Player Matchup

Chronos
Chronos
JayRadv2
Chronos
Level 21
God Stats
0W - 3L
1,236 SR
Queue Stats
249W - 296L
1,480 Elo+
Party 2
Cerberus
Cerberus
Rami-matta0
Cerberus
Level 29
God Stats
2W - 4L
1,395 SR
Queue Stats
21W - 29L
1,693 Elo+
Party 3
Danzaburou
Danzaburou
Wildcardeffect1
Danzaburou
Level 15
God Stats
1W - 3L
1,562 SR
Queue Stats
10W - 17L
1,295 Elo+
Solo
Cu Chulainn
Cu Chulainn
agus12_09
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
astickgernad3
Gilgamesh
Level 17
God Stats
7W - 6L
1,598 SR
Queue Stats
21W - 22L
1,429 Elo+
Party 2
Team Averages
Level 17
1,458 SR
1,479 Elo+

VS

Team Averages
Level 16
1,549 SR
1,438 Elo+
Anubis
Anubis
Ganley
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
GodGivenRights
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
V 4 C C 1 N E
Ratatoskr
Level 20
God Stats
9W - 3L
1,725 SR
Queue Stats
126W - 113L
1,476 Elo+
Solo
Hachiman
Hachiman
YBLAM
Hachiman
Level 11
God Stats
18W - 12L
1,525 SR
Queue Stats
23W - 22L
1,313 Elo+
Party 1
Merlin
Merlin
fongfong-18
Merlin
Level 17
God Stats
6W - 5L
1,494 SR
Queue Stats
76W - 79L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JayRadv2
Chronos
18
0 / 9 / 7
11,143
857
7,588
18,931
10,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Rami-matta0
Cerberus
18
4 / 8 / 6
12,595
969
15,631
32,160
13,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Wildcardeffect1
Danzaburou
18
4 / 8 / 7
13,476
1,037
19,937
21,256
9,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
agus12_09
Cu Chulainn
19
4 / 5 / 7
12,768
982
13,016
29,888
28,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
astickgernad3
Gilgamesh
19
6 / 12 / 8
12,966
997
20,256
31,570
21,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ganley
Anubis
19
5 / 8 / 17
13,241
1,019
16,704
17,735
10,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
GodGivenRights
Gilgamesh
19
12 / 1 / 14
14,847
1,142
28,028
19,461
13,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
V 4 C C 1 N E
Ratatoskr
20
13 / 3 / 14
14,632
1,126
27,137
20,182
15,308
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
YBLAM
Hachiman
20
6 / 3 / 22
13,414
1,032
28,910
17,278
7,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
20
6 / 3 / 24
14,101
1,085
23,325
10,808
6,972
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
133
18
Kills
42
42
Deaths
18
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ganley
Anubis
5
8
17
1.69
W
Gilgamesh
GodGivenRights
Gilgamesh
12
1
14
19
L
Chronos
JayRadv2
Chronos
0
9
7
0.39
L
Cerberus
Rami-matta0
Cerberus
4
8
6
0.88
W
Ratatoskr
V 4 C C 1 N E
Ratatoskr
13
3
14
6.67
L
Danzaburou
Wildcardeffect1
Danzaburou
4
8
7
0.94
W
Hachiman
YBLAM
Hachiman
6
3
22
5.67
L
Cu Chulainn
agus12_09
Cu Chulainn
4
5
7
1.5
L
Gilgamesh
astickgernad3
Gilgamesh
6
12
8
0.83
W
Merlin
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,428
Damage
124,104
133,805
Taken
85,464
83,808
Mitigated
53,669
19,067
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ganley
Anubis
16,704
270
0
4,677
17,735
10,446
0
4,956
12,779
32,457
0
W
Gilgamesh
GodGivenRights
Gilgamesh
28,028
9,245
0
1,087
19,461
13,565
0
5,142
14,319
110
40,182
L
Chronos
JayRadv2
Chronos
7,588
830
540
585
18,931
10,366
0
2,609
16,247
22,424
0
L
Cerberus
Rami-matta0
Cerberus
15,631
886
884
8,635
32,160
13,923
0
13,264
18,721
44,133
0
W
Ratatoskr
V 4 C C 1 N E
Ratatoskr
27,137
13,380
0
1,584
20,182
15,308
0
4,899
15,283
0
43,996
L
Danzaburou
Wildcardeffect1
Danzaburou
19,937
13,597
0
770
21,256
9,147
0
6,966
14,140
0
48,208
W
Hachiman
YBLAM
Hachiman
28,910
15,128
0
2,115
17,278
7,378
0
6,892
10,386
0
53,116
L
Cu Chulainn
agus12_09
Cu Chulainn
13,016
3,336
0
6,548
29,888
28,488
0
7,472
22,266
1,140
25,466
L
Gilgamesh
astickgernad3
Gilgamesh
20,256
7,647
0
1,105
31,570
21,884
0
9,798
21,522
0
35,607
W
Merlin
23,325
2,785
0
2,336
10,808
6,972
0
2,284
8,524
48,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,948
Gold Earned
70,235
225
Minions Killed
214
5
Camps Cleared
6
1,118,719
Distance Traveled
1,153,611
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,241
1,019
35
3
2
172,686
1
W
Gilgamesh
14,847
1,142
26
2
0
284,104
0
L
Chronos
11,143
857
27
2
0
187,834
0
L
Cerberus
12,595
969
78
6
2
229,010
0
W
Ratatoskr
14,632
1,126
34
3
1
275,391
3
L
Danzaburou
13,476
1,037
65
5
0
224,171
0
W
Hachiman
13,414
1,032
63
5
2
212,979
1
L
Cu Chulainn
12,768
982
29
2
3
241,367
0
L
Gilgamesh
12,966
997
26
2
0
236,337
0
W
Merlin
14,101
1,085
56
4
1
208,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role