Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EliteDelta129
Merlin
Level 99
God Stats
23W - 7L
1,647 SR
Queue Stats
170W - 135L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
ISAyJUANJO
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 173L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
LelouchViSky
Gilgamesh
Level 66
God Stats
12W - 9L
1,540 SR
Queue Stats
194W - 216L
1,418 Elo+
Solo
Cerberus
Cerberus
temp-400936
Cerberus
Level 77
God Stats
6W - 0L
1,825 SR
Queue Stats
206W - 171L
1,620 Elo+
Party 1
Team Averages
Level 90
1,602 SR
1,482 Elo+

VS

Team Averages
Level 87
1,516 SR
1,371 Elo+
Thor
Thor
MrPina
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,307 Elo+
Solo
Tyr
Tyr
bucketsboy_nate
Tyr
Level 65
God Stats
23W - 39L
1,438 SR
Queue Stats
328W - 333L
1,582 Elo+
Solo
Fafnir
Fafnir
chawdogjim
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 191L
1,361 Elo+
Solo
Izanami
Izanami
killerflame99
Izanami
Level 107
God Stats
7W - 6L
1,772 SR
Queue Stats
87W - 98L
1,352 Elo+
Solo
Kukulkan
Kukulkan
noble 4 beastly
Kukulkan
Level 85
God Stats
2W - 4L
1,373 SR
Queue Stats
15W - 35L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 3 / 1
9,860
519
8,417
10,337
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 1 / 10
11,431
602
12,858
10,292
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
ISAyJUANJO
Jing Wei
13
0 / 6 / 2
8,625
454
2,811
12,253
4,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
LelouchViSky
Gilgamesh
15
2 / 3 / 2
9,758
514
3,766
11,371
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
temp-400936
Cerberus
18
15 / 0 / 5
11,750
618
17,607
16,844
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MrPina
Thor
12
1 / 6 / 3
7,748
408
3,685
14,526
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 4 / 0
9,644
508
12,339
15,370
13,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
chawdogjim
Fafnir
11
0 / 4 / 3
8,022
422
1,232
14,634
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
17
3 / 3 / 1
9,634
507
8,360
13,953
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
12
1 / 8 / 1
7,733
407
9,741
15,105
3,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
25
Kills
13
13
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
1
0.83
W
6
1
10
11
W
Jing Wei
ISAyJUANJO
Jing Wei
0
6
2
0.17
W
Gilgamesh
LelouchViSky
Gilgamesh
2
3
2
1
L
Thor
MrPina
Thor
1
6
3
0.42
L
8
4
0
2
L
Fafnir
chawdogjim
Fafnir
0
4
3
0.38
L
Izanami
3
3
1
1.17
L
Kukulkan
1
8
1
0.19
W
Cerberus
temp-400936
Cerberus
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,459
Damage
35,357
61,097
Taken
73,588
26,908
Mitigated
38,328
25,028
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,417
1,963
0
5,826
10,337
2,924
3,294
393
9,944
64,244
0
W
12,858
1,135
0
3,633
10,292
4,163
2,092
4,284
6,008
73,596
0
W
Jing Wei
ISAyJUANJO
Jing Wei
2,811
1,880
195
1,991
12,253
4,827
2,213
2,383
9,870
0
26,991
W
Gilgamesh
LelouchViSky
Gilgamesh
3,766
347
0
5,061
11,371
7,602
591
19
11,352
0
48,546
L
Thor
MrPina
Thor
3,685
904
0
0
14,526
4,171
0
8,654
5,847
0
34,005
L
12,339
1,240
0
3,788
15,370
13,084
18
3,680
11,049
0
47,325
L
Fafnir
chawdogjim
Fafnir
1,232
709
0
3,806
14,634
12,908
137
7,627
7,007
18,730
0
L
Izanami
8,360
6,968
386
6,322
13,953
4,337
689
8,091
5,862
0
86,421
L
Kukulkan
9,741
2,459
420
4,169
15,105
3,828
410
10,830
4,250
49,159
0
W
Cerberus
temp-400936
Cerberus
17,607
793
0
8,322
16,844
7,392
1,116
3,894
12,950
70,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,424
Gold Earned
42,781
523
Minions Killed
396
0
Camps Cleared
0
1,664,359
Distance Traveled
1,642,505
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,860
519
113
6
0
308,789
0
W
Merlin
11,431
602
146
8
0
340,957
0
W
Jing Wei
8,625
454
44
2
0
297,388
2
W
Gilgamesh
9,758
514
100
5
0
325,581
1
L
Thor
7,748
408
60
3
0
372,183
2
L
Tyr
9,644
508
87
5
0
366,081
1
L
Fafnir
8,022
422
31
2
0
317,482
1
L
Izanami
9,634
507
143
8
0
308,802
0
L
Kukulkan
7,733
407
75
4
0
277,957
0
W
Cerberus
11,750
618
120
6
0
391,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role