Player Matchup

Merlin
Merlin
CrashM90
Merlin
Level 7
God Stats
0W - 1L
1,113 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Erlang Shen
Erlang Shen
CreamCheesé
Erlang Shen
Level 21
God Stats
3W - 2L
1,588 SR
Queue Stats
67W - 57L
1,357 Elo+
Party 1
Kali
Kali
Skeet58
Kali
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
XnmL
Cthulhu
Level 18
God Stats
35W - 19L
1,497 SR
Queue Stats
37W - 29L
1,375 Elo+
Party 1
Apollo
Apollo
Zeebezz
Apollo
Level 15
God Stats
2W - 2L
1,568 SR
Queue Stats
154W - 164L
1,389 Elo+
Party 1
Team Averages
Level 15
1,453 SR
1,364 Elo+

VS

Team Averages
Level 23
1,733 SR
1,558 Elo+
Nu Wa
Nu Wa
Dimas2143
Nu Wa
Level 26
God Stats
5W - 2L
1,791 SR
Queue Stats
37W - 45L
1,575 Elo+
Solo
Tiamat
Tiamat
Nizky
Tiamat
Level 30
God Stats
15W - 11L
1,629 SR
Queue Stats
59W - 59L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
YungHurn09
Gilgamesh
Level 20
God Stats
9W - 3L
1,807 SR
Queue Stats
93W - 21L
1,691 Elo+
Solo
Rama
Rama
dolanpino
Rama
Level 26
God Stats
14W - 7L
1,679 SR
Queue Stats
70W - 52L
1,617 Elo+
Solo
Ne Zha
Ne Zha
hichem1
Ne Zha
Level 13
God Stats
5W - 4L
1,757 SR
Queue Stats
60W - 48L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrashM90
Merlin
12
0 / 7 / 1
8,077
425
2,975
14,050
5,443
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
CreamCheesé
Erlang Shen
9
0 / 7 / 0
6,520
343
4,439
10,160
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Skeet58
Kali
10
0 / 8 / 1
6,849
360
2,310
13,019
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
XnmL
Cthulhu
12
1 / 6 / 0
8,500
447
8,000
18,016
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Zeebezz
Apollo
11
0 / 6 / 0
7,197
379
3,315
8,817
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dimas2143
Nu Wa
17
3 / 0 / 16
11,696
616
6,986
4,578
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Nizky
Tiamat
4
0 / 0 / 0
5,634
297
0
0
0
Gilgamesh
YungHurn09
Gilgamesh
19
15 / 0 / 3
13,199
695
18,406
18,943
13,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
19
7 / 1 / 7
12,831
675
9,636
14,143
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
hichem1
Ne Zha
19
9 / 1 / 8
12,275
646
10,703
14,219
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
1
Kills
34
34
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
CrashM90
Merlin
0
7
1
0.07
L
Erlang Shen
CreamCheesé
Erlang Shen
0
7
0
0
W
Nu Wa
Dimas2143
Nu Wa
3
0
16
11
W
Tiamat
Nizky
Tiamat
0
0
0
0
L
Kali
Skeet58
Kali
0
8
1
0.06
L
Cthulhu
XnmL
Cthulhu
1
6
0
0.17
W
Gilgamesh
YungHurn09
Gilgamesh
15
0
3
16.5
L
Apollo
Zeebezz
Apollo
0
6
0
0
W
Rama
7
1
7
10.5
W
Ne Zha
hichem1
Ne Zha
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
45,731
64,062
Taken
51,883
31,615
Mitigated
26,506
12,884
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CrashM90
Merlin
2,975
634
0
2,874
14,050
5,443
1,270
2,635
11,415
51,358
0
L
Erlang Shen
CreamCheesé
Erlang Shen
4,439
2,192
119
1,453
10,160
3,543
0
845
9,315
0
19,576
W
Nu Wa
Dimas2143
Nu Wa
6,986
1,765
579
1,869
4,578
1,968
5,780
1,803
2,775
53,888
0
W
Tiamat
Nizky
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Kali
Skeet58
Kali
2,310
869
0
1,523
13,019
5,918
575
1,491
11,528
218
30,293
L
Cthulhu
XnmL
Cthulhu
8,000
1,120
77
5,902
18,016
14,488
373
1,412
16,604
43,967
0
W
Gilgamesh
YungHurn09
Gilgamesh
18,406
6,913
0
6,669
18,943
13,418
2,884
1,538
17,405
0
88,455
L
Apollo
Zeebezz
Apollo
3,315
1,459
0
936
8,817
2,223
991
603
8,214
0
31,008
W
Rama
9,636
6,809
0
8,905
14,143
5,302
6,898
5,983
8,160
0
99,334
W
Ne Zha
hichem1
Ne Zha
10,703
7,214
0
3,652
14,219
5,818
1,613
2,225
11,994
0
105,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
55,635
351
Minions Killed
538
0
Camps Cleared
0
1,545,882
Distance Traveled
1,445,377
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,077
425
105
6
0
282,126
0
L
Erlang Shen
6,520
343
35
2
0
252,533
5
W
Nu Wa
11,696
616
103
5
0
353,128
1
W
Tiamat
5,634
297
0
0
0
0
0
L
Kali
6,849
360
65
3
0
332,978
1
L
Cthulhu
8,500
447
79
4
0
351,560
4
W
Gilgamesh
13,199
695
124
7
0
387,880
4
L
Apollo
7,197
379
67
4
0
326,685
4
W
Rama
12,831
675
164
9
0
319,079
7
W
Ne Zha
12,275
646
147
8
0
385,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role