Player Matchup

Hachiman
Hachiman
Drizzem
Hachiman
Level 158
God Stats
3W - 5L
1,515 SR
Queue Stats
343W - 350L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
IPunk FictionI
Gilgamesh
Level 146
God Stats
7W - 2L
1,756 SR
Queue Stats
369W - 336L
1,600 Elo+
Party 1
Fenrir
Fenrir
MexicanPoptart
Fenrir
Level 104
God Stats
1W - 0L
1,637 SR
Queue Stats
9W - 3L
1,856 Elo+
Party 4
Kukulkan
Kukulkan
demonioscuro
Kukulkan
Level 147
God Stats
5W - 1L
1,334 SR
Queue Stats
183W - 166L
1,586 Elo+
Party 1
Chiron
Chiron
mexamericanmoose
Chiron
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,374 Elo+
Party 4
Team Averages
Level 129
1,548 SR
1,597 Elo+

VS

Team Averages
Level 128
1,753 SR
1,601 Elo+
Serqet
Serqet
Capacity
Serqet
Level 148
God Stats
2W - 5L
1,725 SR
Queue Stats
217W - 192L
1,590 Elo+
Party 2
Tyr
Tyr
Despair_Sama
Tyr
Level 126
God Stats
5W - 9L
1,720 SR
Queue Stats
474W - 532L
1,581 Elo+
Party 3
Raijin
Raijin
Kysies
Raijin
Level 140
God Stats
5W - 2L
1,977 SR
Queue Stats
127W - 95L
1,604 Elo+
Party 2
Freya
Freya
LastSpartan17
Freya
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
478W - 527L
1,583 Elo+
Party 3
Cthulhu
Cthulhu
Miag
Cthulhu
Level 99
God Stats
2W - 1L
1,843 SR
Queue Stats
47W - 32L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drizzem
Hachiman
19
9 / 4 / 9
12,015
801
21,814
16,089
6,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
IPunk FictionI
Gilgamesh
18
1 / 2 / 15
11,249
750
6,685
16,851
17,822
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 5 / 16
9,457
630
5,014
14,018
13,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
demonioscuro
Kukulkan
20
8 / 2 / 10
13,022
868
24,806
9,204
3,903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 3 / 14
10,185
679
12,469
12,381
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Capacity
Serqet
16
1 / 4 / 10
9,431
629
6,562
15,802
15,516
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 7
9,671
645
5,659
15,578
17,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Kysies
Raijin
18
7 / 5 / 3
11,490
766
17,543
13,922
7,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 4 / 6
10,676
712
13,360
17,282
9,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Miag
Cthulhu
18
1 / 2 / 10
10,919
728
15,225
16,929
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
20
Kills
15
16
Deaths
20
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
Capacity
Serqet
1
4
10
1.5
L
1
5
7
0.9
W
Hachiman
Drizzem
Hachiman
9
4
9
3.38
W
Gilgamesh
IPunk FictionI
Gilgamesh
1
2
15
4.25
L
Raijin
Kysies
Raijin
7
5
3
1.7
L
5
4
6
2
W
0
5
16
1.6
L
Cthulhu
Miag
Cthulhu
1
2
10
3
W
Kukulkan
demonioscuro
Kukulkan
8
2
10
6.5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,788
Damage
58,349
68,543
Taken
79,513
46,612
Mitigated
66,549
34,343
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Capacity
Serqet
6,562
946
1,891
2,303
15,802
15,516
427
5,209
10,383
0
7,650
L
5,659
219
1,717
1,422
15,578
17,616
310
3,425
12,001
3,701
7,035
W
Hachiman
Drizzem
Hachiman
21,814
12,792
2,673
4,428
16,089
6,896
1,724
10,334
5,574
0
39,240
W
Gilgamesh
IPunk FictionI
Gilgamesh
6,685
635
3,759
4,671
16,851
17,822
232
11,286
5,232
0
10,272
L
Raijin
Kysies
Raijin
17,543
1,401
947
1,506
13,922
7,050
1,060
4,661
9,073
40,549
0
L
13,360
3,602
2,696
5,407
17,282
9,940
1,094
3,374
13,846
25,772
0
W
5,014
1,089
3,142
2,064
14,018
13,337
99
8,106
4,987
0
6,571
L
Cthulhu
Miag
Cthulhu
15,225
242
1,540
2,280
16,929
16,427
0
7,237
9,404
34,747
0
W
Kukulkan
demonioscuro
Kukulkan
24,806
2,307
4,185
2,125
9,204
3,903
1,552
7,448
1,462
61,445
0
W
12,469
2,711
3,806
3,490
12,381
4,654
2,606
10,367
2,014
0
29,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,928
Gold Earned
52,187
168
Minions Killed
152
0
Camps Cleared
0
1,438,937
Distance Traveled
1,277,036
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,431
629
10
1
0
264,186
3
L
Tyr
9,671
645
12
1
0
276,565
0
W
Hachiman
12,015
801
38
3
0
265,330
4
W
Gilgamesh
11,249
750
9
1
0
318,174
1
L
Raijin
11,490
766
64
4
0
212,935
0
L
Freya
10,676
712
20
1
0
250,561
0
W
Fenrir
9,457
630
1
0
0
296,468
1
L
Cthulhu
10,919
728
46
3
0
272,789
0
W
Kukulkan
13,022
868
98
7
0
287,891
1
W
Chiron
10,185
679
22
1
0
271,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role