Player Matchup

Apollo
Apollo
AkaIi
Apollo
Level 105
God Stats
10W - 4L
1,702 SR
Queue Stats
110W - 104L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Bilblowmybaggins
Gilgamesh
Level 102
God Stats
1W - 1L
1,346 SR
Queue Stats
42W - 23L
1,524 Elo+
Party 1
Yemoja
Yemoja
Dibsz
Yemoja
Level 78
God Stats
3W - 1L
1,567 SR
Queue Stats
4W - 6L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
GrubbyCOokie11
Nu Wa
Level 89
God Stats
6W - 0L
1,749 SR
Queue Stats
98W - 86L
1,584 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Troxz
Cu Chulainn
Level 108
God Stats
25W - 12L
1,647 SR
Queue Stats
241W - 236L
1,573 Elo+
Party 1
Team Averages
Level 96
1,602 SR
1,534 Elo+

VS

Team Averages
Level 113
1,709 SR
1,608 Elo+
Athena
Athena
DAcampers
Athena
Level 116
God Stats
4W - 3L
1,689 SR
Queue Stats
24W - 17L
1,670 Elo+
Party 2
Neith
Neith
JackCactus
Neith
Level 124
God Stats
1W - 2L
1,596 SR
Queue Stats
11W - 9L
1,672 Elo+
Party 2
Raijin
Raijin
LuigiDoesntMiss
Raijin
Level 126
God Stats
20W - 20L
1,628 SR
Queue Stats
408W - 377L
1,535 Elo+
Party 3
Arachne
Arachne
TheCornGod123
Arachne
Level 75
God Stats
11W - 5L
1,808 SR
Queue Stats
611W - 620L
1,580 Elo+
Solo
Hercules
Hercules
ZzenithX
Hercules
Level 125
God Stats
7W - 9L
1,824 SR
Queue Stats
357W - 343L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AkaIi
Apollo
13
2 / 0 / 6
7,473
534
6,173
8,198
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
12
5 / 4 / 9
8,054
575
8,595
10,483
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Dibsz
Yemoja
12
3 / 2 / 5
7,314
522
3,310
5,928
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 2 / 9
8,413
601
11,329
5,479
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Troxz
Cu Chulainn
14
3 / 0 / 5
8,399
600
9,911
12,382
7,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DAcampers
Athena
11
1 / 4 / 3
6,583
470
4,671
10,791
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
10
0 / 3 / 3
6,073
434
3,827
5,839
1,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 2
7,573
541
6,535
8,308
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
4 / 5 / 1
7,042
503
3,770
11,447
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
ZzenithX
Hercules
12
0 / 4 / 3
7,134
510
4,178
13,340
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
7
8
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
AkaIi
Apollo
2
0
6
5
W
Gilgamesh
5
4
9
2.38
L
Athena
DAcampers
Athena
1
4
3
0.63
W
Yemoja
Dibsz
Yemoja
3
2
5
2.75
W
6
2
9
5.25
L
Neith
0
3
3
0.5
L
2
3
2
1
L
Arachne
4
5
1
0.9
W
Cu Chulainn
Troxz
Cu Chulainn
3
0
5
5.5
L
Hercules
ZzenithX
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
22,981
42,470
Taken
49,725
18,255
Mitigated
22,653
13,266
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AkaIi
Apollo
6,173
2,705
0
3,974
8,198
2,477
621
1,936
6,222
0
48,319
W
Gilgamesh
8,595
1,620
0
1,216
10,483
4,226
234
1,874
8,482
0
40,238
L
Athena
DAcampers
Athena
4,671
672
752
2,781
10,791
5,879
0
3,281
7,337
22,031
0
W
Yemoja
Dibsz
Yemoja
3,310
756
2,025
904
5,928
2,424
294
3,423
2,401
17,791
0
W
11,329
1,486
0
781
5,479
1,574
686
2,347
2,844
43,956
0
L
Neith
3,827
1,163
0
884
5,839
1,827
0
1,881
3,808
0
33,222
L
6,535
42
0
1,139
8,308
2,780
0
3,747
4,265
48,658
0
L
Arachne
3,770
2,154
0
4,088
11,447
4,237
0
3,351
7,750
0
35,187
W
Cu Chulainn
Troxz
Cu Chulainn
9,911
1,429
0
4,366
12,382
7,554
366
1,093
10,990
9,839
47,431
L
Hercules
ZzenithX
Hercules
4,178
1,018
0
4,760
13,340
7,930
0
3,029
10,133
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
34,405
416
Minions Killed
382
0
Camps Cleared
0
1,373,496
Distance Traveled
1,302,654
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,473
534
97
7
0
278,735
5
W
Gilgamesh
8,054
575
72
5
0
296,940
4
L
Athena
6,583
470
37
3
0
289,362
2
W
Yemoja
7,314
522
40
3
0
267,445
3
W
Nu Wa
8,413
601
88
6
0
274,359
5
L
Neith
6,073
434
72
5
0
252,616
2
L
Raijin
7,573
541
108
8
0
264,662
4
L
Arachne
7,042
503
64
5
0
250,705
7
W
Cu Chulainn
8,399
600
119
9
0
256,017
1
L
Hercules
7,134
510
101
7
0
245,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role