Player Matchup

Ao Kuang
Ao Kuang
AsianMan08
Ao Kuang
Level 57
God Stats
0W - 1L
1,855 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 2
Eset
Eset
BreezyAsh420
Eset
Level 13
God Stats
0W - 1L
1,810 SR
Queue Stats
8W - 7L
1,760 Elo+
Party 2
Amaterasu
Amaterasu
LavitiK
Amaterasu
Level 136
God Stats
1W - 3L
1,325 SR
Queue Stats
43W - 41L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Sirironseed
Cthulhu
Level 22
God Stats
3W - 1L
1,595 SR
Queue Stats
7W - 8L
1,757 Elo+
Party 2
Neith
Neith
taylordancer22
Neith
Level 68
God Stats
17W - 20L
1,477 SR
Queue Stats
40W - 64L
1,295 Elo+
Party 2
Team Averages
Level 59
1,612 SR
1,528 Elo+

VS

Team Averages
Level 72
1,480 SR
1,367 Elo+
Scylla
Scylla
D3struction99
Scylla
Level 68
God Stats
13W - 26L
1,470 SR
Queue Stats
48W - 90L
1,379 Elo+
Party 1
Cerberus
Cerberus
FR0G KING 33
Cerberus
Level 82
God Stats
19W - 35L
1,547 SR
Queue Stats
95W - 211L
1,341 Elo+
Party 1
Fenrir
Fenrir
ScodaWithLime
Fenrir
Level 91
God Stats
28W - 43L
1,404 SR
Queue Stats
230W - 455L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
ThaGridMaster
Gilgamesh
Level 107
God Stats
26W - 33L
1,492 SR
Queue Stats
249W - 460L
1,391 Elo+
Party 1
Cupid
Cupid
Zigranium
Cupid
Level 11
God Stats
7W - 6L
1,488 SR
Queue Stats
8W - 8L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AsianMan08
Ao Kuang
16
3 / 6 / 1
9,812
446
4,343
15,784
5,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 9 / 5
10,741
488
11,902
17,937
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
LavitiK
Amaterasu
16
1 / 7 / 3
9,976
453
6,503
21,900
13,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Sirironseed
Cthulhu
14
1 / 3 / 2
8,518
387
5,460
13,091
12,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 5 / 2
9,799
445
7,860
11,052
3,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 6
13,439
611
13,285
8,945
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FR0G KING 33
Cerberus
16
5 / 1 / 5
10,365
471
5,540
11,574
10,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 6 / 9
12,256
557
12,773
19,009
10,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ThaGridMaster
Gilgamesh
20
9 / 2 / 4
13,322
606
15,949
15,185
12,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Zigranium
Cupid
15
0 / 1 / 6
9,703
441
3,106
9,596
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
30
30
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AsianMan08
Ao Kuang
3
6
1
0.58
L
2
9
5
0.5
W
9
0
6
12
W
Cerberus
FR0G KING 33
Cerberus
5
1
5
7.5
L
Amaterasu
LavitiK
Amaterasu
1
7
3
0.36
W
7
6
9
1.92
L
Cthulhu
Sirironseed
Cthulhu
1
3
2
0.67
W
Gilgamesh
ThaGridMaster
Gilgamesh
9
2
4
5.5
W
Cupid
Zigranium
Cupid
0
1
6
3
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
50,653
79,764
Taken
64,309
40,388
Mitigated
40,598
22,143
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AsianMan08
Ao Kuang
4,343
1,762
0
4,214
15,784
5,262
0
2,299
13,335
48,617
0
L
11,902
1,185
367
5,111
17,937
5,909
683
5,517
12,155
70,231
0
W
13,285
1,393
0
3,833
8,945
3,656
2,806
1,445
7,398
106,507
0
W
Cerberus
FR0G KING 33
Cerberus
5,540
82
0
2,275
11,574
10,369
397
3,879
7,404
40,346
0
L
Amaterasu
LavitiK
Amaterasu
6,503
2,855
0
7,171
21,900
13,262
0
4,766
16,950
0
51,590
W
12,773
3,098
0
6,090
19,009
10,766
1,027
6,915
11,708
0
78,978
L
Cthulhu
Sirironseed
Cthulhu
5,460
383
402
1,629
13,091
12,619
0
2,866
10,022
30,891
0
W
Gilgamesh
ThaGridMaster
Gilgamesh
15,949
4,827
0
5,767
15,185
12,325
813
5,047
9,966
0
91,630
W
Cupid
Zigranium
Cupid
3,106
1,401
1,432
5,251
9,596
3,482
0
3,290
6,128
0
40,475
L
7,860
2,659
0
3,249
11,052
3,336
887
2,525
8,170
0
56,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
59,085
464
Minions Killed
604
0
Camps Cleared
0
1,864,672
Distance Traveled
2,106,689
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,812
446
79
4
0
393,616
0
L
Eset
10,741
488
152
7
0
361,521
3
W
Scylla
13,439
611
171
8
0
421,458
7
W
Cerberus
10,365
471
86
4
0
418,408
0
L
Amaterasu
9,976
453
83
4
0
385,702
0
W
Fenrir
12,256
557
113
5
0
431,434
7
L
Cthulhu
8,518
387
51
2
0
377,586
7
W
Gilgamesh
13,322
606
156
7
0
431,249
3
W
Cupid
9,703
441
78
4
0
404,140
0
L
Neith
9,799
445
99
5
0
346,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role