Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
ComfortablyDumbb
Kumbhakarna
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,414 MMR
Party 2
Ganesha
Ganesha
Gold IV
CurtieGato
Ganesha
Gold IV
Level 121
God Stats
6W - 4L
1,615 SR
Queue Stats
77W - 72L
1,542 MMR
Party 3
Loki
Loki
Silver III
ImaGoober
Loki
Silver III
Level 37
God Stats
3W - 7L
1,844 SR
Queue Stats
137W - 153L
1,299 MMR
Party 3
Cerberus
Cerberus
Bronze III
MojadoClásica
Cerberus
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,414 MMR
Party 2
Thoth
Thoth
Gold III
Snorlax
Thoth
Gold III
Level 155
God Stats
1W - 3L
1,613 SR
Queue Stats
164W - 155L
1,429 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,614 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,586 SR
1,445 MMR
Kukulkan
Kukulkan
Gold I
AETirawitKōkin
Kukulkan
Gold I
Level 160
God Stats
3W - 2L
1,310 SR
Queue Stats
514W - 514L
1,623 MMR
Party 1
Ares
Ares
Gold IV
Drfeelsogood
Ares
Gold IV
Level 158
God Stats
3W - 1L
1,720 SR
Queue Stats
90W - 80L
1,409 MMR
Solo
Rama
Rama
Silver III
MrShorty13
Rama
Silver III
Level 37
God Stats
2W - 1L
1,504 SR
Queue Stats
42W - 35L
1,413 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
kocar
Ao Kuang
Gold IV
Level 131
God Stats
5W - 0L
1,883 SR
Queue Stats
285W - 295L
1,367 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
xMysticWrldx
Tsukuyomi
Silver IV
Level 98
God Stats
2W - 2L
1,514 SR
Queue Stats
56W - 54L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ComfortablyDumbb
Kumbhakarna
13
2 / 2 / 2
8,814
441
3,128
12,417
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
CurtieGato
Ganesha
9
0 / 6 / 1
6,834
342
1,426
11,590
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
15
2 / 6 / 3
9,244
462
6,738
16,145
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
11
1 / 9 / 5
7,428
371
7,094
17,403
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Snorlax
Thoth
14
3 / 5 / 4
9,856
493
8,914
8,798
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaSetJanusDanzaburou

VS

Bans
TiamatCu ChulainnKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 2 / 9
13,117
656
10,473
9,872
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 14
11,801
590
8,258
16,485
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 1 / 7
11,726
586
12,134
9,954
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
kocar
Ao Kuang
18
2 / 1 / 7
11,998
600
4,161
12,363
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
xMysticWrldx
Tsukuyomi
18
14 / 3 / 7
13,115
656
17,434
16,286
12,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
8
Kills
28
28
Deaths
8
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
2
9
3.75
L
Kumbhakarna
ComfortablyDumbb
Kumbhakarna
2
2
2
1.5
L
Ganesha
CurtieGato
Ganesha
0
6
1
0.08
W
5
1
14
12
L
Loki
2
6
3
0.58
L
Cerberus
1
9
5
0.39
W
4
1
7
7.5
L
Thoth
Snorlax
Thoth
3
5
4
1
W
Ao Kuang
kocar
Ao Kuang
2
1
7
5.5
W
Tsukuyomi
xMysticWrldx
Tsukuyomi
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
52,460
66,353
Taken
64,960
37,145
Mitigated
40,592
11,143
Healing
22,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,473
958
0
4,625
9,872
3,790
0
4,811
4,796
120,398
0
L
Kumbhakarna
ComfortablyDumbb
Kumbhakarna
3,128
0
0
2,111
12,417
9,848
318
3,988
8,429
25,579
0
L
Ganesha
CurtieGato
Ganesha
1,426
0
0
1,396
11,590
5,582
0
4,488
7,102
13,737
0
W
8,258
300
0
5,005
16,485
16,651
106
4,257
12,032
34,898
0
L
Loki
6,738
634
0
3,850
16,145
5,831
286
4,965
11,180
0
60,180
L
Cerberus
7,094
109
0
3,286
17,403
12,810
144
5,414
11,989
24,363
0
W
12,134
7,992
0
4,600
9,954
3,195
4,408
4,487
5,376
0
75,871
L
Thoth
Snorlax
Thoth
8,914
124
0
500
8,798
3,074
654
4,037
4,761
48,029
0
W
Ao Kuang
kocar
Ao Kuang
4,161
820
0
4,335
12,363
4,871
2,932
1,103
11,210
103,572
0
W
Tsukuyomi
xMysticWrldx
Tsukuyomi
17,434
4,468
0
4,290
16,286
12,085
3,381
5,643
10,181
0
69,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
61,757
354
Minions Killed
636
0
Camps Cleared
0
1,861,730
Distance Traveled
1,994,310
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,117
656
205
10
0
378,404
5
L
Kumbhakarna
8,814
441
69
3
0
399,153
7
L
Ganesha
6,834
342
6
0
0
313,326
6
W
Ares
11,801
590
48
2
0
405,491
8
L
Loki
9,244
462
105
5
0
424,190
1
L
Cerberus
7,428
371
49
2
0
368,766
7
W
Rama
11,726
586
125
6
0
359,957
13
L
Thoth
9,856
493
125
6
0
356,295
4
W
Ao Kuang
11,998
600
155
8
0
425,837
4
W
Tsukuyomi
13,115
656
103
5
0
424,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role