Player Matchup

Gilgamesh
Gilgamesh
AndryReus30
Gilgamesh
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 161L
1,292 Elo+
Party 1
Bacchus
Bacchus
Java1999
Bacchus
Level 56
God Stats
6W - 27L
1,276 SR
Queue Stats
32W - 98L
1,195 Elo+
Party 1
Vulcan
Vulcan
danieldamian98
Vulcan
Level 45
God Stats
2W - 9L
1,246 SR
Queue Stats
22W - 86L
1,169 Elo+
Party 1
Team Averages
Level 63
1,341 SR
1,219 Elo+

VS

Team Averages
Level 89
1,344 SR
1,394 Elo+
Jormungandr
Jormungandr
Sierae
Jormungandr
Level 126
God Stats
3W - 1L
1,364 SR
Queue Stats
120W - 143L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Thinweasel
Danzaburou
Level 126
God Stats
8W - 18L
1,509 SR
Queue Stats
95W - 114L
1,441 Elo+
Party 2
Poseidon
Poseidon
isi56999
Poseidon
Level 16
God Stats
7W - 7L
1,158 SR
Queue Stats
238W - 305L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndryReus30
Gilgamesh
12
5 / 4 / 0
9,049
646
8,878
11,819
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Java1999
Bacchus
11
0 / 6 / 5
8,616
615
5,249
14,806
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
7,779
556
4,007
6,292
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sierae
Jormungandr
14
10 / 0 / 3
11,286
806
8,957
9,872
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Thinweasel
Danzaburou
12
2 / 1 / 7
9,297
664
9,174
7,850
2,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
isi56999
Poseidon
12
1 / 4 / 5
8,454
604
4,269
7,374
2,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
13
13
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AndryReus30
Gilgamesh
5
4
0
1.25
L
Bacchus
Java1999
Bacchus
0
6
5
0.42
W
Jormungandr
Sierae
Jormungandr
10
0
3
11.5
W
Danzaburou
Thinweasel
Danzaburou
2
1
7
5.5
L
0
3
3
0.5
W
Poseidon
isi56999
Poseidon
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
22,400
32,917
Taken
25,096
18,139
Mitigated
12,841
5,591
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AndryReus30
Gilgamesh
8,878
1,620
0
951
11,819
4,315
78
5,635
6,184
0
30,106
L
Bacchus
Java1999
Bacchus
5,249
513
370
3,318
14,806
11,611
17
3,181
11,625
19,806
0
W
Jormungandr
Sierae
Jormungandr
8,957
2,488
0
3,476
9,872
7,921
0
3,209
6,441
40,736
0
W
Danzaburou
Thinweasel
Danzaburou
9,174
4,891
0
1,789
7,850
2,751
0
2,744
5,036
0
32,463
L
4,007
1,837
111
841
6,292
2,213
0
4,449
1,843
24,211
0
W
Poseidon
isi56999
Poseidon
4,269
308
0
1,064
7,374
2,169
0
3,005
4,267
35,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
29,037
124
Minions Killed
152
0
Camps Cleared
0
738,891
Distance Traveled
729,021
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,049
646
41
3
0
250,471
1
L
Bacchus
8,616
615
12
1
0
255,450
0
W
Jormungandr
11,286
806
58
4
0
257,997
2
W
Danzaburou
9,297
664
44
3
0
238,906
1
L
Vulcan
7,779
556
71
5
0
232,970
0
W
Poseidon
8,454
604
50
4
0
232,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role