Player Matchup

Ra
Ra
DrgonMsterDZ
Ra
Level 29
God Stats
4W - 1L
1,682 SR
Queue Stats
176W - 118L
1,680 Elo+
Solo
Gilgamesh
Gilgamesh
FakeSukuna
Gilgamesh
Level 13
God Stats
1W - 0L
1,886 SR
Queue Stats
6W - 3L
1,719 Elo+
Solo
Cabrakan
Cabrakan
JoeLikesButt
Cabrakan
Level 8
God Stats
1W - 0L
1,674 SR
Queue Stats
12W - 7L
1,758 Elo+
Party 2
Amaterasu
Amaterasu
Lilppbwana
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
Tobi_Tofu
Sylvanus
Level 30
God Stats
17W - 14L
1,583 SR
Queue Stats
149W - 135L
1,620 Elo+
Solo
Team Averages
Level 18
1,665 SR
1,668 Elo+

VS

Team Averages
Level 21
1,706 SR
1,675 Elo+
Ares
Ares
Fibbles69
Ares
Level 18
God Stats
5W - 7L
1,718 SR
Queue Stats
152W - 117L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
Gliitchy
Danzaburou
Level 8
God Stats
30W - 11L
1,825 SR
Queue Stats
308W - 254L
1,798 Elo+
Party 1
Loki
Loki
K3WLsieve
Loki
Level 28
God Stats
1W - 2L
1,629 SR
Queue Stats
272W - 212L
1,687 Elo+
Party 1
Chronos
Chronos
Sexy-Chad-Daddy
Chronos
Level 29
God Stats
3W - 3L
1,792 SR
Queue Stats
307W - 234L
1,658 Elo+
Party 1
Artemis
Artemis
several-dodge3
Artemis
Level 20
God Stats
14W - 12L
1,568 SR
Queue Stats
28W - 24L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,640
576
4,221
7,876
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FakeSukuna
Gilgamesh
16
7 / 1 / 3
9,579
639
10,987
12,081
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
JoeLikesButt
Cabrakan
13
6 / 2 / 5
8,750
583
11,035
10,501
6,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Lilppbwana
Amaterasu
13
6 / 1 / 3
9,002
600
7,485
11,159
8,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Tobi_Tofu
Sylvanus
14
2 / 0 / 3
8,436
562
6,703
9,090
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 3
6,995
466
5,544
11,474
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Gliitchy
Danzaburou
10
1 / 5 / 0
6,121
408
4,767
8,615
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
0 / 4 / 3
6,465
431
2,976
10,682
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 4 / 0
7,882
525
5,738
10,407
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 8 / 1
6,977
465
6,733
11,335
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
6
6
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Gilgamesh
FakeSukuna
Gilgamesh
7
1
3
8.5
L
Ares
1
1
3
2.5
L
Danzaburou
Gliitchy
Danzaburou
1
5
0
0.2
W
Cabrakan
JoeLikesButt
Cabrakan
6
2
5
4.25
L
Loki
0
4
3
0.38
W
Amaterasu
Lilppbwana
Amaterasu
6
1
3
7.5
L
3
4
0
0.75
W
Sylvanus
Tobi_Tofu
Sylvanus
2
0
3
3.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
25,758
50,707
Taken
52,513
28,080
Mitigated
19,589
22,300
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,221
450
761
4,082
7,876
2,940
0
3,970
3,714
64,935
0
W
Gilgamesh
FakeSukuna
Gilgamesh
10,987
4,356
0
5,481
12,081
5,434
0
770
11,253
0
59,697
L
Ares
5,544
32
0
1,351
11,474
5,513
0
7,074
4,400
26,822
0
L
Danzaburou
Gliitchy
Danzaburou
4,767
1,804
0
1,941
8,615
2,545
0
5,617
2,998
0
29,546
W
Cabrakan
JoeLikesButt
Cabrakan
11,035
1,438
429
1,292
10,501
6,508
52
2,006
8,472
37,147
0
L
Loki
2,976
407
0
3,488
10,682
3,239
0
2,264
8,418
0
32,112
W
Amaterasu
Lilppbwana
Amaterasu
7,485
3,603
0
2,197
11,159
8,566
0
1,795
9,275
0
43,131
L
5,738
1,290
0
2,181
10,407
3,635
0
5,023
5,384
50,601
0
W
Sylvanus
Tobi_Tofu
Sylvanus
6,703
2,246
2,881
5,177
9,090
4,632
268
2,379
6,711
51,913
9,931
L
6,733
2,938
0
948
11,335
4,657
238
1,538
9,797
0
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,407
Gold Earned
34,440
486
Minions Killed
354
0
Camps Cleared
0
1,432,699
Distance Traveled
1,300,894
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,640
576
144
10
0
298,772
5
W
Gilgamesh
9,579
639
107
7
0
312,853
3
L
Ares
6,995
466
37
2
0
295,863
6
L
Danzaburou
6,121
408
59
4
0
257,396
3
W
Cabrakan
8,750
583
60
4
0
279,015
3
L
Loki
6,465
431
71
5
0
290,823
0
W
Amaterasu
9,002
600
69
5
0
287,311
2
L
Chronos
7,882
525
104
7
0
246,121
0
W
Sylvanus
8,436
562
106
7
0
254,748
2
L
Artemis
6,977
465
83
6
0
210,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role