Player Matchup

Merlin
Merlin
SlinkyTester907
Merlin
Level 16
God Stats
8W - 8L
1,596 SR
Queue Stats
11W - 10L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
The Sad Rock
Kukulkan
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
He Bo
He Bo
Unsmitable
He Bo
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
lCruelSQUADl
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,233 Elo+
Party 1
Gilgamesh
Gilgamesh
littledoinks
Gilgamesh
Level 63
God Stats
1W - 0L
1,535 SR
Queue Stats
2W - 5L
1,199 Elo+
Party 3
Team Averages
Level 34
1,526 SR
1,385 Elo+

VS

Team Averages
Level 24
1,481 SR
1,437 Elo+
Hachiman
Hachiman
ClaMpKeV
Hachiman
Level 29
God Stats
1W - 2L
1,694 SR
Queue Stats
172W - 216L
1,405 Elo+
Party 2
Set
Set
GxdDamnChad
Set
Level 21
God Stats
1W - 6L
1,138 SR
Queue Stats
162W - 187L
1,377 Elo+
Party 2
Apollo
Apollo
MEOWASORIS
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,362 Elo+
Solo
King Arthur
King Arthur
RiftofRandom
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,546 Elo+
Solo
Ganesha
Ganesha
eatlikepacman
Ganesha
Level 16
God Stats
7W - 5L
1,570 SR
Queue Stats
30W - 25L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 19
13,832
1,064
30,407
15,212
6,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
The Sad Rock
Kukulkan
20
4 / 2 / 17
12,885
991
7,883
8,982
4,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
20
22 / 1 / 13
17,955
1,381
42,466
15,695
6,492
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
lCruelSQUADl
Guan Yu
20
5 / 10 / 23
13,398
1,031
6,195
19,950
21,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
littledoinks
Gilgamesh
20
8 / 7 / 20
13,730
1,056
27,674
24,245
16,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClaMpKeV
Hachiman
19
7 / 14 / 13
13,618
1,048
25,765
25,029
10,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 13 / 9
13,365
1,028
13,616
26,308
11,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
MEOWASORIS
Apollo
19
5 / 7 / 12
12,410
955
10,359
18,436
11,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
RiftofRandom
King Arthur
19
5 / 7 / 12
12,864
990
11,758
26,343
31,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
20
1 / 4 / 20
14,316
1,101
14,397
25,458
31,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
90
45
Kills
24
24
Deaths
45
92
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ClaMpKeV
Hachiman
7
14
13
0.96
L
6
13
9
0.81
L
Apollo
MEOWASORIS
Apollo
5
7
12
1.57
L
King Arthur
RiftofRandom
King Arthur
5
7
12
1.57
W
6
4
19
3.88
W
Kukulkan
The Sad Rock
Kukulkan
4
2
17
6.25
W
He Bo
22
1
13
28.5
L
Ganesha
1
4
20
2.75
W
Guan Yu
lCruelSQUADl
Guan Yu
5
10
23
1.65
W
Gilgamesh
littledoinks
Gilgamesh
8
7
20
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,625
Damage
75,895
84,084
Taken
121,574
55,146
Mitigated
96,500
10,839
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ClaMpKeV
Hachiman
25,765
13,030
0
1,773
25,029
10,582
0
17,330
7,339
0
57,129
L
13,616
3,442
0
1,335
26,308
11,763
0
16,444
9,710
0
30,646
L
Apollo
MEOWASORIS
Apollo
10,359
5,662
988
3,092
18,436
11,961
0
9,769
8,393
0
22,741
L
King Arthur
RiftofRandom
King Arthur
11,758
2,027
1,291
2,646
26,343
31,086
0
18,592
7,412
0
31,526
W
30,407
2,131
219
1,675
15,212
6,660
0
2,176
13,036
55,082
0
W
Kukulkan
The Sad Rock
Kukulkan
7,883
2,492
0
86
8,982
4,213
0
1,025
7,957
22,023
0
W
He Bo
42,466
2,734
556
4,454
15,695
6,492
0
2,682
13,013
76,525
0
L
Ganesha
14,397
416
0
2,476
25,458
31,108
0
17,028
7,964
43,153
0
W
Guan Yu
lCruelSQUADl
Guan Yu
6,195
1,302
562
1,504
19,950
21,510
0
3,868
15,337
0
15,457
W
Gilgamesh
littledoinks
Gilgamesh
27,674
11,969
0
1,783
24,245
16,271
0
4,646
19,599
0
43,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,800
Gold Earned
66,573
222
Minions Killed
237
5
Camps Cleared
3
1,105,221
Distance Traveled
1,134,274
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,618
1,048
71
5
1
211,938
0
L
Set
13,365
1,028
42
3
1
262,905
0
L
Apollo
12,410
955
47
4
0
188,738
4
L
King Arthur
12,864
990
77
6
1
202,559
0
W
Merlin
13,832
1,064
59
5
0
216,517
0
W
Kukulkan
12,885
991
30
2
0
194,992
1
W
He Bo
17,955
1,381
86
7
3
238,705
0
L
Ganesha
14,316
1,101
0
0
0
268,134
0
W
Guan Yu
13,398
1,031
18
1
2
249,926
1
W
Gilgamesh
13,730
1,056
29
2
0
205,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role