Player Matchup

Amaterasu
Amaterasu
AndreaMage
Amaterasu
Level 23
God Stats
5W - 3L
1,681 SR
Queue Stats
70W - 56L
1,483 Elo+
Party 1
Set
Set
GoopGopGip
Set
Level 7
God Stats
1W - 0L
1,326 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 4
Tiamat
Tiamat
Humpleweed
Tiamat
Level 15
God Stats
30W - 25L
1,482 SR
Queue Stats
303W - 269L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SADISTICDRAVEN
Tsukuyomi
Level 5
God Stats
1W - 2L
1,163 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 4
Nemesis
Nemesis
SpedSpark
Nemesis
Level 86
God Stats
17W - 14L
1,517 SR
Queue Stats
254W - 211L
1,546 Elo+
Party 1
Team Averages
Level 27
1,434 SR
1,410 Elo+

VS

Team Averages
Level 26
1,403 SR
1,360 Elo+
Ne Zha
Ne Zha
Arismendy29
Ne Zha
Level 29
God Stats
2W - 5L
1,183 SR
Queue Stats
93W - 124L
1,373 Elo+
Party 3
Ganesha
Ganesha
JediBora
Ganesha
Level 41
God Stats
4W - 12L
1,332 SR
Queue Stats
152W - 222L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
LynStarx
Gilgamesh
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
90W - 126L
1,372 Elo+
Party 3
Poseidon
Poseidon
cesarivas
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,335 Elo+
Party 3
Artemis
Artemis
valadhielxx
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AndreaMage
Amaterasu
17
4 / 4 / 6
10,857
494
10,802
22,431
14,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 11
10,820
492
8,418
10,769
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Humpleweed
Tiamat
17
6 / 7 / 7
11,630
529
14,665
14,922
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SADISTICDRAVEN
Tsukuyomi
14
5 / 6 / 3
9,745
443
3,797
8,449
3,015
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
SpedSpark
Nemesis
20
26 / 4 / 8
14,759
671
33,408
21,248
11,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 9 / 6
10,650
484
11,569
21,140
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ganesha
JediBora
Ganesha
16
1 / 10 / 12
10,294
468
9,214
24,247
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
LynStarx
Gilgamesh
16
7 / 9 / 7
12,566
571
14,137
21,276
9,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
cesarivas
Poseidon
16
7 / 11 / 5
10,957
498
6,313
17,698
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
valadhielxx
Artemis
16
3 / 7 / 2
9,589
436
5,941
11,683
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
45
Kills
23
23
Deaths
46
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AndreaMage
Amaterasu
4
4
6
1.75
L
Ne Zha
5
9
6
0.89
W
4
2
11
4.75
W
Tiamat
Humpleweed
Tiamat
6
7
7
1.36
L
Ganesha
JediBora
Ganesha
1
10
12
0.7
L
Gilgamesh
LynStarx
Gilgamesh
7
9
7
1.17
W
Tsukuyomi
SADISTICDRAVEN
Tsukuyomi
5
6
3
1.08
W
Nemesis
SpedSpark
Nemesis
26
4
8
7.5
L
Poseidon
cesarivas
Poseidon
7
11
5
0.86
L
Artemis
valadhielxx
Artemis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,090
Damage
47,174
77,819
Taken
96,044
42,462
Mitigated
41,455
20,662
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AndreaMage
Amaterasu
10,802
6,476
0
7,994
22,431
14,997
301
2,433
19,998
0
66,166
L
Ne Zha
11,569
4,724
0
4,754
21,140
8,089
0
2,494
18,548
0
55,606
W
8,418
3,039
0
642
10,769
5,048
534
2,236
8,533
0
47,403
W
Tiamat
Humpleweed
Tiamat
14,665
1,125
130
4,153
14,922
8,119
2,680
4,932
9,990
68,450
0
L
Ganesha
JediBora
Ganesha
9,214
1,523
0
2,637
24,247
14,523
226
3,531
20,398
27,903
0
L
Gilgamesh
LynStarx
Gilgamesh
14,137
4,483
0
2,671
21,276
9,614
535
1,875
19,199
0
41,360
W
Tsukuyomi
SADISTICDRAVEN
Tsukuyomi
3,797
1,187
0
55
8,449
3,015
563
3,357
5,092
0
10,260
W
Nemesis
SpedSpark
Nemesis
33,408
19,873
0
7,688
21,248
11,283
300
2,569
18,679
0
108,241
L
Poseidon
cesarivas
Poseidon
6,313
1,439
50
2,893
17,698
5,287
0
3,479
13,765
38,506
0
L
Artemis
valadhielxx
Artemis
5,941
2,143
0
510
11,683
3,942
717
2,456
8,989
0
41,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,811
Gold Earned
54,056
478
Minions Killed
313
0
Camps Cleared
0
1,827,248
Distance Traveled
1,794,718
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,857
494
97
4
0
412,679
2
L
Ne Zha
10,650
484
96
4
0
377,536
0
W
Set
10,820
492
104
5
0
329,610
0
W
Tiamat
11,630
529
125
6
0
371,280
1
L
Ganesha
10,294
468
9
0
0
410,412
2
L
Gilgamesh
12,566
571
63
3
0
366,326
0
W
Tsukuyomi
9,745
443
13
1
0
245,590
1
W
Nemesis
14,759
671
139
6
0
468,089
0
L
Poseidon
10,957
498
49
2
0
284,844
0
L
Artemis
9,589
436
96
4
0
355,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role