Player Matchup

Neith
Neith
Herlank
Neith
Level 4
God Stats
3W - 2L
1,506 SR
Queue Stats
14W - 18L
1,374 Elo+
Party 1
Agni
Agni
KoW EsPEcTrOo
Agni
Level 25
God Stats
32W - 35L
1,472 SR
Queue Stats
824W - 903L
1,432 Elo+
Solo
Nemesis
Nemesis
OtothKrad
Nemesis
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 62L
1,454 Elo+
Party 1
Tiamat
Tiamat
Zamostnyy
Tiamat
Level 17
God Stats
9W - 14L
1,500 SR
Queue Stats
118W - 123L
1,448 Elo+
Solo
Jormungandr
Jormungandr
jojuma13
Jormungandr
Level 28
God Stats
5W - 5L
1,702 SR
Queue Stats
11W - 11L
1,471 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,436 Elo+

VS

Team Averages
Level 25
1,467 SR
1,484 Elo+
Chang'e
Chang'e
Adrianthemkplayr
Chang'e
Level 26
God Stats
18W - 13L
1,622 SR
Queue Stats
235W - 205L
1,524 Elo+
Party 3
Artemis
Artemis
Luceat03
Artemis
Level 29
God Stats
46W - 30L
1,609 SR
Queue Stats
331W - 293L
1,596 Elo+
Party 2
Merlin
Merlin
Miguelazoxd
Merlin
Level 32
God Stats
53W - 50L
1,500 SR
Queue Stats
404W - 372L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Sensei-_-Kennith
Gilgamesh
Level 23
God Stats
4W - 5L
1,203 SR
Queue Stats
116W - 107L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
jefdekiler
Guan Yu
Level 13
God Stats
2W - 1L
1,402 SR
Queue Stats
29W - 45L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Herlank
Neith
16
1 / 3 / 6
10,315
938
11,918
11,751
5,632
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

16
2 / 10 / 4
10,545
959
15,962
18,690
13,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
OtothKrad
Nemesis
17
3 / 12 / 6
11,071
1,006
11,355
25,944
13,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Zamostnyy
Tiamat
17
2 / 9 / 4
10,716
974
8,288
24,579
30,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
jojuma13
Jormungandr
16
4 / 11 / 3
11,215
1,020
17,764
24,442
29,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

26

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 22
11,397
1,036
12,701
14,045
5,042
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Luceat03
Artemis
20
19 / 1 / 20
14,390
1,308
37,810
15,570
6,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
5 / 2 / 24
11,876
1,080
20,937
9,807
3,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
19
16 / 4 / 13
13,880
1,262
19,613
14,271
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
jefdekiler
Guan Yu
19
1 / 3 / 26
11,380
1,035
7,256
17,955
17,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
150
12
Kills
45
45
Deaths
12
23
Assists
105
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
L
Neith
Herlank
Neith
1
3
6
1.33
L
2
10
4
0.4
W
Artemis
Luceat03
Artemis
19
1
20
29
W
Merlin
5
2
24
8.5
L
Nemesis
OtothKrad
Nemesis
3
12
6
0.5
W
Gilgamesh
16
4
13
5.63
L
Tiamat
Zamostnyy
Tiamat
2
9
4
0.44
W
Guan Yu
jefdekiler
Guan Yu
1
3
26
4.67
L
Jormungandr
jojuma13
Jormungandr
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,287
Damage
98,317
105,406
Taken
71,648
93,122
Mitigated
38,959
6,580
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,701
1,686
6,916
5,252
14,045
5,042
0
7,323
6,722
25,467
0
L
Neith
Herlank
Neith
11,918
4,665
0
2,454
11,751
5,632
0
3,377
8,374
0
35,548
L
15,962
2,099
0
0
18,690
13,240
0
5,214
13,476
36,434
0
W
Artemis
Luceat03
Artemis
37,810
23,376
0
3,198
15,570
6,614
0
9,665
5,905
0
65,449
W
Merlin
20,937
1,417
519
2,567
9,807
3,993
0
5,681
4,126
40,253
0
L
Nemesis
OtothKrad
Nemesis
11,355
5,730
0
1,568
25,944
13,304
0
7,539
18,405
0
22,610
W
Gilgamesh
19,613
7,714
0
1,654
14,271
6,184
0
7,718
6,553
0
34,801
L
Tiamat
Zamostnyy
Tiamat
8,288
1,001
0
2,558
24,579
30,982
0
7,738
16,841
30,378
0
W
Guan Yu
jefdekiler
Guan Yu
7,256
1,389
4,491
4,695
17,955
17,126
0
11,627
6,328
0
15,074
L
Jormungandr
jojuma13
Jormungandr
17,764
3,275
0
0
24,442
29,964
0
9,770
14,672
32,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
62,923
179
Minions Killed
205
5
Camps Cleared
4
971,220
Distance Traveled
1,005,546
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,397
1,036
41
4
1
165,722
0
L
Neith
10,315
938
64
6
1
172,099
0
L
Agni
10,545
959
40
4
2
204,043
0
W
Artemis
14,390
1,308
65
6
2
211,971
0
W
Merlin
11,876
1,080
46
4
1
200,040
0
L
Nemesis
11,071
1,006
18
2
2
212,200
0
W
Gilgamesh
13,880
1,262
36
3
0
180,158
0
L
Tiamat
10,716
974
36
3
0
180,148
1
W
Guan Yu
11,380
1,035
17
2
0
247,655
0
L
Jormungandr
11,215
1,020
21
2
0
202,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role