Player Matchup

Ymir
Ymir
DansNins
Ymir
Level 109
God Stats
18W - 12L
1,889 SR
Queue Stats
506W - 517L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Matocks
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
RST Dkero24
Danzaburou
Level 64
God Stats
44W - 37L
1,774 SR
Queue Stats
313W - 369L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
SunnyTech4945
Sun Wukong
Level 6
God Stats
9W - 1L
1,687 SR
Queue Stats
32W - 27L
1,556 Elo+
Party 2
Mercury
Mercury
xixigvngklok2
Mercury
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 73L
1,453 Elo+
Party 1
Team Averages
Level 44
1,670 SR
1,473 Elo+

VS

Team Averages
Level 22
1,552 SR
1,441 Elo+
Neith
Neith
BORICUA2007
Neith
Level 28
God Stats
0W - 3L
1,386 SR
Queue Stats
27W - 42L
1,431 Elo+
Solo
Terra
Terra
BlackStardustGO
Terra
Level 23
God Stats
18W - 12L
1,590 SR
Queue Stats
104W - 99L
1,463 Elo+
Party 3
Mercury
Mercury
Kuromaki1
Mercury
Level 20
God Stats
29W - 24L
1,560 SR
Queue Stats
332W - 310L
1,446 Elo+
Party 3
Olorun
Olorun
TreDay912
Olorun
Level 28
God Stats
9W - 16L
1,351 SR
Queue Stats
9W - 16L
1,308 Elo+
Solo
Kukulkan
Kukulkan
WorkedElk278186
Kukulkan
Level 10
God Stats
4W - 4L
1,875 SR
Queue Stats
22W - 15L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 3 / 10
10,490
456
11,499
15,610
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Matocks
Kukulkan
16
1 / 2 / 1
10,355
450
1,426
5,355
2,151
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
RST Dkero24
Danzaburou
19
12 / 3 / 4
13,031
567
19,604
18,210
7,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
SunnyTech4945
Sun Wukong
20
12 / 1 / 2
14,721
640
17,443
17,859
18,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
18
1 / 2 / 6
11,025
479
2,976
16,309
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
9,687
421
8,429
14,674
6,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 8 / 4
8,275
360
8,440
23,661
17,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Kuromaki1
Mercury
17
5 / 7 / 2
10,863
472
5,513
16,013
6,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
TreDay912
Olorun
7
0 / 4 / 2
6,896
300
3,797
5,177
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
20
5 / 3 / 1
12,494
543
11,916
11,170
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
29
Kills
11
11
Deaths
30
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
0
8
4
0.25
W
Ymir
3
3
10
2.67
L
Mercury
Kuromaki1
Mercury
5
7
2
0.86
W
Kukulkan
Matocks
Kukulkan
1
2
1
0.75
W
Danzaburou
RST Dkero24
Danzaburou
12
3
4
4.67
W
Sun Wukong
SunnyTech4945
Sun Wukong
12
1
2
13
L
Olorun
TreDay912
Olorun
0
4
2
0.25
L
Kukulkan
5
3
1
1.83
W
Mercury
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
38,095
73,343
Taken
70,695
46,359
Mitigated
37,659
21,655
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,429
4,751
0
3,671
14,674
6,324
0
1,132
13,517
0
59,559
L
8,440
2,065
298
3,128
23,661
17,257
0
2,317
21,146
30,581
0
W
Ymir
11,499
2,240
0
2,254
15,610
11,857
172
6,390
8,852
42,502
0
L
Mercury
Kuromaki1
Mercury
5,513
3,353
0
2,732
16,013
6,825
0
3,417
12,471
0
58,927
W
Kukulkan
Matocks
Kukulkan
1,426
69
0
933
5,355
2,151
80
1,277
3,956
54,052
0
W
Danzaburou
RST Dkero24
Danzaburou
19,604
7,635
562
7,529
18,210
7,337
2,135
8,214
9,806
0
86,127
W
Sun Wukong
SunnyTech4945
Sun Wukong
17,443
3,738
0
3,646
17,859
18,243
1,430
3,996
13,672
0
120,399
L
Olorun
TreDay912
Olorun
3,797
1,495
269
1,061
5,177
1,525
682
1,876
3,126
17,621
0
L
Kukulkan
11,916
269
0
1,645
11,170
5,728
0
3,560
7,510
97,827
0
W
Mercury
2,976
1,137
0
6,731
16,309
6,771
0
3,294
12,904
0
84,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,622
Gold Earned
48,215
658
Minions Killed
486
0
Camps Cleared
0
2,143,760
Distance Traveled
1,771,464
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,687
421
99
4
0
344,122
4
L
Terra
8,275
360
54
2
0
422,523
1
W
Ymir
10,490
456
53
2
0
417,381
1
L
Mercury
10,863
472
106
5
0
456,336
0
W
Kukulkan
10,355
450
124
5
0
384,585
0
W
Danzaburou
13,031
567
131
6
0
342,860
1
W
Sun Wukong
14,721
640
217
9
0
488,483
3
L
Olorun
6,896
300
24
1
0
138,346
0
L
Kukulkan
12,494
543
203
9
0
410,137
6
W
Mercury
11,025
479
133
6
0
510,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role