Player Matchup

Apollo
Apollo
Diamond III
AldoT186
Apollo
Diamond III
Level 154
God Stats
3W - 6L
1,122 SR
Queue Stats
294W - 279L
1,984 MMR
Solo
Chang'e
Chang'e
Masters
Carlos1k
Chang'e
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
LetsGoGulls
Danzaburou
Platinum III
Level 146
God Stats
38W - 36L
1,663 SR
Queue Stats
998W - 988L
1,840 MMR
Solo
Cerberus
Cerberus
Diamond V
gmrxiii
Cerberus
Diamond V
Level 160
God Stats
6W - 7L
1,259 SR
Queue Stats
433W - 418L
1,901 MMR
Solo
Jormungandr
Jormungandr
Gold I
weraleave
Jormungandr
Gold I
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 12L
1,843 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,409 SR
1,814 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,650 SR
2,058 MMR
Chronos
Chronos
Diamond V
Abature
Chronos
Diamond V
Level 148
God Stats
27W - 20L
1,769 SR
Queue Stats
361W - 360L
2,035 MMR
Solo
Nemesis
Nemesis
Platinum III
Bmooreman
Nemesis
Platinum III
Level 112
God Stats
3W - 3L
1,453 SR
Queue Stats
77W - 67L
1,823 MMR
Solo
Anhur
Anhur
Masters
Laedo
Anhur
Masters
Level 160
God Stats
95W - 71L
1,787 SR
Queue Stats
306W - 257L
2,700 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Pentatonicc
Cu Chulainn
Platinum II
Level 129
God Stats
15W - 12L
1,739 SR
Queue Stats
71W - 56L
1,978 MMR
Solo
Fafnir
Fafnir
Platinum I
beholdensteak
Fafnir
Platinum I
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
500W - 510L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AldoT186
Apollo
20
4 / 3 / 11
13,725
528
10,677
20,368
9,900
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Carlos1k
Chang'e
20
9 / 0 / 9
16,559
637
22,109
17,640
8,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Danzaburou
LetsGoGulls
Danzaburou
20
7 / 6 / 6
15,608
600
15,458
18,485
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
gmrxiii
Cerberus
18
0 / 3 / 18
13,293
511
9,432
30,281
25,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
weraleave
Jormungandr
20
3 / 2 / 11
14,943
575
20,308
23,479
21,981
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Guan YuAthenaScyllaSetTsukuyomi

VS

Bans
TiamatSobekGebAwilixBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Abature
Chronos
20
1 / 4 / 3
13,390
515
9,766
18,676
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Bmooreman
Nemesis
20
2 / 5 / 3
12,852
494
8,633
20,763
11,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Laedo
Anhur
20
7 / 6 / 4
14,789
569
21,999
22,123
8,815
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Pentatonicc
Cu Chulainn
18
3 / 4 / 3
12,840
494
19,632
23,321
22,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 6
11,573
445
8,211
21,727
25,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
23
Kills
14
14
Deaths
23
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
Abature
Chronos
1
4
3
0.63
W
Apollo
AldoT186
Apollo
4
3
11
3.17
L
Nemesis
Bmooreman
Nemesis
2
5
3
0.7
W
Chang'e
Carlos1k
Chang'e
9
0
9
13.5
L
Anhur
Laedo
Anhur
7
6
4
1.5
W
Danzaburou
LetsGoGulls
Danzaburou
7
6
6
1.67
L
Cu Chulainn
Pentatonicc
Cu Chulainn
3
4
3
1.13
L
1
4
6
1
W
Cerberus
gmrxiii
Cerberus
0
3
18
3
W
Jormungandr
weraleave
Jormungandr
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,984
Damage
68,241
110,253
Taken
106,610
72,593
Mitigated
75,332
50,602
Healing
31,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Abature
Chronos
9,766
3,487
0
7,195
18,676
6,637
0
11,780
6,842
112,899
0
W
Apollo
AldoT186
Apollo
10,677
5,607
0
4,228
20,368
9,900
6,049
2,071
18,085
0
119,620
L
Nemesis
Bmooreman
Nemesis
8,633
2,391
0
5,224
20,763
11,417
595
11,714
8,967
0
101,323
W
Chang'e
Carlos1k
Chang'e
22,109
1,112
7,130
12,531
17,640
8,248
3,482
5,936
11,461
150,964
0
L
Anhur
Laedo
Anhur
21,999
13,511
0
8,831
22,123
8,815
3,068
7,330
14,447
0
131,684
W
Danzaburou
LetsGoGulls
Danzaburou
15,458
6,424
0
6,660
18,485
7,434
5,451
1,774
16,671
0
122,079
L
Cu Chulainn
Pentatonicc
Cu Chulainn
19,632
2,825
0
5,033
23,321
22,870
741
13,417
8,701
0
86,916
L
8,211
2,349
0
5,546
21,727
25,593
182
8,732
12,306
22,410
0
W
Cerberus
gmrxiii
Cerberus
9,432
535
0
8,100
30,281
25,030
436
6,222
22,559
32,089
0
W
Jormungandr
weraleave
Jormungandr
20,308
2,713
0
11,953
23,479
21,981
414
2,168
21,002
101,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,128
Gold Earned
65,444
819
Minions Killed
790
0
Camps Cleared
0
2,688,107
Distance Traveled
2,396,075
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,390
515
216
8
0
472,783
6
W
Apollo
13,725
528
175
7
0
602,269
2
L
Nemesis
12,852
494
183
7
0
550,270
9
W
Chang'e
16,559
637
235
9
0
540,653
8
L
Anhur
14,789
569
204
8
0
428,998
3
W
Danzaburou
15,608
600
175
7
0
494,748
8
L
Cu Chulainn
12,840
494
174
7
0
494,622
6
L
Fafnir
11,573
445
13
1
0
449,402
8
W
Cerberus
13,293
511
50
2
0
513,051
8
W
Jormungandr
14,943
575
184
7
0
537,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role