Player Matchup

Apollo
Apollo
Kauan_Arauj02
Apollo
Level 27
God Stats
4W - 6L
1,628 SR
Queue Stats
111W - 99L
1,404 Elo+
Solo
Serqet
Serqet
PRIMO_XJ6
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,188 Elo+
Party 1
Ullr
Ullr
eZoncape
Ullr
Level 24
God Stats
5W - 8L
1,491 SR
Queue Stats
69W - 85L
1,330 Elo+
Solo
Ymir
Ymir
jack-madador
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,111 Elo+
Party 1
Loki
Loki
xXGuip
Loki
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 8L
1,115 Elo+
Party 1
Team Averages
Level 12
1,524 SR
1,229 Elo+

VS

Team Averages
Level 20
1,555 SR
1,323 Elo+
Cthulhu
Cthulhu
Cifo
Cthulhu
Level 28
God Stats
23W - 20L
1,498 SR
Queue Stats
78W - 74L
1,433 Elo+
Solo
Jing Wei
Jing Wei
LordTraczar
Jing Wei
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 377L
1,281 Elo+
Party 2
Fenrir
Fenrir
Rage123xd
Fenrir
Level 21
God Stats
14W - 18L
1,544 SR
Queue Stats
226W - 264L
1,394 Elo+
Solo
Poseidon
Poseidon
ThiAggro
Poseidon
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 395L
1,279 Elo+
Party 2
Vamana
Vamana
joaomnunes94
Vamana
Level 15
God Stats
4W - 3L
1,736 SR
Queue Stats
92W - 171L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 6 / 0
12,927
588
21,188
18,842
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
PRIMO_XJ6
Serqet
11
0 / 16 / 7
8,067
367
5,981
17,592
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ullr
15
4 / 4 / 5
10,006
455
12,607
17,486
7,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 17 / 3
7,858
357
3,428
21,214
8,639
Loki
xXGuip
Loki
1
0 / 0 / 0
4,180
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cifo
Cthulhu
18
8 / 5 / 8
12,023
547
13,361
21,531
21,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
LordTraczar
Jing Wei
18
8 / 4 / 13
12,189
554
10,687
9,728
3,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Rage123xd
Fenrir
17
10 / 6 / 7
11,725
533
9,108
16,856
12,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
ThiAggro
Poseidon
16
7 / 10 / 10
11,153
507
13,677
12,943
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
17
8 / 3 / 5
11,813
537
10,242
16,647
13,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
25
Kills
41
43
Deaths
28
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cifo
Cthulhu
8
5
8
2.4
L
20
6
0
3.33
W
Jing Wei
LordTraczar
Jing Wei
8
4
13
3.63
L
Serqet
PRIMO_XJ6
Serqet
0
16
7
0.22
W
Fenrir
Rage123xd
Fenrir
10
6
7
2.25
W
Poseidon
ThiAggro
Poseidon
7
10
10
1.2
L
Ullr
4
4
5
1.63
L
1
17
3
0.15
W
Vamana
8
3
5
3.5
L
Loki
xXGuip
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,204
Damage
57,075
75,134
Taken
77,705
30,133
Mitigated
54,472
7,991
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cifo
Cthulhu
13,361
399
999
7,919
21,531
21,103
1,481
820
19,080
54,914
0
L
21,188
14,873
0
4,582
18,842
8,447
0
5,478
12,969
0
58,128
W
Jing Wei
LordTraczar
Jing Wei
10,687
8,773
0
0
9,728
3,296
5,107
64
9,478
0
58,929
L
Serqet
PRIMO_XJ6
Serqet
5,981
1,816
0
0
17,592
5,483
301
5,768
11,302
0
13,274
W
Fenrir
Rage123xd
Fenrir
9,108
2,115
0
5,404
16,856
12,204
1,966
1,013
15,537
0
67,829
W
Poseidon
ThiAggro
Poseidon
13,677
2,835
0
0
12,943
4,365
1,153
812
12,131
48,261
0
L
Ullr
12,607
8,524
0
3,409
17,486
7,564
960
6,612
10,432
0
58,570
L
3,428
568
0
0
21,214
8,639
208
7,393
13,393
23,545
0
W
Vamana
10,242
6,150
0
3,539
16,647
13,504
5,499
719
15,130
0
56,227
L
Loki
xXGuip
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
58,903
214
Minions Killed
506
0
Camps Cleared
0
1,467,935
Distance Traveled
1,995,170
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,023
547
87
4
0
410,422
0
L
Apollo
12,927
588
76
3
0
328,436
1
W
Jing Wei
12,189
554
121
6
0
376,578
1
L
Serqet
8,067
367
13
1
0
376,344
0
W
Fenrir
11,725
533
109
5
0
422,164
2
W
Poseidon
11,153
507
85
4
0
350,726
3
L
Ullr
10,006
455
93
4
0
425,665
1
L
Ymir
7,858
357
32
1
0
337,490
0
W
Vamana
11,813
537
104
5
0
435,280
0
L
Loki
4,180
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role