Player Matchup

Zhong Kui
Zhong Kui
Chelo921
Zhong Kui
Level 142
God Stats
12W - 12L
1,790 SR
Queue Stats
429W - 302L
1,649 Elo+
Party 1
Ne Zha
Ne Zha
carfla
Ne Zha
Level 140
God Stats
8W - 13L
1,547 SR
Queue Stats
443W - 311L
1,661 Elo+
Party 1
Poseidon
Poseidon
xRAMx1005
Poseidon
Level 69
God Stats
8W - 2L
1,500 SR
Queue Stats
155W - 146L
1,535 Elo+
Party 1
Team Averages
Level 117
1,612 SR
1,615 Elo+

VS

Team Averages
Level 59
1,422 SR
1,467 Elo+
Ra
Ra
Ethan522011
Ra
Level 67
God Stats
0W - 5L
1,191 SR
Queue Stats
286W - 335L
1,348 Elo+
Solo
Bellona
Bellona
MuddyCabbage311
Bellona
Level 49
God Stats
3W - 1L
1,596 SR
Queue Stats
39W - 44L
1,387 Elo+
Party 2
Set
Set
xLuckHappens
Set
Level 60
God Stats
0W - 1L
1,481 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chelo921
Zhong Kui
15
13 / 3 / 11
10,678
971
15,456
11,351
8,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
carfla
Ne Zha
14
9 / 0 / 13
10,348
941
9,789
8,352
4,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
xRAMx1005
Poseidon
12
3 / 3 / 11
8,933
812
5,139
6,723
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,694
790
5,566
8,840
3,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 3
7,560
687
4,347
12,567
10,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 11 / 2
8,148
741
6,433
13,930
5,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
6
6
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chelo921
Zhong Kui
13
3
11
6.17
L
3
6
1
0.58
L
1
8
3
0.31
W
Ne Zha
carfla
Ne Zha
9
0
13
15.5
L
2
11
2
0.27
W
Poseidon
xRAMx1005
Poseidon
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
16,346
26,426
Taken
35,337
14,950
Mitigated
18,563
9,321
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chelo921
Zhong Kui
15,456
1,628
0
5,094
11,351
8,717
2,250
2,129
9,222
43,000
0
L
5,566
129
633
1,144
8,840
3,200
0
5,559
3,281
34,693
0
L
4,347
839
0
538
12,567
10,066
0
6,160
6,407
0
14,726
W
Ne Zha
carfla
Ne Zha
9,789
2,527
0
2,941
8,352
4,097
939
1,796
6,556
0
40,887
L
6,433
2,690
0
1,696
13,930
5,297
0
8,916
5,014
0
16,002
W
Poseidon
xRAMx1005
Poseidon
5,139
730
202
1,084
6,723
2,136
0
2,033
4,602
33,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
24,402
153
Minions Killed
92
0
Camps Cleared
0
647,593
Distance Traveled
547,496
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,678
971
54
5
0
199,003
0
L
Ra
8,694
790
42
4
0
198,965
1
L
Bellona
7,560
687
21
2
0
187,158
5
W
Ne Zha
10,348
941
36
3
0
251,585
2
L
Set
8,148
741
29
3
0
161,373
0
W
Poseidon
8,933
812
63
6
0
197,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role