Player Matchup

Gilgamesh
Gilgamesh
Darkblade Mach5
Gilgamesh
Level 89
God Stats
36W - 21L
1,658 SR
Queue Stats
318W - 307L
1,523 Elo+
Solo
Osiris
Osiris
DoomMetalPariah
Osiris
Level 50
God Stats
1W - 2L
1,667 SR
Queue Stats
15W - 14L
1,483 Elo+
Solo
Khepri
Khepri
LactoShart
Khepri
Level 107
God Stats
24W - 16L
1,543 SR
Queue Stats
389W - 371L
1,552 Elo+
Solo
Tiamat
Tiamat
ProfGreeenBean
Tiamat
Level 103
God Stats
1W - 2L
1,828 SR
Queue Stats
606W - 575L
1,541 Elo+
Party 1
Skadi
Skadi
SirGreeenBean
Skadi
Level 125
God Stats
154W - 143L
1,516 SR
Queue Stats
436W - 470L
1,473 Elo+
Party 1
Team Averages
Level 95
1,642 SR
1,514 Elo+

VS

Team Averages
Level 95
1,531 SR
1,470 Elo+
Thanatos
Thanatos
DevilYouKnow x
Thanatos
Level 96
God Stats
4W - 10L
1,310 SR
Queue Stats
186W - 196L
1,429 Elo+
Party 3
Nike
Nike
Sad Jones
Nike
Level 86
God Stats
39W - 29L
1,568 SR
Queue Stats
327W - 322L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Unbracedking
Cthulhu
Level 119
God Stats
10W - 18L
1,591 SR
Queue Stats
261W - 254L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
YinG Samurai
Danzaburou
Level 105
God Stats
8W - 6L
1,624 SR
Queue Stats
217W - 219L
1,452 Elo+
Party 3
Anubis
Anubis
rachet211081
Anubis
Level 68
God Stats
33W - 35L
1,560 SR
Queue Stats
254W - 246L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkblade Mach5
Gilgamesh
11
5 / 2 / 2
6,528
653
4,605
6,604
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 2 / 1
6,104
610
5,709
7,625
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
LactoShart
Khepri
6
1 / 3 / 1
4,663
466
1,701
8,568
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
0 / 2 / 2
5,528
553
1,953
4,711
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
4,634
463
3,353
5,485
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 1 / 3
5,894
589
1,717
6,172
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
11
3 / 3 / 0
6,133
613
4,719
8,700
4,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Unbracedking
Cthulhu
10
4 / 1 / 4
6,453
645
6,634
6,951
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
YinG Samurai
Danzaburou
10
3 / 3 / 5
6,156
616
5,037
7,290
2,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
10
2 / 3 / 0
6,067
607
4,320
5,878
2,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
13
13
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Darkblade Mach5
Gilgamesh
5
2
2
3
W
Thanatos
1
1
3
2.5
L
3
2
1
1.75
L
Khepri
LactoShart
Khepri
1
3
1
0.5
L
0
2
2
0.5
W
Nike
3
3
0
1
L
0
4
1
0.13
W
Cthulhu
Unbracedking
Cthulhu
4
1
4
6
W
Danzaburou
YinG Samurai
Danzaburou
3
3
5
1.83
W
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
22,427
32,993
Taken
34,991
13,275
Mitigated
14,328
9,827
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Darkblade Mach5
Gilgamesh
4,605
1,204
0
3,319
6,604
1,933
0
1,553
5,001
0
31,154
W
Thanatos
1,717
315
0
6,404
6,172
2,012
70
222
5,950
0
29,588
L
5,709
2,813
0
2,602
7,625
4,859
0
0
7,265
0
27,126
L
Khepri
LactoShart
Khepri
1,701
106
0
1,461
8,568
3,613
0
3,830
4,738
7,868
0
L
1,953
413
0
1,345
4,711
1,436
0
3,101
1,610
23,769
0
W
Nike
4,719
1,380
0
2,441
8,700
4,657
447
0
8,700
0
29,031
L
3,353
1,545
0
1,100
5,485
1,434
0
2,470
3,015
0
21,050
W
Cthulhu
Unbracedking
Cthulhu
6,634
506
434
4,002
6,951
2,829
16
773
6,138
23,316
0
W
Danzaburou
YinG Samurai
Danzaburou
5,037
1,924
0
2,773
7,290
2,235
49
849
6,441
0
28,146
W
Anubis
4,320
176
0
1,959
5,878
2,595
162
1,550
4,108
33,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
30,703
245
Minions Killed
293
0
Camps Cleared
0
969,328
Distance Traveled
1,001,708
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,528
653
61
6
0
220,174
5
W
Thanatos
5,894
589
71
7
0
223,267
1
L
Osiris
6,104
610
58
6
0
190,624
1
L
Khepri
4,663
466
15
2
0
195,545
2
L
Tiamat
5,528
553
67
7
0
196,839
1
W
Nike
6,133
613
57
6
0
195,542
3
L
Skadi
4,634
463
44
4
0
166,146
2
W
Cthulhu
6,453
645
33
3
0
215,947
2
W
Danzaburou
6,156
616
52
5
0
188,359
1
W
Anubis
6,067
607
80
8
0
178,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role