Player Matchup

Nox
Nox
SilentPhantom92
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2
Neith
Neith
TheTu3sday
Neith
Level 43
God Stats
1W - 2L
1,554 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2
Hercules
Hercules
TrashM4N
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2
Team Averages
Level 66
1,518 SR
1,391 Elo+

VS

Team Averages
Level 92
1,638 SR
1,534 Elo+
Nemesis
Nemesis
JCfin131
Nemesis
Level 85
God Stats
21W - 18L
1,622 SR
Queue Stats
181W - 162L
1,538 Elo+
Party 1
Hades
Hades
TheLittleKippy
Hades
Level 87
God Stats
51W - 25L
1,602 SR
Queue Stats
71W - 48L
1,556 Elo+
Party 1
Terra
Terra
kingpinkfish486
Terra
Level 105
God Stats
4W - 2L
1,690 SR
Queue Stats
189W - 187L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 1
8,648
665
9,851
10,277
3,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
0 / 6 / 5
7,719
594
9,572
10,783
3,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TrashM4N
Hercules
10
0 / 7 / 3
7,281
560
3,326
14,023
12,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JCfin131
Nemesis
12
4 / 3 / 8
9,467
728
5,815
9,520
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
12 / 0 / 8
11,006
847
20,788
18,277
11,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 3 / 12
10,225
787
4,029
18,117
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
20
20
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JCfin131
Nemesis
4
3
8
2.67
L
5
7
1
0.79
W
12
0
8
16
L
Neith
0
6
5
0.42
L
Hercules
TrashM4N
Hercules
0
7
3
0.21
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
30,632
35,083
Taken
45,914
18,465
Mitigated
33,693
5,662
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JCfin131
Nemesis
5,815
3,267
0
2,294
9,520
4,232
246
2,953
6,567
0
35,358
L
9,851
1,169
0
1,430
10,277
3,037
0
6,699
3,578
27,109
0
W
20,788
2,812
1,408
10,323
18,277
11,981
1,582
3,251
15,026
65,775
0
L
Neith
9,572
3,711
0
1,504
10,783
3,290
0
8,672
2,111
0
28,842
L
Hercules
TrashM4N
Hercules
3,326
860
0
2,728
14,023
12,138
0
9,574
4,449
0
10,113
W
4,029
1,420
2,706
4,912
18,117
17,480
368
3,689
14,428
16,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
30,698
94
Minions Killed
165
0
Camps Cleared
0
553,804
Distance Traveled
693,960
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,467
728
47
4
0
238,518
1
L
Nox
8,648
665
31
2
0
196,332
2
W
Hades
11,006
847
100
8
0
214,787
2
L
Neith
7,719
594
49
4
0
171,171
1
L
Hercules
7,281
560
14
1
0
186,301
1
W
Terra
10,225
787
18
1
0
240,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role