Samedi
Level 6
God Stats
2W - 0L
1,728 SR
Queue Stats
6W - 23L
1,060 Elo+
Solo
Cthulhu
Cthulhu
DarkHunterkun
Cthulhu
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Neith
Neith
QT GUWXP
Neith
Level 26
God Stats
28W - 23L
1,556 SR
Queue Stats
103W - 106L
1,394 Elo+
Solo
The Morrigan
The Morrigan
RedPandaBaby1995
The Morrigan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,113 Elo+
Party 1
Tiamat
Tiamat
avixiis
Tiamat
Level 25
God Stats
3W - 3L
1,440 SR
Queue Stats
3W - 10L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
9 / 0 / 24
18,476
1,087
23,311
21,808
31,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 9 / 16
17,452
1,027
47,998
23,972
8,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Treinator
Xing Tian
20
5 / 6 / 20
16,522
972
16,091
32,727
29,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
noobonics
Fenrir
20
14 / 6 / 8
16,674
981
14,449
13,612
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
voduloc37
Nemesis
20
0 / 12 / 12
14,182
834
2,323
23,813
10,927
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyMrPotato
Baron Samedi
18
0 / 8 / 3
12,670
745
1,590
8,820
3,703
Cthulhu
20
6 / 6 / 20
18,112
1,065
28,862
31,197
32,837
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
QT GUWXP
Neith
20
16 / 1 / 9
19,304
1,136
38,895
22,403
9,139
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
RedPandaBaby1995
The Morrigan
20
8 / 11 / 9
16,248
956
11,772
20,268
8,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
avixiis
Tiamat
20
3 / 16 / 12
16,103
947
23,459
30,654
19,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
86
42
Kills
33
33
Deaths
42
80
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AyMrPotato
Baron Samedi
0
8
3
0.19
W
Cthulhu
6
6
20
2.67
L
Odin
9
0
24
21
L
14
9
16
2.44
W
Neith
QT GUWXP
Neith
16
1
9
20.5
W
The Morrigan
RedPandaBaby1995
The Morrigan
8
11
9
1.14
L
Xing Tian
Treinator
Xing Tian
5
6
20
2.5
W
Tiamat
avixiis
Tiamat
3
16
12
0.56
L
Fenrir
noobonics
Fenrir
14
6
8
3
L
Nemesis
voduloc37
Nemesis
0
12
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,172
Damage
104,578
115,932
Taken
113,342
89,160
Mitigated
73,255
8,268
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AyMrPotato
Baron Samedi
1,590
433
59
226
8,820
3,703
0
4,486
4,334
5,165
0
W
Cthulhu
28,862
1,634
1,161
1,415
31,197
32,837
0
18,455
12,742
67,778
0
L
Odin
23,311
7,202
0
0
21,808
31,898
0
11,100
10,708
0
51,613
L
47,998
8,703
3,974
1,437
23,972
8,998
0
16,371
7,601
101,739
0
W
Neith
QT GUWXP
Neith
38,895
22,201
685
3,066
22,403
9,139
0
12,096
10,307
0
82,452
W
The Morrigan
RedPandaBaby1995
The Morrigan
11,772
4,075
208
574
20,268
8,296
0
11,189
8,971
36,263
119
L
Xing Tian
Treinator
Xing Tian
16,091
3,076
629
1,211
32,727
29,177
0
17,473
15,254
38,422
0
W
Tiamat
avixiis
Tiamat
23,459
3,730
0
1,063
30,654
19,280
0
17,863
12,791
36,707
0
L
Fenrir
noobonics
Fenrir
14,449
7,642
0
233
13,612
8,160
0
6,720
6,892
0
28,112
L
Nemesis
voduloc37
Nemesis
2,323
379
0
784
23,813
10,927
0
13,901
9,688
0
12,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,306
Gold Earned
82,437
266
Minions Killed
279
11
Camps Cleared
3
1,327,648
Distance Traveled
1,232,241
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,670
745
3
0
0
90,922
2
W
Cthulhu
18,112
1,065
89
5
2
348,477
0
L
Odin
18,476
1,087
50
3
6
378,590
3
L
Ra
17,452
1,027
135
8
0
270,979
0
W
Neith
19,304
1,136
91
5
1
294,445
0
W
The Morrigan
16,248
956
66
4
0
230,226
0
L
Xing Tian
16,522
972
39
2
1
306,366
2
W
Tiamat
16,103
947
30
2
0
268,171
0
L
Fenrir
16,674
981
28
2
3
164,678
0
L
Nemesis
14,182
834
14
1
1
207,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role