Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Giggs_26
Artemis
Level 74
God Stats
7W - 12L
1,415 SR
Queue Stats
198W - 211L
1,383 Elo+
Solo
Cthulhu
Cthulhu
RobBD08
Cthulhu
Level 83
God Stats
87W - 80L
1,499 SR
Queue Stats
362W - 350L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
UnderArmour032
Gilgamesh
Level 55
God Stats
37W - 38L
1,416 SR
Queue Stats
312W - 306L
1,367 Elo+
Solo
Team Averages
Level 81
1,466 SR
1,425 Elo+

VS

Team Averages
Level 108
1,486 SR
1,375 Elo+
Gilgamesh
Gilgamesh
CRANK_S33Sion
Gilgamesh
Level 140
God Stats
74W - 36L
1,585 SR
Queue Stats
507W - 527L
1,432 Elo+
Solo
Nemesis
Nemesis
Fest Alive
Nemesis
Level 56
God Stats
34W - 42L
1,440 SR
Queue Stats
55W - 107L
1,315 Elo+
Party 1
Poseidon
Poseidon
Fest Arcadia
Poseidon
Level 101
God Stats
17W - 25L
1,404 SR
Queue Stats
178W - 262L
1,353 Elo+
Party 1
Cerberus
Cerberus
Fest Jasny
Cerberus
Level 103
God Stats
52W - 58L
1,478 SR
Queue Stats
153W - 236L
1,362 Elo+
Party 1
Cupid
Cupid
supercrowley75
Cupid
Level 142
God Stats
178W - 145L
1,523 SR
Queue Stats
355W - 376L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 7 / 2
9,410
471
13,432
13,542
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
 
Thanatos
13
4 / 5 / 2
9,074
454
4,394
12,375
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Giggs_26
Artemis
15
1 / 5 / 4
9,068
453
8,276
12,938
4,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RobBD08
Cthulhu
15
6 / 1 / 2
10,025
501
9,920
11,194
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
UnderArmour032
Gilgamesh
15
0 / 6 / 1
9,164
458
7,672
16,644
13,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRANK_S33Sion
Gilgamesh
20
10 / 0 / 3
11,952
598
18,240
20,431
16,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Fest Alive
Nemesis
18
5 / 2 / 7
10,713
536
6,527
13,511
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Fest Arcadia
Poseidon
17
7 / 2 / 7
10,746
537
12,678
10,734
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fest Jasny
Cerberus
15
2 / 3 / 5
9,617
481
6,727
14,018
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 1
8,365
418
1,590
10,128
3,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
24
24
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
2
0.29
L
Thanatos
 
Thanatos
4
5
2
1
W
Gilgamesh
CRANK_S33Sion
Gilgamesh
10
0
3
11.5
W
Nemesis
Fest Alive
Nemesis
5
2
7
4.25
W
Poseidon
Fest Arcadia
Poseidon
7
2
7
5.25
W
Cerberus
Fest Jasny
Cerberus
2
3
5
1.5
L
Artemis
Giggs_26
Artemis
1
5
4
0.6
L
Cthulhu
RobBD08
Cthulhu
6
1
2
7
L
Gilgamesh
UnderArmour032
Gilgamesh
0
6
1
0.08
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,694
Damage
45,762
66,693
Taken
68,822
37,214
Mitigated
39,350
20,953
Healing
25,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,432
355
207
3,423
13,542
4,830
602
5,227
7,817
65,275
0
L
Thanatos
 
Thanatos
4,394
1,488
489
6,626
12,375
4,281
0
3,192
9,039
0
47,675
W
Gilgamesh
CRANK_S33Sion
Gilgamesh
18,240
4,322
0
7,564
20,431
16,674
324
4,988
15,443
278
78,282
W
Nemesis
Fest Alive
Nemesis
6,527
2,530
0
6,819
13,511
5,352
0
3,587
9,924
0
77,626
W
Poseidon
Fest Arcadia
Poseidon
12,678
1,911
0
4,555
10,734
3,903
911
6,423
4,311
55,257
0
W
Cerberus
Fest Jasny
Cerberus
6,727
58
0
4,570
14,018
9,532
296
5,115
8,903
51,491
0
L
Artemis
Giggs_26
Artemis
8,276
4,260
0
4,111
12,938
4,539
1,335
5,591
7,245
0
57,417
L
Cthulhu
RobBD08
Cthulhu
9,920
83
63
1,797
11,194
10,393
492
3,854
7,218
54,273
0
L
Gilgamesh
UnderArmour032
Gilgamesh
7,672
1,854
0
4,237
16,644
13,171
0
897
15,719
0
58,263
W
1,590
584
0
2,287
10,128
3,889
704
3,239
6,889
0
49,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
51,393
511
Minions Killed
584
0
Camps Cleared
0
1,753,259
Distance Traveled
1,850,920
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,410
471
116
6
0
346,727
0
L
Thanatos
9,074
454
76
4
0
341,523
2
W
Gilgamesh
11,952
598
139
7
0
335,015
10
W
Nemesis
10,713
536
123
6
0
451,634
1
W
Poseidon
10,746
537
123
6
0
400,821
3
W
Cerberus
9,617
481
108
5
0
383,018
0
L
Artemis
9,068
453
104
5
0
324,264
5
L
Cthulhu
10,025
501
98
5
0
437,493
7
L
Gilgamesh
9,164
458
117
6
0
303,252
1
W
Cupid
8,365
418
91
5
0
280,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role