Player Matchup

Ymir
Ymir
FamousTea313189
Ymir
Level 43
God Stats
2W - 1L
1,511 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
US Army Woods
Heimdallr
Level 146
God Stats
10W - 16L
1,545 SR
Queue Stats
44W - 42L
1,583 Elo+
Party 2
Fenrir
Fenrir
fernando_denzu
Fenrir
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,257 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,398 Elo+

VS

Team Averages
Level 91
1,300 SR
1,193 Elo+
Fenrir
Fenrir
AlonsoST
Fenrir
Level 82
God Stats
0W - 3L
1,109 SR
Queue Stats
7W - 21L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
ChecoHammerCrow
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,209 Elo+
Party 1
Danzaburou
Danzaburou
OldManGamer4167
Danzaburou
Level 146
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 23L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
12,994
722
7,967
11,687
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
US Army Woods
Heimdallr
17
11 / 2 / 7
12,949
719
24,193
16,952
8,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 12
11,635
646
3,392
8,924
3,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlonsoST
Fenrir
11
0 / 9 / 5
9,541
530
5,103
16,830
6,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 8 / 1
12,138
674
8,657
18,982
13,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
OldManGamer4167
Danzaburou
14
1 / 2 / 4
10,574
587
9,961
7,830
2,944
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
5
5
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlonsoST
Fenrir
0
9
5
0.28
L
4
8
1
0.56
W
5
0
11
10.5
L
Danzaburou
OldManGamer4167
Danzaburou
1
2
4
1.5
W
Heimdallr
US Army Woods
Heimdallr
11
2
7
7.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,552
Damage
23,721
37,563
Taken
43,642
27,096
Mitigated
22,453
10,043
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlonsoST
Fenrir
5,103
984
128
1,986
16,830
6,201
74
4,481
12,346
0
15,610
L
8,657
66
506
2,985
18,982
13,308
172
2,476
16,506
40,249
0
W
7,967
891
0
2,462
11,687
14,153
100
3,242
8,445
39,890
0
L
Danzaburou
OldManGamer4167
Danzaburou
9,961
3,363
0
1,324
7,830
2,944
0
1,010
6,820
0
43,292
W
Heimdallr
US Army Woods
Heimdallr
24,193
12,996
0
6,763
16,952
8,966
2,720
3,463
13,489
0
92,084
W
3,392
446
0
818
8,924
3,977
0
2,088
6,836
0
10,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,578
Gold Earned
32,253
180
Minions Killed
144
0
Camps Cleared
0
929,541
Distance Traveled
1,008,896
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,541
530
33
2
0
380,098
0
L
Cthulhu
12,138
674
47
3
0
333,347
0
W
Ymir
12,994
722
58
3
0
305,835
0
L
Danzaburou
10,574
587
64
4
0
295,451
0
W
Heimdallr
12,949
719
111
6
0
292,543
2
W
Fenrir
11,635
646
11
1
0
331,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role