Player Matchup

Raijin
Raijin
Galvan1ze
Raijin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 63L
1,583 Elo+
Solo
Artio
Artio
GregBluehorse
Artio
Level 27
God Stats
16W - 21L
1,545 SR
Queue Stats
63W - 65L
1,585 Elo+
Party 1
Cerberus
Cerberus
HappieJuice
Cerberus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 1
Mulan
Mulan
Jwright889
Mulan
Level 28
God Stats
50W - 55L
1,594 SR
Queue Stats
262W - 287L
1,545 Elo+
Solo
Anhur
Anhur
PlantLaddy
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,495 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,535 Elo+

VS

Team Averages
Level 21
1,582 SR
1,588 Elo+
Ullr
Ullr
AYYLMAOGGEZ
Ullr
Level 29
God Stats
3W - 2L
1,491 SR
Queue Stats
259W - 145L
1,713 Elo+
Party 2
Vulcan
Vulcan
BK7183611
Vulcan
Level 18
God Stats
108W - 68L
1,706 SR
Queue Stats
428W - 407L
1,558 Elo+
Solo
Vamana
Vamana
Godturion
Vamana
Level 20
God Stats
4W - 1L
1,487 SR
Queue Stats
44W - 35L
1,541 Elo+
Solo
Bakasura
Bakasura
Minimorp
Bakasura
Level 8
God Stats
2W - 1L
1,466 SR
Queue Stats
2W - 2L
1,420 Elo+
Solo
Athena
Athena
NotValorant
Athena
Level 29
God Stats
68W - 38L
1,761 SR
Queue Stats
218W - 123L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Galvan1ze
Raijin
20
9 / 3 / 1
13,559
590
18,521
13,620
5,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

14
1 / 6 / 6
9,024
392
8,160
21,139
16,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
HappieJuice
Cerberus
15
2 / 6 / 9
10,377
451
8,059
17,496
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
16
3 / 8 / 3
10,118
440
7,541
20,945
15,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
4
0 / 0 / 0
6,407
279
643
1,903
268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
12,328
536
11,507
15,640
6,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
BK7183611
Vulcan
17
2 / 4 / 8
12,171
529
14,562
11,483
8,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Godturion
Vamana
20
13 / 2 / 3
15,239
663
19,999
23,236
18,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Minimorp
Bakasura
14
0 / 5 / 3
10,064
438
2,666
15,234
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
16
2 / 2 / 13
11,981
521
6,822
18,886
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
15
Kills
23
23
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Vulcan
BK7183611
Vulcan
2
4
8
1.5
L
Raijin
Galvan1ze
Raijin
9
3
1
3.17
W
Vamana
Godturion
Vamana
13
2
3
7.25
L
1
6
6
0.67
L
Cerberus
HappieJuice
Cerberus
2
6
9
1.08
L
Mulan
3
8
3
0.56
W
Bakasura
Minimorp
Bakasura
0
5
3
0.3
W
Athena
2
2
13
4.25
L
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
55,556
75,103
Taken
84,479
53,056
Mitigated
53,443
18,643
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,507
5,363
0
2,211
15,640
6,212
2,929
7,493
8,147
0
104,209
W
Vulcan
BK7183611
Vulcan
14,562
6,705
0
2,650
11,483
8,157
1,058
7,866
3,617
80,774
0
L
Raijin
Galvan1ze
Raijin
18,521
953
0
1,090
13,620
5,861
492
4,645
8,975
127,048
0
W
Vamana
Godturion
Vamana
19,999
12,951
0
8,684
23,236
18,292
1,409
7,236
16,000
0
110,681
L
8,160
899
1,086
7,118
21,139
16,209
331
6,944
14,170
46,129
0
L
Cerberus
HappieJuice
Cerberus
8,059
819
0
3,117
17,496
14,790
188
3,504
13,911
38,152
0
L
Mulan
7,541
1,496
0
5,276
20,945
15,928
866
6,275
14,505
0
59,770
W
Bakasura
Minimorp
Bakasura
2,666
1,876
0
3,124
15,234
5,869
2,883
6,778
8,456
0
34,839
W
Athena
6,822
2,276
0
5,183
18,886
14,913
515
9,069
9,817
32,540
0
L
Anhur
643
472
0
956
1,903
268
0
129
1,774
0
6,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
61,783
506
Minions Killed
560
0
Camps Cleared
0
1,688,971
Distance Traveled
2,169,350
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,328
536
138
6
0
417,190
4
W
Vulcan
12,171
529
140
6
0
416,290
4
L
Raijin
13,559
590
216
9
0
395,493
7
W
Vamana
15,239
663
167
7
0
414,221
2
L
Artio
9,024
392
65
3
0
415,107
7
L
Cerberus
10,377
451
97
4
0
417,265
1
L
Mulan
10,118
440
114
5
0
407,709
1
W
Bakasura
10,064
438
80
3
0
427,847
2
W
Athena
11,981
521
35
2
0
493,802
7
L
Anhur
6,407
279
14
1
0
53,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role