Player Matchup

Kukulkan
Kukulkan
FireByMissFire1
Kukulkan
Level 69
God Stats
11W - 3L
1,374 SR
Queue Stats
49W - 27L
1,605 Elo+
Party 1
Artemis
Artemis
TodoAoiJJT
Artemis
Level 4
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Xain777
Cabrakan
Level 141
God Stats
7W - 5L
1,753 SR
Queue Stats
150W - 119L
1,583 Elo+
Party 1
Team Averages
Level 71
1,465 SR
1,563 Elo+

VS

Team Averages
Level 35
1,533 SR
1,468 Elo+
Ravana
Ravana
JayDee__7
Ravana
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 244L
1,530 Elo+
Party 2
Izanami
Izanami
TCM_2
Izanami
Level 43
God Stats
78W - 55L
1,598 SR
Queue Stats
238W - 242L
1,500 Elo+
Party 2
Merlin
Merlin
UnbornSpeed
Merlin
Level 29
God Stats
9W - 14L
1,500 SR
Queue Stats
103W - 155L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 5 / 7
14,330
651
8,409
10,733
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TodoAoiJJT
Artemis
18
5 / 3 / 7
13,720
624
20,923
11,873
4,556
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Xain777
Cabrakan
17
7 / 5 / 9
14,581
663
15,606
20,587
32,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JayDee__7
Ravana
17
6 / 6 / 3
14,078
640
8,347
16,748
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
TCM_2
Izanami
18
4 / 5 / 5
14,736
670
12,234
18,695
7,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
2 / 5 / 2
13,008
591
9,388
19,559
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
12
13
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
5
7
1.5
L
Ravana
JayDee__7
Ravana
6
6
3
1.25
L
Izanami
TCM_2
Izanami
4
5
5
1.3
W
Artemis
TodoAoiJJT
Artemis
5
3
7
2.83
L
Merlin
2
5
2
0.6
W
Cabrakan
Xain777
Cabrakan
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,938
Damage
29,969
43,193
Taken
55,002
41,820
Mitigated
24,846
7,013
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,409
531
0
1,553
10,733
4,451
110
2,397
8,336
100,838
0
L
Ravana
JayDee__7
Ravana
8,347
1,543
0
1,223
16,748
9,739
431
6,113
10,469
0
53,843
L
Izanami
TCM_2
Izanami
12,234
7,257
0
3,429
18,695
7,759
335
8,236
10,231
0
105,456
W
Artemis
TodoAoiJJT
Artemis
20,923
9,088
985
1,391
11,873
4,556
3,143
2,858
9,015
0
72,910
L
Merlin
9,388
562
0
4,595
19,559
7,348
87
9,804
9,611
54,096
0
W
Cabrakan
Xain777
Cabrakan
15,606
2,086
859
2,225
20,587
32,813
0
4,190
16,397
31,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
41,822
258
Minions Killed
265
0
Camps Cleared
0
1,173,881
Distance Traveled
1,147,973
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,330
651
144
7
0
389,864
3
L
Ravana
14,078
640
40
2
0
417,260
0
L
Izanami
14,736
670
157
7
0
357,286
4
W
Artemis
13,720
624
95
4
0
369,678
0
L
Merlin
13,008
591
68
3
0
373,427
0
W
Cabrakan
14,581
663
19
1
0
414,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role