Player Matchup

Set
Set
TheAleex99
Set
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 61L
1,341 Elo+
Party 1
Tiamat
Tiamat
Thelord04
Tiamat
Level 29
God Stats
18W - 16L
1,460 SR
Queue Stats
50W - 56L
1,373 Elo+
Solo
Rama
Rama
TogiSMITE
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
YungHurn09
Gilgamesh
Level 20
God Stats
9W - 3L
1,673 SR
Queue Stats
93W - 21L
1,654 Elo+
Solo
Athena
Athena
javiliyotena10
Athena
Level 17
God Stats
12W - 8L
1,468 SR
Queue Stats
68W - 58L
1,371 Elo+
Party 1
Team Averages
Level 19
1,520 SR
1,411 Elo+

VS

Team Averages
Level 22
1,553 SR
1,454 Elo+
Xing Tian
Xing Tian
Fo0oStR
Xing Tian
Level 29
God Stats
11W - 6L
1,742 SR
Queue Stats
93W - 71L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
SalvodorF
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
abrahim33
Apollo
Level 31
God Stats
33W - 30L
1,570 SR
Queue Stats
103W - 93L
1,569 Elo+
Party 2
Scylla
Scylla
arkimiaujk23132
Scylla
Level 20
God Stats
4W - 11L
1,497 SR
Queue Stats
171W - 202L
1,315 Elo+
Solo
Hun Batz
Hun Batz
oRuGeRo
Hun Batz
Level 26
God Stats
10W - 13L
1,457 SR
Queue Stats
64W - 85L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
7,470
575
6,174
7,904
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Thelord04
Tiamat
12
5 / 0 / 7
7,614
586
5,337
5,958
3,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
3 / 2 / 6
6,509
501
5,065
5,655
1,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
YungHurn09
Gilgamesh
15
11 / 1 / 3
8,869
682
11,661
10,755
6,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 2
5,489
422
1,226
4,177
2,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fo0oStR
Xing Tian
9
2 / 4 / 5
7,024
540
4,906
11,871
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
SalvodorF
Guan Yu
11
1 / 6 / 0
6,564
505
1,915
7,899
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
abrahim33
Apollo
11
5 / 3 / 1
7,408
570
4,629
9,466
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
5,912
455
2,510
6,199
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
oRuGeRo
Hun Batz
9
0 / 8 / 0
5,736
441
2,785
11,156
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
26
Kills
8
8
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Fo0oStR
Xing Tian
2
4
5
1.13
L
Guan Yu
SalvodorF
Guan Yu
1
6
0
0.17
W
6
2
4
4
W
Tiamat
Thelord04
Tiamat
5
0
7
8.5
W
Rama
3
2
6
3
W
Gilgamesh
YungHurn09
Gilgamesh
11
1
3
12.5
L
Apollo
abrahim33
Apollo
5
3
1
1.83
L
0
5
0
0
W
1
3
2
0.67
L
Hun Batz
oRuGeRo
Hun Batz
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
16,745
34,449
Taken
46,591
17,536
Mitigated
20,430
8,194
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Fo0oStR
Xing Tian
4,906
435
109
2,850
11,871
6,713
289
1,865
10,006
22,156
0
L
Guan Yu
SalvodorF
Guan Yu
1,915
410
60
852
7,899
6,271
0
0
7,899
0
14,994
W
6,174
3,354
0
278
7,904
2,864
140
2,017
5,823
0
41,453
W
Tiamat
Thelord04
Tiamat
5,337
882
0
2,240
5,958
3,987
467
2,091
3,635
35,284
0
W
Rama
5,065
3,961
0
1,377
5,655
1,845
0
941
4,674
0
34,181
W
Gilgamesh
YungHurn09
Gilgamesh
11,661
4,349
0
4,122
10,755
6,356
0
936
9,544
0
56,638
L
Apollo
abrahim33
Apollo
4,629
2,965
0
3,684
9,466
2,902
1,323
382
9,084
0
39,424
L
2,510
201
0
1,300
6,199
1,617
27
2,762
3,437
20,374
0
W
1,226
278
0
177
4,177
2,484
0
1,095
3,082
11,489
0
L
Hun Batz
oRuGeRo
Hun Batz
2,785
886
0
2,178
11,156
2,927
437
1,554
9,602
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
32,644
324
Minions Killed
242
0
Camps Cleared
0
1,305,072
Distance Traveled
1,095,450
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,024
540
33
3
0
247,604
5
L
Guan Yu
6,564
505
36
3
0
225,985
2
W
Set
7,470
575
70
5
0
265,688
1
W
Tiamat
7,614
586
71
5
0
258,145
1
W
Rama
6,509
501
65
5
0
249,096
3
W
Gilgamesh
8,869
682
100
8
0
271,102
3
L
Apollo
7,408
570
65
5
0
192,354
2
L
Scylla
5,912
455
57
4
0
212,256
0
W
Athena
5,489
422
18
1
0
261,041
0
L
Hun Batz
5,736
441
51
4
0
217,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role