Player Matchup

Janus
Janus
ElMisterioso
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Kuroashi001
Cupid
Level 160
God Stats
2W - 2L
1,337 SR
Queue Stats
233W - 202L
1,628 Elo+
Party 1
Nox
Nox
TheJJ950
Nox
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,666 Elo+
Party 1
Vulcan
Vulcan
Wöng
Vulcan
Level 128
God Stats
1W - 4L
1,533 SR
Queue Stats
269W - 210L
1,659 Elo+
Party 1
Hercules
Hercules
jesus2029
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 146
1,474 SR
1,591 Elo+

VS

Team Averages
Level 106
1,518 SR
1,635 Elo+
Neith
Neith
CozmikVxbez
Neith
Level 61
God Stats
10W - 10L
1,361 SR
Queue Stats
275W - 249L
1,649 Elo+
Party 2
Vulcan
Vulcan
Goldengate08
Vulcan
Level 160
God Stats
12W - 10L
1,712 SR
Queue Stats
319W - 301L
1,669 Elo+
Solo
Nemesis
Nemesis
LordAn00bis
Nemesis
Level 118
God Stats
3W - 1L
1,679 SR
Queue Stats
117W - 105L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
ThatboiChuy
Ao Kuang
Level 101
God Stats
4W - 4L
1,202 SR
Queue Stats
619W - 594L
1,640 Elo+
Party 2
Horus
Horus
Valkyraboo
Horus
Level 88
God Stats
4W - 2L
1,633 SR
Queue Stats
367W - 336L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,545
545
4,084
7,371
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,719
560
4,605
7,901
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 1
4,320
360
335
642
146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Wöng
Vulcan
12
0 / 2 / 1
6,583
549
5,556
4,996
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
jesus2029
Hercules
11
1 / 1 / 0
6,433
536
1,208
6,660
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,271
606
5,200
4,848
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
13
1 / 0 / 0
7,602
634
2,634
3,002
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
LordAn00bis
Nemesis
12
2 / 2 / 6
7,340
612
6,417
7,655
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
ThatboiChuy
Ao Kuang
12
2 / 0 / 2
7,171
598
3,359
9,205
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
10
1 / 1 / 4
6,783
565
2,324
8,346
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
1
3
1
0.5
W
Vulcan
1
0
0
1
L
1
3
0
0.33
W
Nemesis
LordAn00bis
Nemesis
2
2
6
2.5
W
Ao Kuang
ThatboiChuy
Ao Kuang
2
0
2
3
L
0
0
1
0.5
W
Horus
1
1
4
3
L
Vulcan
Wöng
Vulcan
0
2
1
0.25
L
Hercules
jesus2029
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,788
Damage
19,934
27,570
Taken
33,056
9,651
Mitigated
12,680
7,387
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,200
2,153
0
2,254
4,848
1,363
496
0
4,848
0
40,029
L
4,084
348
0
1,698
7,371
1,954
0
693
6,678
36,655
0
W
Vulcan
2,634
851
0
849
3,002
985
0
311
2,691
56,054
0
L
4,605
2,605
72
1,986
7,901
2,437
0
599
7,302
0
40,698
W
Nemesis
LordAn00bis
Nemesis
6,417
3,056
0
3,014
7,655
3,076
415
3,311
4,310
0
44,718
W
Ao Kuang
ThatboiChuy
Ao Kuang
3,359
1,400
0
6,462
9,205
3,099
1,184
5,052
4,153
31,804
0
L
335
44
0
50
642
146
0
177
465
3,360
0
W
Horus
2,324
1,366
552
4,352
8,346
4,157
141
1,267
7,079
0
22,301
L
Vulcan
Wöng
Vulcan
5,556
1,893
0
1,020
4,996
1,676
70
2,282
2,714
44,248
0
L
Hercules
jesus2029
Hercules
1,208
128
0
2,561
6,660
3,438
0
2,242
4,418
0
31,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
36,167
328
Minions Killed
377
0
Camps Cleared
0
972,289
Distance Traveled
1,248,116
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,271
606
75
6
0
206,163
4
L
Janus
6,545
545
89
7
0
259,792
1
W
Vulcan
7,602
634
111
9
0
253,399
2
L
Cupid
6,719
560
82
7
0
215,096
6
W
Nemesis
7,340
612
88
7
0
268,262
2
W
Ao Kuang
7,171
598
70
6
0
258,496
1
L
Nox
4,320
360
11
1
0
34,688
0
W
Horus
6,783
565
33
3
0
261,796
3
L
Vulcan
6,583
549
84
7
0
239,584
4
L
Hercules
6,433
536
62
5
0
223,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role