Player Matchup

King Arthur
King Arthur
Atiloss
King Arthur
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
166W - 202L
1,376 Elo+
Party 1
Raijin
Raijin
LaCucaracha3477
Raijin
Level 7
God Stats
3W - 6L
1,430 SR
Queue Stats
9W - 9L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Sticks24
Cthulhu
Level 20
God Stats
1W - 7L
1,403 SR
Queue Stats
196W - 237L
1,404 Elo+
Party 1
Tiamat
Tiamat
Thunder69S
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
WellDressedWeeb
Gilgamesh
Level 21
God Stats
11W - 5L
1,702 SR
Queue Stats
222W - 271L
1,347 Elo+
Party 1
Team Averages
Level 27
1,507 SR
1,403 Elo+

VS

Team Averages
Level 11
1,559 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
Gravegiver7
Cu Chulainn
Level 12
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Athena
Athena
Katakat
Athena
Level 3
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 1L
1,697 Elo+
Solo
Sun Wukong
Sun Wukong
Rando848
Sun Wukong
Level 15
God Stats
91W - 87L
1,513 SR
Queue Stats
296W - 302L
1,545 Elo+
Solo
Medusa
Medusa
cut4isis
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xaneto16
Kukulkan
Level 5
God Stats
7W - 7L
1,384 SR
Queue Stats
12W - 17L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atiloss
King Arthur
10
3 / 3 / 0
5,869
587
3,769
9,224
4,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 3 / 2
5,093
509
1,882
3,760
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sticks24
Cthulhu
7
0 / 6 / 1
4,670
467
2,104
7,421
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Thunder69S
Tiamat
8
2 / 5 / 0
5,162
516
3,112
6,999
3,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
WellDressedWeeb
Gilgamesh
10
6 / 2 / 3
6,465
647
5,254
5,569
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gravegiver7
Cu Chulainn
8
1 / 2 / 3
5,376
538
1,049
5,018
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Katakat
Athena
10
2 / 2 / 9
6,325
633
4,681
8,582
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Rando848
Sun Wukong
10
4 / 2 / 1
6,117
612
6,364
9,334
4,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
cut4isis
Medusa
12
9 / 1 / 2
7,093
709
7,641
5,222
1,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
xaneto16
Kukulkan
9
3 / 4 / 1
5,902
590
2,832
4,647
1,438
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
19
19
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Atiloss
King Arthur
3
3
0
1
W
Cu Chulainn
Gravegiver7
Cu Chulainn
1
2
3
1.25
W
Athena
Katakat
Athena
2
2
9
3.25
L
0
3
2
0.33
W
Sun Wukong
Rando848
Sun Wukong
4
2
1
2.25
L
Cthulhu
Sticks24
Cthulhu
0
6
1
0.08
L
Tiamat
Thunder69S
Tiamat
2
5
0
0.4
L
Gilgamesh
WellDressedWeeb
Gilgamesh
6
2
3
3.75
W
Medusa
cut4isis
Medusa
9
1
2
10
W
Kukulkan
xaneto16
Kukulkan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
22,567
32,973
Taken
32,803
13,676
Mitigated
13,778
5,119
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Atiloss
King Arthur
3,769
784
0
1,435
9,224
4,405
0
598
8,626
0
19,969
W
Cu Chulainn
Gravegiver7
Cu Chulainn
1,049
316
0
589
5,018
2,570
0
0
5,018
1,077
21,280
W
Athena
Katakat
Athena
4,681
1,613
0
1,565
8,582
3,974
14
2,623
5,903
17,025
0
L
1,882
318
0
19
3,760
1,180
358
2,132
1,628
19,253
0
W
Sun Wukong
Rando848
Sun Wukong
6,364
1,166
0
2,802
9,334
4,094
347
426
8,868
0
27,093
L
Cthulhu
Sticks24
Cthulhu
2,104
195
0
680
7,421
2,885
350
1,637
5,784
15,485
0
L
Tiamat
Thunder69S
Tiamat
3,112
692
72
1,332
6,999
3,345
567
1,835
5,164
17,197
0
L
Gilgamesh
WellDressedWeeb
Gilgamesh
5,254
2,035
0
1,581
5,569
1,861
78
1,316
4,253
0
27,571
W
Medusa
cut4isis
Medusa
7,641
3,749
0
290
5,222
1,702
0
2,999
2,223
0
38,315
W
Kukulkan
xaneto16
Kukulkan
2,832
228
0
529
4,647
1,438
791
736
3,693
21,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
30,813
187
Minions Killed
263
0
Camps Cleared
0
965,275
Distance Traveled
894,724
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,869
587
38
4
0
210,755
1
W
Cu Chulainn
5,376
538
46
5
0
187,381
0
W
Athena
6,325
633
38
4
0
191,691
2
L
Raijin
5,093
509
42
4
0
166,844
0
W
Sun Wukong
6,117
612
57
6
0
188,435
0
L
Cthulhu
4,670
467
16
2
0
187,969
1
L
Tiamat
5,162
516
39
4
0
189,931
0
L
Gilgamesh
6,465
647
52
5
0
209,776
0
W
Medusa
7,093
709
75
8
0
185,394
4
W
Kukulkan
5,902
590
47
5
0
141,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role