Player Matchup

Cthulhu
Cthulhu
M_TXKHR24
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,494 Elo+
Party 1
Izanami
Izanami
Mendoza0607
Izanami
Level 111
God Stats
4W - 0L
1,842 SR
Queue Stats
42W - 32L
1,535 Elo+
Party 1
Ra
Ra
Notorious_Vicky
Ra
Level 24
God Stats
3W - 2L
1,474 SR
Queue Stats
31W - 27L
1,498 Elo+
Party 1
Team Averages
Level 67
1,605 SR
1,509 Elo+

VS

Team Averages
Level 56
1,564 SR
1,489 Elo+
Ra
Ra
WashedoutSenpai
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,378 Elo+
Party 2
Odin
Odin
kuroiiesu
Odin
Level 142
God Stats
4W - 5L
1,626 SR
Queue Stats
126W - 155L
1,580 Elo+
Party 2
Bacchus
Bacchus
overlordzenku
Bacchus
Level 12
God Stats
4W - 7L
1,568 SR
Queue Stats
4W - 7L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M_TXKHR24
Cthulhu
16
4 / 0 / 12
12,751
750
11,290
14,009
12,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Mendoza0607
Izanami
16
9 / 3 / 5
12,463
733
18,012
15,366
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 6
10,739
632
11,205
10,632
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,100
535
5,355
12,074
4,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
14
6 / 5 / 1
11,134
655
16,780
16,823
5,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
0 / 4 / 3
9,101
535
7,481
19,479
21,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
7
7
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
M_TXKHR24
Cthulhu
4
0
12
10
W
Izanami
Mendoza0607
Izanami
9
3
5
3.83
W
3
4
6
1.5
L
1
7
1
0.21
L
Odin
6
5
1
1.3
L
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
29,616
40,007
Taken
48,376
20,499
Mitigated
31,411
12,843
Healing
2,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
M_TXKHR24
Cthulhu
11,290
573
644
1,911
14,009
12,076
113
5,946
8,063
25,057
0
W
Izanami
Mendoza0607
Izanami
18,012
13,394
0
5,707
15,366
4,710
1,437
3,290
12,076
0
88,448
W
11,205
1,621
2,318
2,263
10,632
3,713
288
3,628
7,004
44,737
0
L
5,355
257
474
1,090
12,074
4,363
0
6,605
5,469
29,717
0
L
Odin
16,780
3,739
0
500
16,823
5,720
0
6,571
10,252
0
44,365
L
Bacchus
7,481
794
0
0
19,479
21,328
0
9,343
10,136
18,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
29,335
213
Minions Killed
104
0
Camps Cleared
0
869,649
Distance Traveled
928,312
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,751
750
31
2
0
331,166
2
W
Izanami
12,463
733
129
8
0
262,397
3
W
Ra
10,739
632
53
3
0
276,086
1
L
Ra
9,100
535
34
2
0
283,903
0
L
Odin
11,134
655
47
3
0
308,680
3
L
Bacchus
9,101
535
23
1
0
335,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role