Player Matchup

Cabrakan
Cabrakan
Aztesan
Cabrakan
Level 108
God Stats
10W - 4L
1,122 SR
Queue Stats
115W - 87L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
Herr Diener
Danzaburou
Level 159
God Stats
0W - 4L
1,685 SR
Queue Stats
292W - 262L
1,596 Elo+
Party 1
Chaac
Chaac
RealKingSully
Chaac
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 91L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
ramboOG
Gilgamesh
Level 160
God Stats
8W - 5L
1,334 SR
Queue Stats
239W - 224L
1,610 Elo+
Party 1
Athena
Athena
x LockerJones x
Athena
Level 158
God Stats
6W - 4L
1,467 SR
Queue Stats
82W - 74L
1,611 Elo+
Party 1
Team Averages
Level 140
1,422 SR
1,581 Elo+

VS

Team Averages
Level 134
1,657 SR
1,615 Elo+
Danzaburou
Danzaburou
InFiNiTy_StRiKeZ
Danzaburou
Level 121
God Stats
2W - 0L
1,730 SR
Queue Stats
84W - 65L
1,642 Elo+
Solo
Loki
Loki
J03s
Loki
Level 106
God Stats
16W - 7L
1,683 SR
Queue Stats
556W - 438L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
JayRoss1200
Gilgamesh
Level 126
God Stats
8W - 6L
1,464 SR
Queue Stats
24W - 19L
1,694 Elo+
Party 2
Sobek
Sobek
Potaaaaa
Sobek
Level 156
God Stats
6W - 1L
1,861 SR
Queue Stats
408W - 410L
1,574 Elo+
Solo
Tiamat
Tiamat
TheGreatBox
Tiamat
Level 159
God Stats
14W - 12L
1,549 SR
Queue Stats
522W - 399L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aztesan
Cabrakan
19
5 / 9 / 5
12,717
471
19,564
26,128
19,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Herr Diener
Danzaburou
20
4 / 10 / 6
13,480
499
19,259
24,312
10,804
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 7 / 12
12,226
453
16,978
29,251
35,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ramboOG
Gilgamesh
20
5 / 5 / 10
13,219
490
16,164
21,057
17,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 7 / 12
13,498
500
17,298
28,778
36,440
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InFiNiTy_StRiKeZ
Danzaburou
20
3 / 6 / 5
15,692
581
9,563
22,733
8,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
J03s
Loki
20
14 / 4 / 8
16,526
612
32,933
27,934
27,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
JayRoss1200
Gilgamesh
20
8 / 6 / 16
15,251
565
14,790
24,525
17,033
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Potaaaaa
Sobek
18
3 / 4 / 19
14,106
522
13,534
34,139
41,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
20
10 / 5 / 18
16,192
600
27,459
23,780
21,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
24
Kills
38
38
Deaths
25
45
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aztesan
Cabrakan
5
9
5
0.83
L
Danzaburou
Herr Diener
Danzaburou
4
10
6
0.7
W
Danzaburou
InFiNiTy_StRiKeZ
Danzaburou
3
6
5
0.92
W
Loki
J03s
Loki
14
4
8
4.5
W
Gilgamesh
JayRoss1200
Gilgamesh
8
6
16
2.67
W
Sobek
Potaaaaa
Sobek
3
4
19
3.13
L
2
7
12
1.14
W
Tiamat
10
5
18
3.8
L
Gilgamesh
ramboOG
Gilgamesh
5
5
10
2
L
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,263
Damage
98,279
129,526
Taken
133,111
119,772
Mitigated
116,429
26,931
Healing
53,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aztesan
Cabrakan
19,564
2,038
0
7,123
26,128
19,572
0
7,793
18,335
93,422
0
L
Danzaburou
Herr Diener
Danzaburou
19,259
9,657
0
3,394
24,312
10,804
806
12,260
12,052
0
107,074
W
Danzaburou
InFiNiTy_StRiKeZ
Danzaburou
9,563
5,273
0
9,787
22,733
8,839
2,025
5,474
17,259
0
120,187
W
Loki
J03s
Loki
32,933
7,420
0
10,862
27,934
27,739
0
8,145
19,789
950
130,451
W
Gilgamesh
JayRoss1200
Gilgamesh
14,790
4,058
0
6,019
24,525
17,033
4,266
9,833
14,692
0
93,935
W
Sobek
Potaaaaa
Sobek
13,534
1,151
1,453
12,029
34,139
41,403
452
7,232
26,907
37,483
0
L
16,978
1,688
0
7,971
29,251
35,059
0
7,465
21,786
0
67,675
W
Tiamat
27,459
4,180
1,028
12,237
23,780
21,415
3,925
8,633
15,147
107,574
0
L
Gilgamesh
ramboOG
Gilgamesh
16,164
4,488
0
3,122
21,057
17,897
72
5,944
15,113
5,525
92,289
L
17,298
4,453
1,227
4,094
28,778
36,440
304
9,253
19,525
53,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,140
Gold Earned
77,767
665
Minions Killed
646
0
Camps Cleared
0
2,368,415
Distance Traveled
2,531,178
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,717
471
122
5
0
444,071
0
L
Danzaburou
13,480
499
179
7
0
443,627
0
W
Danzaburou
15,692
581
159
6
0
451,120
2
W
Loki
16,526
612
156
6
0
536,516
0
W
Gilgamesh
15,251
565
101
4
0
516,707
0
W
Sobek
14,106
522
48
2
0
560,181
9
L
Chaac
12,226
453
112
4
0
493,889
1
W
Tiamat
16,192
600
182
7
0
466,654
1
L
Gilgamesh
13,219
490
162
6
0
469,914
6
L
Athena
13,498
500
90
3
0
516,914
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role