Player Matchup

Aphrodite
Aphrodite
TheAbsolutionist
Aphrodite
Level 4
God Stats
1W - 10L
1,703 SR
Queue Stats
190W - 227L
1,500 Elo+
Party 1
Fenrir
Fenrir
diablo13981
Fenrir
Level 26
God Stats
14W - 31L
1,241 SR
Queue Stats
397W - 484L
992 Elo+
Party 1
Ymir
Ymir
head case 25
Ymir
Level 21
God Stats
17W - 12L
1,102 SR
Queue Stats
242W - 278L
984 Elo+
Party 1
Team Averages
Level 17
1,349 SR
1,159 Elo+

VS

Team Averages
Level 64
1,566 SR
1,424 Elo+
Bellona
Bellona
Lil_Breakfast
Bellona
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 144L
1,538 Elo+
Party 2
Scylla
Scylla
TP_AlphaFoxy
Scylla
Level 42
God Stats
1W - 1L
1,699 SR
Queue Stats
41W - 48L
1,177 Elo+
Solo
Thanatos
Thanatos
Tweedledeedum3
Thanatos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 113L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
0 / 4 / 4
7,674
590
2,476
8,189
4,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
10
2 / 8 / 0
7,911
609
4,816
12,061
4,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 9 / 3
8,595
661
7,633
17,586
12,485
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
6 / 2 / 12
10,209
785
7,367
7,790
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
10 / 1 / 8
11,082
852
10,126
7,348
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
12
5 / 2 / 13
9,835
757
12,621
8,506
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
21
21
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
2
12
6
W
Scylla
10
1
8
14
L
Aphrodite
0
4
4
0.5
W
Thanatos
5
2
13
5.75
L
Fenrir
2
8
0
0.25
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
30,114
37,836
Taken
23,644
20,961
Mitigated
10,425
7,958
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,367
2,932
0
417
7,790
4,527
450
3,495
4,295
0
34,825
W
Scylla
10,126
1,002
123
1,732
7,348
2,621
1,600
3,893
3,455
39,361
0
L
Aphrodite
2,476
1,059
2,725
2,502
8,189
4,200
0
2,907
5,159
11,983
0
W
Thanatos
12,621
4,183
0
6,624
8,506
3,277
1,098
2,861
5,645
0
42,543
L
Fenrir
4,816
1,299
0
1,757
12,061
4,276
0
631
11,404
0
17,221
L
7,633
2,336
0
974
17,586
12,485
0
6,079
11,141
27,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
31,126
81
Minions Killed
154
0
Camps Cleared
0
573,304
Distance Traveled
727,677
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,209
785
43
3
0
278,743
2
W
Scylla
11,082
852
65
5
0
220,331
0
L
Aphrodite
7,674
590
18
1
0
193,819
0
W
Thanatos
9,835
757
46
4
0
228,603
0
L
Fenrir
7,911
609
29
2
0
193,354
0
L
Ymir
8,595
661
34
3
0
186,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role