Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
CaptainDrupy
Tsukuyomi
Gold I
Level 160
God Stats
14W - 18L
1,622 SR
Queue Stats
360W - 401L
1,356 MMR
Solo
King Arthur
King Arthur
Gold V
M4rde
King Arthur
Gold V
Level 156
God Stats
12W - 12L
1,574 SR
Queue Stats
80W - 89L
1,368 MMR
Solo
Janus
Janus
Silver I
kylehermann
Janus
Silver I
Level 114
God Stats
25W - 36L
1,571 SR
Queue Stats
358W - 350L
1,375 MMR
Solo
Hou Yi
Hou Yi
Gold V
zachooo
Hou Yi
Gold V
Level 67
God Stats
8W - 6L
1,623 SR
Queue Stats
30W - 26L
1,373 MMR
Solo
Athena
Athena
Silver I
ÐarthRevan
Athena
Silver I
Level 84
God Stats
3W - 2L
1,201 SR
Queue Stats
151W - 163L
1,350 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,518 SR
1,365 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,589 SR
1,406 MMR
Ratatoskr
Ratatoskr
Silver IV
Acepoet16
Ratatoskr
Silver IV
Level 33
God Stats
0W - 1L
1,745 SR
Queue Stats
43W - 60L
1,404 MMR
Solo
Anhur
Anhur
Gold IV
ILuckyyShott
Anhur
Gold IV
Level 149
God Stats
7W - 9L
1,613 SR
Queue Stats
126W - 127L
1,399 MMR
Solo
Chaac
Chaac
Silver I
MOEPALADIN
Chaac
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 104L
1,375 MMR
Solo
Hera
Hera
Gold V
Soribori
Hera
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
TheNothingGamer
Yemoja
Bronze III
Level 44
God Stats
4W - 3L
1,588 SR
Queue Stats
7W - 23L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainDrupy
Tsukuyomi
16
13 / 0 / 7
9,836
703
12,327
9,353
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
M4rde
King Arthur
16
6 / 1 / 2
9,303
665
11,394
16,678
11,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 3
9,025
645
4,516
4,731
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
zachooo
Hou Yi
14
2 / 0 / 6
8,238
588
5,862
7,557
2,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
11
0 / 1 / 9
7,445
532
4,961
10,054
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetPersephoneDanzaburouLoki

VS

Bans
ScyllaTiamatSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Acepoet16
Ratatoskr
10
2 / 7 / 2
6,235
445
4,022
11,357
3,558
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
6,966
498
5,249
10,614
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
2 / 3 / 1
7,108
508
8,124
16,571
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
0 / 5 / 0
6,399
457
3,092
6,990
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 2
6,089
435
3,104
8,400
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
24
Kills
4
4
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Acepoet16
Ratatoskr
2
7
2
0.43
W
Tsukuyomi
CaptainDrupy
Tsukuyomi
13
0
7
16.5
L
0
5
1
0.1
W
King Arthur
M4rde
King Arthur
6
1
2
7
L
Chaac
2
3
1
0.83
L
Hera
0
5
0
0
L
0
4
2
0.25
W
3
2
3
2.25
W
Hou Yi
zachooo
Hou Yi
2
0
6
5
W
Athena
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,060
Damage
23,591
48,373
Taken
53,932
28,213
Mitigated
26,423
16,712
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Acepoet16
Ratatoskr
4,022
1,142
0
1,484
11,357
3,558
0
3,345
7,872
0
22,981
W
Tsukuyomi
CaptainDrupy
Tsukuyomi
12,327
3,043
0
3,304
9,353
5,198
0
1,869
7,356
0
64,386
L
5,249
2,353
0
2,646
10,614
2,875
0
1,102
9,512
0
47,482
W
King Arthur
M4rde
King Arthur
11,394
1,039
0
6,073
16,678
11,622
60
1,410
14,724
0
64,652
L
Chaac
8,124
1,550
0
5,701
16,571
14,314
0
1,098
15,473
0
42,846
L
Hera
3,092
623
0
670
6,990
1,984
0
910
6,024
38,329
0
L
3,104
669
2,671
1,695
8,400
3,692
0
2,743
5,574
13,413
0
W
4,516
242
0
981
4,731
1,514
1,617
702
3,951
65,503
0
W
Hou Yi
zachooo
Hou Yi
5,862
3,016
0
4,782
7,557
2,244
1,903
490
7,067
0
59,952
W
Athena
4,961
1,370
0
1,572
10,054
7,635
30
1,448
8,510
25,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
32,797
536
Minions Killed
333
0
Camps Cleared
0
1,506,578
Distance Traveled
1,235,928
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,235
445
59
4
0
264,416
4
W
Tsukuyomi
9,836
703
113
8
0
356,935
6
L
Anhur
6,966
498
103
7
0
221,837
1
W
King Arthur
9,303
665
124
9
0
303,358
6
L
Chaac
7,108
508
72
5
0
260,649
7
L
Hera
6,399
457
81
6
0
231,585
1
L
Yemoja
6,089
435
18
1
0
257,441
5
W
Janus
9,025
645
147
11
0
292,837
1
W
Hou Yi
8,238
588
110
8
0
245,642
5
W
Athena
7,445
532
42
3
0
307,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role