Player Matchup

Cthulhu
Cthulhu
JJWZZUP-_-
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,518 Elo+
Solo
Hera
Hera
PyroGho-st
Hera
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 39L
1,588 Elo+
Party 2
Sun Wukong
Sun Wukong
avatar137
Sun Wukong
Level 129
God Stats
1W - 1L
1,481 SR
Queue Stats
106W - 76L
1,596 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,567 Elo+

VS

Team Averages
Level 87
1,497 SR
1,585 Elo+
Neith
Neith
abisac03
Neith
Level 66
God Stats
43W - 30L
1,586 SR
Queue Stats
314W - 248L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
aiker14
The Morrigan
Level 87
God Stats
1W - 2L
1,268 SR
Queue Stats
165W - 116L
1,587 Elo+
Party 1
Tyr
Tyr
chiquielias3000
Tyr
Level 108
God Stats
21W - 14L
1,638 SR
Queue Stats
165W - 95L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JJWZZUP-_-
Cthulhu
9
0 / 1 / 3
14,483
467
1,172
4,321
1,211
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 8 / 8
19,655
634
37,046
21,201
8,926
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
avatar137
Sun Wukong
20
10 / 1 / 7
20,265
654
35,594
53,110
76,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
abisac03
Neith
20
4 / 4 / 6
18,571
599
28,535
27,189
11,613
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
aiker14
The Morrigan
19
2 / 10 / 3
17,090
551
12,198
23,217
9,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 5 / 5
19,636
633
20,554
44,799
54,659
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
18
Kills
10
10
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JJWZZUP-_-
Cthulhu
0
1
3
1.5
L
8
8
8
1.5
W
Neith
abisac03
Neith
4
4
6
1.75
W
The Morrigan
aiker14
The Morrigan
2
10
3
0.35
L
Sun Wukong
avatar137
Sun Wukong
10
1
7
13.5
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,812
Damage
61,287
78,632
Taken
95,205
86,912
Mitigated
75,364
26,911
Healing
34,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JJWZZUP-_-
Cthulhu
1,172
31
0
690
4,321
1,211
0
1,342
2,950
3,870
0
L
37,046
5,870
492
4,426
21,201
8,926
2,775
3,413
17,778
144,462
0
W
Neith
abisac03
Neith
28,535
11,189
0
9,721
27,189
11,613
2,732
9,660
17,223
0
142,926
W
The Morrigan
aiker14
The Morrigan
12,198
3,364
0
2,132
23,217
9,092
294
11,142
11,727
77,921
2,456
L
Sun Wukong
avatar137
Sun Wukong
35,594
4,333
0
21,303
53,110
76,775
443
7,514
45,335
24,816
107,972
W
20,554
2,173
0
23,040
44,799
54,659
1,689
22,067
20,516
0
161,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
55,297
295
Minions Killed
394
0
Camps Cleared
0
1,158,009
Distance Traveled
1,654,446
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,483
467
3
0
0
57,994
1
L
Hera
19,655
634
178
6
0
497,199
4
W
Neith
18,571
599
138
4
0
526,205
3
W
The Morrigan
17,090
551
86
3
0
467,139
0
L
Sun Wukong
20,265
654
114
4
0
602,816
4
W
Tyr
19,636
633
170
5
0
661,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role