Player Matchup

Artemis
Artemis
ParanormalCar
Artemis
Level 58
God Stats
9W - 12L
1,462 SR
Queue Stats
40W - 30L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Qerbee
Zhong Kui
Level 90
God Stats
3W - 3L
1,576 SR
Queue Stats
127W - 106L
1,485 Elo+
Party 1
Geb
Geb
Salty turbo6480
Geb
Level 73
God Stats
5W - 2L
1,672 SR
Queue Stats
101W - 86L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMoGGa
Gilgamesh
Level 64
God Stats
3W - 2L
1,540 SR
Queue Stats
90W - 88L
1,462 Elo+
Solo
Fenrir
Fenrir
reachmaster058
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 73
1,550 SR
1,477 Elo+

VS

Team Averages
Level 67
1,499 SR
1,480 Elo+
Hou Yi
Hou Yi
FlameWolf05
Hou Yi
Level 72
God Stats
1W - 3L
1,341 SR
Queue Stats
331W - 348L
1,438 Elo+
Solo
Janus
Janus
StaxxKashii
Janus
Level 67
God Stats
1W - 4L
1,299 SR
Queue Stats
405W - 399L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrashGod7409
Cu Chulainn
Level 62
God Stats
2W - 3L
1,647 SR
Queue Stats
15W - 16L
1,528 Elo+
Solo
Chaac
Chaac
cooldaman
Chaac
Level 80
God Stats
50W - 41L
1,603 SR
Queue Stats
862W - 855L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
keepiteven
Ao Kuang
Level 55
God Stats
13W - 14L
1,605 SR
Queue Stats
372W - 417L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 4 / 9
9,220
461
9,586
13,848
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Qerbee
Zhong Kui
20
14 / 1 / 2
12,556
628
17,720
14,479
11,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 14
9,301
465
10,530
15,994
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TheMoGGa
Gilgamesh
17
1 / 5 / 5
9,846
492
11,246
18,326
14,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 6 / 6
10,332
517
9,543
16,588
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 5 / 2
9,533
477
9,780
16,703
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 10 / 2
8,853
443
10,357
13,032
4,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
TrashGod7409
Cu Chulainn
13
1 / 7 / 4
8,382
419
8,298
16,618
9,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
cooldaman
Chaac
16
4 / 3 / 6
10,316
516
16,228
17,849
21,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
keepiteven
Ao Kuang
16
9 / 3 / 3
10,531
527
7,916
15,971
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
28
Kills
19
20
Deaths
28
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
5
2
1
W
Artemis
3
4
9
1.88
W
Zhong Kui
Qerbee
Zhong Kui
14
1
2
15
W
2
4
14
2.25
L
1
10
2
0.2
W
Gilgamesh
TheMoGGa
Gilgamesh
1
5
5
0.7
L
Cu Chulainn
TrashGod7409
Cu Chulainn
1
7
4
0.43
L
Chaac
cooldaman
Chaac
4
3
6
2.33
L
Ao Kuang
keepiteven
Ao Kuang
9
3
3
3.5
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,625
Damage
52,579
79,235
Taken
80,173
54,445
Mitigated
47,518
19,397
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,780
3,673
0
4,375
16,703
6,213
862
3,676
13,027
0
66,473
W
Artemis
9,586
3,767
1,269
4,221
13,848
4,813
965
3,334
10,472
0
52,424
W
Zhong Kui
Qerbee
Zhong Kui
17,720
1,862
0
7,272
14,479
11,813
1,594
5,749
8,372
91,535
0
W
10,530
1,528
0
1,113
15,994
16,321
0
3,420
12,446
31,996
0
L
10,357
836
0
422
13,032
4,261
266
5,961
7,071
52,998
0
W
Gilgamesh
TheMoGGa
Gilgamesh
11,246
2,239
0
2,596
18,326
14,212
25
2,467
15,751
7,466
59,412
L
Cu Chulainn
TrashGod7409
Cu Chulainn
8,298
968
0
260
16,618
9,458
52
7,548
9,070
2,762
35,295
L
Chaac
cooldaman
Chaac
16,228
3,826
0
7,323
17,849
21,627
237
5,194
12,655
890
67,231
L
Ao Kuang
keepiteven
Ao Kuang
7,916
1,042
0
6,772
15,971
5,959
0
6,982
8,989
55,294
0
W
9,543
2,188
0
2,926
16,588
7,286
0
4,451
12,019
0
63,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
47,615
525
Minions Killed
475
0
Camps Cleared
0
1,868,298
Distance Traveled
1,757,077
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,533
477
96
5
0
320,533
5
W
Artemis
9,220
461
85
4
0
320,985
3
W
Zhong Kui
12,556
628
173
9
0
371,489
2
W
Geb
9,301
465
44
2
0
384,949
2
L
Janus
8,853
443
97
5
0
307,295
4
W
Gilgamesh
9,846
492
135
7
0
388,518
4
L
Cu Chulainn
8,382
419
72
4
0
372,205
0
L
Chaac
10,316
516
106
5
0
362,397
0
L
Ao Kuang
10,531
527
104
5
0
394,647
7
W
Fenrir
10,332
517
88
4
0
402,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role