Player Matchup

Anhur
Anhur
BigMaser
Anhur
Level 29
God Stats
3W - 3L
1,528 SR
Queue Stats
123W - 110L
1,554 Elo+
Solo
Anubis
Anubis
Kittereinell
Anubis
Level 146
God Stats
17W - 7L
1,457 SR
Queue Stats
406W - 388L
1,537 Elo+
Party 1
King Arthur
King Arthur
Upgradinq
King Arthur
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 216L
1,586 Elo+
Party 3
Odin
Odin
Upunder
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,635 Elo+
Party 3
Nu Wa
Nu Wa
Wispy64
Nu Wa
Level 88
God Stats
3W - 2L
1,863 SR
Queue Stats
337W - 336L
1,557 Elo+
Party 1
Team Averages
Level 75
1,570 SR
1,574 Elo+

VS

Team Averages
Level 61
1,680 SR
1,524 Elo+
Discordia
Discordia
QuentinSmith
Discordia
Level 25
God Stats
0W - 1L
1,688 SR
Queue Stats
14W - 5L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
Wonuboo
Cthulhu
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
41W - 50L
1,417 Elo+
Solo
Neith
Neith
XanaduSparkles
Neith
Level 85
God Stats
7W - 3L
1,775 SR
Queue Stats
473W - 492L
1,443 Elo+
Solo
Hou Yi
Hou Yi
Zodiacko
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
aHORDofPENGUINS
Gilgamesh
Level 140
God Stats
0W - 1L
1,747 SR
Queue Stats
50W - 34L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigMaser
Anhur
20
12 / 5 / 18
16,277
775
30,377
27,624
13,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
9 / 4 / 18
14,777
704
27,014
20,872
12,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Upgradinq
King Arthur
20
4 / 5 / 23
14,190
676
11,864
34,856
31,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
Upunder
Odin
20
1 / 4 / 26
13,052
622
11,226
25,268
27,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Wispy64
Nu Wa
20
13 / 4 / 16
15,155
722
35,747
16,470
7,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
QuentinSmith
Discordia
20
12 / 5 / 10
16,937
807
53,362
17,050
8,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Wonuboo
Cthulhu
16
0 / 9 / 13
11,643
554
13,830
27,128
32,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 11 / 8
12,015
572
12,751
23,854
8,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
Zodiacko
Hou Yi
20
2 / 8 / 13
13,165
627
12,059
19,234
8,142
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
aHORDofPENGUINS
Gilgamesh
20
6 / 6 / 10
13,847
659
19,220
41,132
43,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
76
39
Kills
22
22
Deaths
39
101
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigMaser
Anhur
12
5
18
4.2
W
Anubis
9
4
18
4.5
L
Discordia
QuentinSmith
Discordia
12
5
10
3.4
W
King Arthur
Upgradinq
King Arthur
4
5
23
3.1
W
Odin
Upunder
Odin
1
4
26
3.5
W
Nu Wa
Wispy64
Nu Wa
13
4
16
5.25
L
Cthulhu
Wonuboo
Cthulhu
0
9
13
0.72
L
2
11
8
0.55
L
Hou Yi
Zodiacko
Hou Yi
2
8
13
1.06
L
Gilgamesh
aHORDofPENGUINS
Gilgamesh
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,228
Damage
111,222
125,090
Taken
128,398
92,155
Mitigated
99,635
56,504
Healing
43,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigMaser
Anhur
30,377
15,162
4,605
7,962
27,624
13,329
2,696
15,181
12,443
0
62,604
W
Anubis
27,014
1,092
5,629
10,229
20,872
12,543
1,384
12,562
8,310
63,313
0
L
Discordia
QuentinSmith
Discordia
53,362
3,195
1,941
4,606
17,050
8,196
409
8,390
8,660
113,496
0
W
King Arthur
Upgradinq
King Arthur
11,864
926
5,158
8,467
34,856
31,406
1,134
18,834
16,022
0
20,477
W
Odin
Upunder
Odin
11,226
1,381
3,908
4,559
25,268
27,588
435
12,014
13,254
7,129
18,377
W
Nu Wa
Wispy64
Nu Wa
35,747
9,668
3,488
2,499
16,470
7,289
1,395
9,709
6,761
57,006
0
L
Cthulhu
Wonuboo
Cthulhu
13,830
291
3,028
2,229
27,128
32,038
402
13,544
13,584
26,305
0
L
12,751
5,755
3,699
5,799
23,854
8,193
2,884
12,311
11,543
0
34,506
L
Hou Yi
Zodiacko
Hou Yi
12,059
4,814
2,976
3,143
19,234
8,142
2,545
9,400
9,834
0
34,169
L
Gilgamesh
aHORDofPENGUINS
Gilgamesh
19,220
2,177
1,360
15,201
41,132
43,066
370
21,805
19,327
1,197
35,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,451
Gold Earned
67,607
211
Minions Killed
278
0
Camps Cleared
0
1,797,267
Distance Traveled
1,743,126
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,277
775
86
4
0
368,384
0
W
Anubis
14,777
704
50
2
0
368,162
5
L
Discordia
16,937
807
134
6
0
360,572
1
W
King Arthur
14,190
676
13
1
0
347,815
0
W
Odin
13,052
622
30
1
0
338,517
1
W
Nu Wa
15,155
722
32
2
0
374,389
0
L
Cthulhu
11,643
554
24
1
0
359,020
0
L
Neith
12,015
572
39
2
0
295,871
1
L
Hou Yi
13,165
627
48
2
0
329,658
2
L
Gilgamesh
13,847
659
33
2
0
398,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role