Player Matchup

Izanami
Izanami
Avardian715
Izanami
Level 137
God Stats
8W - 9L
1,497 SR
Queue Stats
119W - 101L
1,540 Elo+
Party 1
Athena
Athena
Boston8008
Athena
Level 93
God Stats
4W - 8L
1,500 SR
Queue Stats
274W - 276L
1,529 Elo+
Party 3
Vulcan
Vulcan
Tarcoz
Vulcan
Level 149
God Stats
31W - 20L
1,611 SR
Queue Stats
229W - 228L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
Uthragar
Tsukuyomi
Level 85
God Stats
1W - 2L
1,694 SR
Queue Stats
27W - 29L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
VortexTurtle757
Gilgamesh
Level 61
God Stats
10W - 11L
1,609 SR
Queue Stats
247W - 239L
1,522 Elo+
Party 3
Team Averages
Level 105
1,582 SR
1,524 Elo+

VS

Team Averages
Level 98
1,571 SR
1,474 Elo+
Fenrir
Fenrir
Cingetic
Fenrir
Level 114
God Stats
6W - 1L
1,500 SR
Queue Stats
331W - 229L
1,300 Elo+
Solo
Tiamat
Tiamat
CommunismBest42
Tiamat
Level 101
God Stats
53W - 23L
1,570 SR
Queue Stats
558W - 550L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
ConsistentChaos
Danzaburou
Level 120
God Stats
13W - 9L
1,496 SR
Queue Stats
69W - 46L
1,537 Elo+
Solo
Cerberus
Cerberus
Karizmaa79
Cerberus
Level 68
God Stats
24W - 11L
1,585 SR
Queue Stats
217W - 189L
1,512 Elo+
Solo
Nemesis
Nemesis
Wolfenstien7616
Nemesis
Level 87
God Stats
5W - 2L
1,706 SR
Queue Stats
337W - 325L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avardian715
Izanami
9
0 / 3 / 0
5,012
501
2,423
4,355
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Boston8008
Athena
8
1 / 3 / 1
5,051
505
1,906
5,475
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Tarcoz
Vulcan
10
1 / 2 / 0
5,449
545
3,821
4,557
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Uthragar
Tsukuyomi
8
1 / 2 / 0
5,086
509
812
6,629
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
VortexTurtle757
Gilgamesh
11
0 / 2 / 1
5,844
584
3,725
7,929
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cingetic
Fenrir
9
3 / 2 / 5
5,875
588
3,575
5,739
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 0 / 2
6,167
617
4,021
4,131
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
ConsistentChaos
Danzaburou
11
3 / 0 / 1
6,404
640
2,839
4,449
1,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Karizmaa79
Cerberus
11
1 / 1 / 1
5,698
570
3,998
6,982
3,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 0 / 2
5,365
537
1,793
3,882
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avardian715
Izanami
0
3
0
0
L
Athena
Boston8008
Athena
1
3
1
0.5
W
Fenrir
Cingetic
Fenrir
3
2
5
2.75
W
4
0
2
5
W
Danzaburou
ConsistentChaos
Danzaburou
3
0
1
3.5
W
Cerberus
Karizmaa79
Cerberus
1
1
1
1.5
L
Vulcan
Tarcoz
Vulcan
1
2
0
0.5
L
Tsukuyomi
Uthragar
Tsukuyomi
1
2
0
0.5
L
Gilgamesh
VortexTurtle757
Gilgamesh
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,687
Damage
16,226
28,945
Taken
25,183
10,628
Mitigated
10,150
7,880
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avardian715
Izanami
2,423
1,408
0
926
4,355
1,487
0
0
4,355
0
37,750
L
Athena
Boston8008
Athena
1,906
513
0
1,362
5,475
2,375
0
1,460
4,015
5,569
0
W
Fenrir
Cingetic
Fenrir
3,575
1,051
0
1,675
5,739
2,891
0
2,411
3,292
0
11,879
W
4,021
778
0
2,286
4,131
1,617
357
2,677
1,298
36,675
0
W
Danzaburou
ConsistentChaos
Danzaburou
2,839
1,323
0
798
4,449
1,105
0
112
4,337
0
37,731
W
Cerberus
Karizmaa79
Cerberus
3,998
158
0
3,283
6,982
3,577
0
253
6,729
33,698
0
L
Vulcan
Tarcoz
Vulcan
3,821
342
0
912
4,557
1,585
0
1,537
3,020
32,732
0
L
Tsukuyomi
Uthragar
Tsukuyomi
812
233
0
2,960
6,629
2,047
0
1,024
5,605
0
19,773
L
Gilgamesh
VortexTurtle757
Gilgamesh
3,725
1,080
0
1,720
7,929
3,134
0
3,998
3,931
0
32,890
W
1,793
755
0
602
3,882
960
0
82
3,800
0
32,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
29,509
317
Minions Killed
308
0
Camps Cleared
0
910,280
Distance Traveled
895,094
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,012
501
70
7
0
164,586
3
L
Athena
5,051
505
18
2
0
204,936
3
W
Fenrir
5,875
588
18
2
0
177,972
3
W
Tiamat
6,167
617
72
7
0
181,123
1
W
Danzaburou
6,404
640
68
7
0
163,244
3
W
Cerberus
5,698
570
78
8
0
154,003
2
L
Vulcan
5,449
545
94
9
0
173,133
3
L
Tsukuyomi
5,086
509
59
6
0
172,837
3
L
Gilgamesh
5,844
584
76
8
0
194,788
2
W
Nemesis
5,365
537
72
7
0
218,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role