Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ROSSENGAN2632
Fenrir
Level 124
God Stats
13W - 9L
1,186 SR
Queue Stats
250W - 259L
1,502 Elo+
Party 1
Ganesha
Ganesha
RyanReynoldsTwin
Ganesha
Level 140
God Stats
1W - 0L
1,704 SR
Queue Stats
78W - 82L
1,535 Elo+
Party 1
Team Averages
Level 130
1,463 SR
1,512 Elo+

VS

Team Averages
Level 80
1,494 SR
1,541 Elo+
Neith
Neith
EdgeMaverick48
Neith
Level 65
God Stats
6W - 10L
1,481 SR
Queue Stats
168W - 147L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
HarmlessNatu
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,588 Elo+
Solo
Bacchus
Bacchus
QGodsOfWar
Bacchus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 306L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 4 / 9
7,591
759
7,539
5,343
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
12 / 0 / 1
9,058
906
9,976
10,018
4,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 13
8,092
809
4,237
8,956
4,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,060
706
4,497
8,160
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HarmlessNatu
Gilgamesh
9
2 / 4 / 2
6,794
679
8,537
9,623
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
QGodsOfWar
Bacchus
9
1 / 6 / 2
6,735
674
6,320
10,260
6,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
9
1.63
L
2
4
3
0.88
L
Gilgamesh
HarmlessNatu
Gilgamesh
2
4
2
0.75
L
Bacchus
QGodsOfWar
Bacchus
1
6
2
0.33
W
12
0
1
12.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
19,354
24,317
Taken
28,043
10,847
Mitigated
14,796
7,035
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,539
3,342
0
120
5,343
1,750
209
2,451
2,792
35,753
0
L
4,497
979
0
2,691
8,160
2,380
0
4,809
3,351
0
25,678
L
Gilgamesh
HarmlessNatu
Gilgamesh
8,537
2,179
564
2,291
9,623
5,724
0
3,926
5,697
0
18,957
L
Bacchus
QGodsOfWar
Bacchus
6,320
604
158
1,822
10,260
6,692
0
3,092
7,168
26,050
0
W
9,976
3,059
0
2,827
10,018
4,224
348
2,331
7,537
0
25,533
W
4,237
254
0
4,088
8,956
4,873
227
1,546
7,210
13,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,741
Gold Earned
20,589
107
Minions Killed
106
0
Camps Cleared
0
601,195
Distance Traveled
535,572
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,591
759
74
7
0
195,610
4
L
Neith
7,060
706
55
6
0
171,700
1
L
Gilgamesh
6,794
679
15
2
0
175,705
4
L
Bacchus
6,735
674
36
4
0
188,167
3
W
Fenrir
9,058
906
32
3
0
212,639
3
W
Ganesha
8,092
809
1
0
0
192,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role