Player Matchup

Sobek
Sobek
R8MLO
Sobek
Level 19
God Stats
17W - 23L
1,362 SR
Queue Stats
291W - 338L
1,353 Elo+
Party 1
Fenrir
Fenrir
ViperCQ
Fenrir
Level 18
God Stats
53W - 55L
1,431 SR
Queue Stats
199W - 259L
1,311 Elo+
Party 1
Cu Chulainn
Cu Chulainn
danxhkh
Cu Chulainn
Level 72
God Stats
34W - 22L
1,426 SR
Queue Stats
700W - 756L
1,517 Elo+
Party 1
Apollo
Apollo
ismik988
Apollo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,377 Elo+
Solo
Hades
Hades
nawaf73117
Hades
Level 13
God Stats
1W - 3L
1,228 SR
Queue Stats
2W - 9L
1,278 Elo+
Solo
Team Averages
Level 26
1,389 SR
1,367 Elo+

VS

Team Averages
Level 20
1,425 SR
1,314 Elo+
Medusa
Medusa
Beenty99
Medusa
Level 20
God Stats
0W - 4L
1,199 SR
Queue Stats
136W - 166L
1,339 Elo+
Party 2
Scylla
Scylla
HeavenSplitter
Scylla
Level 27
God Stats
1W - 4L
1,379 SR
Queue Stats
164W - 233L
1,240 Elo+
Solo
Guan Yu
Guan Yu
Marasme
Guan Yu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,284 Elo+
Solo
Nox
Nox
Rinchaa
Nox
Level 27
God Stats
4W - 6L
1,720 SR
Queue Stats
48W - 55L
1,456 Elo+
Party 2
Thanatos
Thanatos
r3ad13
Thanatos
Level 5
God Stats
3W - 6L
1,326 SR
Queue Stats
8W - 12L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
R8MLO
Sobek
14
2 / 4 / 14
10,092
505
7,386
18,035
17,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
ViperCQ
Fenrir
18
11 / 3 / 6
11,925
596
13,949
17,880
7,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
danxhkh
Cu Chulainn
17
8 / 4 / 11
11,384
569
14,391
18,770
16,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
ismik988
Apollo
15
7 / 8 / 6
10,353
518
9,807
12,664
4,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
18
13 / 4 / 7
12,065
603
16,897
16,811
8,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beenty99
Medusa
13
10 / 9 / 2
9,523
476
19,720
18,222
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 11 / 1
8,823
441
5,743
13,463
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Marasme
Guan Yu
14
5 / 7 / 3
9,990
500
8,537
17,550
13,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
14
4 / 4 / 9
9,572
479
12,287
12,209
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
r3ad13
Thanatos
13
2 / 10 / 4
8,741
437
8,726
14,478
4,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
41
Kills
22
23
Deaths
41
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Beenty99
Medusa
10
9
2
1.22
L
1
11
1
0.14
L
Guan Yu
Marasme
Guan Yu
5
7
3
0.93
W
Sobek
R8MLO
Sobek
2
4
14
2.25
L
Nox
4
4
9
2.13
W
Fenrir
ViperCQ
Fenrir
11
3
6
4.67
W
Cu Chulainn
danxhkh
Cu Chulainn
8
4
11
3.38
W
Apollo
ismik988
Apollo
7
8
6
1.25
W
Hades
13
4
7
4.13
L
Thanatos
r3ad13
Thanatos
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,430
Damage
55,013
84,160
Taken
75,922
54,971
Mitigated
35,828
22,429
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Beenty99
Medusa
19,720
9,212
0
3,885
18,222
6,938
154
6,259
11,963
0
35,520
L
5,743
808
0
922
13,463
4,156
1,120
6,143
7,320
43,328
0
L
Guan Yu
Marasme
Guan Yu
8,537
1,715
442
4,044
17,550
13,716
0
4,586
12,964
0
36,271
W
Sobek
R8MLO
Sobek
7,386
1,080
0
4,146
18,035
17,532
546
3,894
14,141
25,888
0
L
Nox
12,287
340
342
4,104
12,209
6,301
364
4,047
8,162
33,552
0
W
Fenrir
ViperCQ
Fenrir
13,949
2,896
0
5,319
17,880
7,781
1,310
3,091
14,729
0
81,276
W
Cu Chulainn
danxhkh
Cu Chulainn
14,391
2,740
0
4,830
18,770
16,668
551
1,200
17,570
12,579
55,988
W
Apollo
ismik988
Apollo
9,807
6,756
0
0
12,664
4,509
1,796
4,099
8,463
0
49,871
W
Hades
16,897
3,802
473
7,661
16,811
8,481
4,652
5,306
11,227
68,146
0
L
Thanatos
r3ad13
Thanatos
8,726
2,604
550
4,736
14,478
4,717
0
5,115
9,363
0
25,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
46,649
470
Minions Killed
254
0
Camps Cleared
0
1,855,961
Distance Traveled
1,656,674
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,523
476
25
1
0
320,404
0
L
Scylla
8,823
441
79
4
0
303,894
0
L
Guan Yu
9,990
500
60
3
0
367,956
5
W
Sobek
10,092
505
28
1
0
391,884
0
L
Nox
9,572
479
49
2
0
352,349
3
W
Fenrir
11,925
596
136
7
0
366,356
0
W
Cu Chulainn
11,384
569
105
5
0
407,107
1
W
Apollo
10,353
518
86
4
0
358,110
0
W
Hades
12,065
603
115
6
0
332,504
3
L
Thanatos
8,741
437
41
2
0
312,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role