Player Matchup

Ares
Ares
CJDCody
Ares
Level 86
God Stats
2W - 4L
1,688 SR
Queue Stats
118W - 119L
1,560 Elo+
Party 1
Camazotz
Camazotz
CozyHaunter
Camazotz
Level 23
God Stats
1W - 3L
1,459 SR
Queue Stats
17W - 29L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Leviathan5244
Gilgamesh
Level 121
God Stats
2W - 1L
1,775 SR
Queue Stats
22W - 26L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
MelGibson3-
Cernunnos
Level 61
God Stats
4W - 4L
1,552 SR
Queue Stats
17W - 20L
1,434 Elo+
Party 1
Artemis
Artemis
XxSilentRebornxX
Artemis
Level 126
God Stats
0W - 1L
1,391 SR
Queue Stats
56W - 63L
1,536 Elo+
Party 1
Team Averages
Level 83
1,573 SR
1,493 Elo+

VS

Team Averages
Level 78
1,504 SR
1,531 Elo+
Merlin
Merlin
Aldnoha97
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Brysun
Gilgamesh
Level 158
God Stats
1W - 0L
1,401 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Ares
Ares
ORIO99
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
darkafton32
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
kira2442
King Arthur
Level 113
God Stats
3W - 1L
1,618 SR
Queue Stats
13W - 9L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CJDCody
Ares
17
0 / 7 / 8
11,442
673
13,298
27,425
29,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
CozyHaunter
Camazotz
17
3 / 6 / 6
11,150
656
9,037
23,853
11,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Leviathan5244
Gilgamesh
17
1 / 6 / 8
10,661
627
16,943
29,833
21,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MelGibson3-
Cernunnos
16
2 / 8 / 5
10,430
614
14,177
19,240
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 5
12,256
721
19,571
20,649
12,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aldnoha97
Merlin
19
5 / 1 / 16
12,621
742
18,136
9,912
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Brysun
Gilgamesh
20
12 / 4 / 11
14,489
852
30,732
23,919
30,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
ORIO99
Ares
18
4 / 4 / 18
13,570
798
16,619
20,880
27,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
18
3 / 1 / 18
12,015
707
17,014
13,603
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
kira2442
King Arthur
20
10 / 1 / 16
14,606
859
24,826
30,560
28,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
10
Kills
34
34
Deaths
11
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aldnoha97
Merlin
5
1
16
13
W
Gilgamesh
Brysun
Gilgamesh
12
4
11
4.38
L
Ares
CJDCody
Ares
0
7
8
0.57
L
Camazotz
CozyHaunter
Camazotz
3
6
6
1
L
Gilgamesh
Leviathan5244
Gilgamesh
1
6
8
0.83
L
Cernunnos
MelGibson3-
Cernunnos
2
8
5
0.56
W
Ares
ORIO99
Ares
4
4
18
3.25
L
4
7
5
0.93
W
Chiron
3
1
18
12
W
King Arthur
kira2442
King Arthur
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,026
Damage
107,327
121,000
Taken
98,874
84,364
Mitigated
99,225
19,532
Healing
28,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aldnoha97
Merlin
18,136
1,175
0
2,542
9,912
4,983
352
1,715
7,447
44,615
0
W
Gilgamesh
Brysun
Gilgamesh
30,732
6,298
0
2,644
23,919
30,819
856
3,303
20,616
9,510
59,779
L
Ares
CJDCody
Ares
13,298
534
1,697
1,595
27,425
29,917
0
10,107
16,623
26,774
0
L
Camazotz
CozyHaunter
Camazotz
9,037
2,652
0
6,214
23,853
11,505
0
9,504
13,777
0
24,686
L
Gilgamesh
Leviathan5244
Gilgamesh
16,943
5,231
0
5,892
29,833
21,656
0
9,501
19,704
0
44,272
L
Cernunnos
MelGibson3-
Cernunnos
14,177
6,483
0
1,620
19,240
8,874
0
6,230
12,781
0
41,404
W
Ares
ORIO99
Ares
16,619
1,284
0
3,975
20,880
27,948
118
3,100
17,780
24,138
0
L
19,571
7,680
0
2,514
20,649
12,412
482
3,397
17,011
0
47,142
W
Chiron
17,014
4,391
1,146
5,609
13,603
6,545
3,712
1,913
11,690
0
47,382
W
King Arthur
kira2442
King Arthur
24,826
2,118
0
12,810
30,560
28,930
495
4,071
26,489
0
65,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
67,301
255
Minions Killed
328
6
Camps Cleared
9
1,424,273
Distance Traveled
1,643,013
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,621
742
64
4
1
286,080
0
W
Gilgamesh
14,489
852
95
6
3
321,887
1
L
Ares
11,442
673
27
2
0
300,754
3
L
Camazotz
11,150
656
28
2
0
306,192
0
L
Gilgamesh
10,661
627
65
4
2
302,169
3
L
Cernunnos
10,430
614
67
4
1
235,546
0
W
Ares
13,570
798
7
0
0
327,742
0
L
Artemis
12,256
721
68
4
3
279,612
1
W
Chiron
12,015
707
65
4
0
332,167
0
W
King Arthur
14,606
859
97
6
5
375,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role