Player Matchup

Gilgamesh
Gilgamesh
Dyminz
Gilgamesh
Level 14
God Stats
20W - 13L
1,621 SR
Queue Stats
310W - 405L
1,442 Elo+
Party 1
Neith
Neith
TheCarelessDove
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
shadowjack1919
Ra
Level 60
God Stats
2W - 1L
1,364 SR
Queue Stats
88W - 122L
1,373 Elo+
Party 1
Team Averages
Level 63
1,495 SR
1,438 Elo+

VS

Team Averages
Level 38
1,422 SR
1,372 Elo+
Kuzenbo
Kuzenbo
DINKELBERG777
Kuzenbo
Level 64
God Stats
3W - 12L
1,266 SR
Queue Stats
111W - 108L
1,462 Elo+
Solo
Izanami
Izanami
Freakish_Ghoul
Izanami
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 17L
1,167 Elo+
Party 2
Fenrir
Fenrir
rabbitpunch24
Fenrir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 216L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dyminz
Gilgamesh
14
6 / 2 / 4
10,586
706
13,132
8,948
7,603
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 9
9,309
621
11,119
9,849
3,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 7
10,007
667
10,367
9,507
3,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 2 / 8
10,025
668
6,407
20,502
22,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 5 / 7
9,657
644
8,137
10,505
4,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 4 / 3
10,183
679
6,387
13,958
9,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
11
Kills
9
9
Deaths
11
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
2
8
2.5
W
Gilgamesh
Dyminz
Gilgamesh
6
2
4
4
L
2
5
7
1.1
W
1
5
9
1.1
L
6
4
3
1.88
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,618
Damage
20,931
28,304
Taken
44,965
14,472
Mitigated
36,008
8,577
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,407
2,277
0
7,544
20,502
22,714
162
5,887
14,615
42,007
0
W
Gilgamesh
Dyminz
Gilgamesh
13,132
3,401
0
832
8,948
7,603
219
1,582
7,366
0
33,587
L
8,137
4,242
0
1,111
10,505
4,019
468
2,041
8,464
0
52,506
W
11,119
4,013
0
1,850
9,849
3,431
1,073
1,950
7,899
0
37,400
L
6,387
1,550
0
1,636
13,958
9,275
152
2,544
11,414
0
34,925
W
10,367
1,005
1,863
4,032
9,507
3,438
580
3,008
6,499
44,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
29,865
160
Minions Killed
190
0
Camps Cleared
0
772,105
Distance Traveled
789,961
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,025
668
59
4
0
269,054
3
W
Gilgamesh
10,586
706
33
2
0
275,213
0
L
Izanami
9,657
644
90
6
0
256,677
4
W
Neith
9,309
621
53
4
0
227,004
4
L
Fenrir
10,183
679
41
3
0
264,230
3
W
Ra
10,007
667
74
5
0
269,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role