Player Matchup

Scylla
Scylla
MisaelGlez96
Scylla
Level 146
God Stats
1W - 2L
1,201 SR
Queue Stats
91W - 98L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
PainfulQuandary
Kuzenbo
Level 25
God Stats
18W - 20L
1,618 SR
Queue Stats
196W - 219L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
ShimxDuckroll
Danzaburou
Level 44
God Stats
51W - 60L
1,457 SR
Queue Stats
278W - 288L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
realif3
Tsukuyomi
Level 67
God Stats
8W - 17L
1,372 SR
Queue Stats
242W - 276L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
waxulator420
Gilgamesh
Level 49
God Stats
39W - 39L
1,510 SR
Queue Stats
199W - 243L
1,444 Elo+
Party 2
Team Averages
Level 66
1,432 SR
1,454 Elo+

VS

Team Averages
Level 58
1,648 SR
1,499 Elo+
Vulcan
Vulcan
DaFuzzClub
Vulcan
Level 25
God Stats
20W - 11L
1,648 SR
Queue Stats
110W - 89L
1,485 Elo+
Party 3
Heimdallr
Heimdallr
DaPickleClub
Heimdallr
Level 46
God Stats
1W - 1L
1,850 SR
Queue Stats
49W - 36L
1,480 Elo+
Party 3
Zeus
Zeus
QuackMcGoogins
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tz Ford
Gilgamesh
Level 125
God Stats
11W - 3L
1,764 SR
Queue Stats
26W - 16L
1,545 Elo+
Party 3
Izanami
Izanami
zeffles2
Izanami
Level 15
God Stats
7W - 3L
1,475 SR
Queue Stats
7W - 3L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 6 / 3
12,699
1,058
18,252
16,222
5,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 8 / 5
10,397
866
8,025
37,688
47,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ShimxDuckroll
Danzaburou
17
0 / 7 / 7
10,932
911
9,822
18,491
6,983
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
realif3
Tsukuyomi
17
2 / 4 / 4
11,019
918
12,638
12,290
5,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
waxulator420
Gilgamesh
17
3 / 4 / 4
11,206
934
11,938
20,905
15,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

65

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaFuzzClub
Vulcan
19
1 / 2 / 16
11,794
983
19,696
9,664
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DaPickleClub
Heimdallr
18
4 / 3 / 15
11,703
975
12,438
12,441
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 1 / 11
13,172
1,098
24,480
7,273
2,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Tz Ford
Gilgamesh
19
13 / 3 / 11
14,000
1,167
31,488
21,864
22,381
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
zeffles2
Izanami
17
1 / 2 / 15
11,207
934
10,108
12,490
5,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
11
Kills
29
29
Deaths
11
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DaFuzzClub
Vulcan
1
2
16
4.5
W
Heimdallr
DaPickleClub
Heimdallr
4
3
15
3.83
L
Scylla
6
6
3
1.25
L
0
8
5
0.31
W
10
1
11
15.5
L
Danzaburou
ShimxDuckroll
Danzaburou
0
7
7
0.5
W
Gilgamesh
Tz Ford
Gilgamesh
13
3
11
6.17
L
Tsukuyomi
realif3
Tsukuyomi
2
4
4
1
L
Gilgamesh
waxulator420
Gilgamesh
3
4
4
1.25
W
Izanami
zeffles2
Izanami
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,675
Damage
98,210
105,596
Taken
63,732
80,909
Mitigated
38,888
17,539
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DaFuzzClub
Vulcan
19,696
6,039
1,512
3,457
9,664
3,718
0
4,745
4,919
59,069
0
W
Heimdallr
DaPickleClub
Heimdallr
12,438
5,054
0
996
12,441
5,242
0
5,623
6,818
0
24,030
L
Scylla
18,252
1,190
0
1,434
16,222
5,425
0
8,480
7,606
55,311
0
L
8,025
2,027
243
8,699
37,688
47,816
0
17,142
20,197
17,577
0
W
24,480
2,489
0
0
7,273
2,420
0
3,685
3,588
53,745
0
L
Danzaburou
ShimxDuckroll
Danzaburou
9,822
3,029
0
2,912
18,491
6,983
0
9,845
8,404
0
38,777
W
Gilgamesh
Tz Ford
Gilgamesh
31,488
8,439
0
3,833
21,864
22,381
0
7,312
14,552
7,956
37,896
L
Tsukuyomi
realif3
Tsukuyomi
12,638
2,316
0
1,858
12,290
5,204
0
4,259
8,031
0
24,597
L
Gilgamesh
waxulator420
Gilgamesh
11,938
2,477
838
1,555
20,905
15,481
0
8,161
12,638
0
31,654
W
Izanami
zeffles2
Izanami
10,108
7,711
0
2,404
12,490
5,127
0
4,912
7,578
0
26,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
61,876
242
Minions Killed
262
6
Camps Cleared
10
1,159,035
Distance Traveled
1,096,085
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,794
983
102
9
1
235,506
0
W
Heimdallr
11,703
975
36
3
1
207,569
0
L
Scylla
12,699
1,058
104
9
1
232,979
0
L
Kuzenbo
10,397
866
21
2
1
243,978
1
W
Zeus
13,172
1,098
55
5
6
224,864
0
L
Danzaburou
10,932
911
70
6
4
223,523
0
W
Gilgamesh
14,000
1,167
36
3
1
224,544
0
L
Tsukuyomi
11,019
918
25
2
0
244,539
0
L
Gilgamesh
11,206
934
22
2
0
214,016
0
W
Izanami
11,207
934
33
3
1
203,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role