Player Matchup

Aphrodite
Aphrodite
ANTI HEALZ
Aphrodite
Level 146
God Stats
2W - 0L
1,805 SR
Queue Stats
23W - 9L
1,544 Elo+
Party 2
Athena
Athena
Dream1048
Athena
Level 128
God Stats
2W - 0L
1,869 SR
Queue Stats
25W - 7L
1,992 Elo+
Party 2
Loki
Loki
ItzzzJay
Loki
Level 148
God Stats
5W - 0L
1,817 SR
Queue Stats
43W - 17L
1,546 Elo+
Party 2
Tyr
Tyr
OurMemeMachine
Tyr
Level 147
God Stats
1W - 0L
1,752 SR
Queue Stats
41W - 21L
1,702 Elo+
Party 2
Team Averages
Level 142
1,811 SR
1,696 Elo+

VS

Team Averages
Level 128
1,652 SR
1,711 Elo+
Tiamat
Tiamat
El shadou
Tiamat
Level 160
God Stats
20W - 7L
1,830 SR
Queue Stats
142W - 70L
1,833 Elo+
Party 1
Thoth
Thoth
JUGGERNAUTT8
Thoth
Level 159
God Stats
1W - 1L
1,529 SR
Queue Stats
39W - 33L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
SnackyMan
Gilgamesh
Level 31
God Stats
0W - 1L
1,578 SR
Queue Stats
3W - 3L
1,518 Elo+
Solo
Ra
Ra
Tahui94
Ra
Level 160
God Stats
3W - 5L
1,670 SR
Queue Stats
106W - 57L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ANTI HEALZ
Aphrodite
20
4 / 2 / 19
16,517
787
16,584
29,606
21,462
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Dream1048
Athena
20
4 / 4 / 18
15,750
750
17,775
36,155
35,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
20
15 / 6 / 5
17,395
828
21,613
20,577
9,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 2 / 11
17,635
840
29,098
36,066
38,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
El shadou
Tiamat
20
5 / 8 / 5
16,390
780
39,051
29,300
37,314
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 9 / 6
15,147
721
15,544
18,866
8,563
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SnackyMan
Gilgamesh
18
2 / 9 / 3
13,074
623
10,039
22,826
17,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 10 / 6
14,134
673
16,125
21,208
9,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
36
Kills
13
14
Deaths
36
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ANTI HEALZ
Aphrodite
4
2
19
6.75
W
Athena
Dream1048
Athena
4
4
18
3.25
L
Tiamat
El shadou
Tiamat
5
8
5
0.94
W
Loki
15
6
5
2.92
L
5
9
6
0.89
W
13
2
11
9.25
L
Gilgamesh
SnackyMan
Gilgamesh
2
9
3
0.39
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,070
Damage
80,759
122,404
Taken
92,200
104,573
Mitigated
72,837
65,960
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ANTI HEALZ
Aphrodite
16,584
630
17,713
21,976
29,606
21,462
2,751
22,360
6,510
80,842
0
W
Athena
Dream1048
Athena
17,775
4,600
564
9,150
36,155
35,493
488
18,177
17,139
52,824
0
L
Tiamat
El shadou
Tiamat
39,051
3,163
159
6,817
29,300
37,314
0
10,050
19,250
99,537
0
W
Loki
21,613
6,244
0
1,150
20,577
9,290
1,274
11,149
8,848
0
81,106
L
15,544
497
0
1,405
18,866
8,563
0
4,159
14,707
51,119
0
W
29,098
5,167
0
15,407
36,066
38,328
1,188
16,942
18,077
0
90,393
L
Gilgamesh
SnackyMan
Gilgamesh
10,039
2,211
0
332
22,826
17,333
779
11,902
10,924
25
29,747
L
16,125
1,231
1,414
4,546
21,208
9,627
853
8,708
12,500
67,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,297
Gold Earned
58,745
421
Minions Killed
352
26
Camps Cleared
13
1,832,411
Distance Traveled
1,351,662
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,517
787
131
6
8
454,024
0
W
Athena
15,750
750
59
3
1
459,693
2
L
Tiamat
16,390
780
129
6
5
355,936
3
W
Loki
17,395
828
119
6
6
422,969
0
L
Thoth
15,147
721
80
4
1
342,463
3
W
Tyr
17,635
840
112
5
11
495,725
0
L
Gilgamesh
13,074
623
39
2
2
341,861
2
L
Ra
14,134
673
104
5
5
311,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role