Player Matchup

Artio
Artio
JoeGhatto
Artio
Level 118
God Stats
2W - 0L
1,768 SR
Queue Stats
26W - 13L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PapaKai--
Kumbhakarna
Level 82
God Stats
3W - 1L
1,411 SR
Queue Stats
46W - 28L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
Purple7214
The Morrigan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 1
Ra
Ra
Ruhkandae
Ra
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
290W - 301L
1,486 Elo+
Solo
Fenrir
Fenrir
nenoboywonder
Fenrir
Level 159
God Stats
26W - 25L
1,574 SR
Queue Stats
936W - 975L
1,464 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,464 Elo+

VS

Team Averages
Level 106
1,441 SR
1,570 Elo+
Chiron
Chiron
Kalecon1
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,665 Elo+
Party 2
Guan Yu
Guan Yu
LmnoP_
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,619 Elo+
Party 2
Persephone
Persephone
SWO0SIE
Persephone
Level 125
God Stats
12W - 9L
1,408 SR
Queue Stats
256W - 260L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TelMeWen2Go2
Kuzenbo
Level 106
God Stats
0W - 4L
1,298 SR
Queue Stats
386W - 355L
1,484 Elo+
Solo
Serqet
Serqet
YoToes
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JoeGhatto
Artio
19
3 / 5 / 19
12,520
736
18,268
31,861
43,866
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
PapaKai--
Kumbhakarna
17
2 / 4 / 18
11,854
697
6,241
24,716
31,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Purple7214
The Morrigan
19
4 / 4 / 15
11,984
705
14,536
10,788
5,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 5 / 16
13,085
770
19,756
23,922
23,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 15
13,035
767
21,030
22,364
16,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kalecon1
Chiron
19
7 / 7 / 14
12,347
726
28,536
20,490
10,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Guan Yu
LmnoP_
Guan Yu
17
0 / 6 / 17
10,147
597
9,374
24,015
31,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
SWO0SIE
Persephone
19
3 / 4 / 13
11,678
687
21,266
12,078
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TelMeWen2Go2
Kuzenbo
19
6 / 6 / 11
11,800
694
15,824
19,603
29,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
YoToes
Serqet
17
6 / 6 / 9
10,916
642
11,309
16,645
11,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
86
29
Kills
22
22
Deaths
29
83
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Artio
JoeGhatto
Artio
3
5
19
2.5
L
Chiron
Kalecon1
Chiron
7
7
14
2
L
Guan Yu
LmnoP_
Guan Yu
0
6
17
1.42
W
Kumbhakarna
PapaKai--
Kumbhakarna
2
4
18
2.75
W
The Morrigan
Purple7214
The Morrigan
4
4
15
2.88
W
8
5
16
3.2
L
Persephone
SWO0SIE
Persephone
3
4
13
2.38
L
Kuzenbo
TelMeWen2Go2
Kuzenbo
6
6
11
1.92
L
Serqet
YoToes
Serqet
6
6
9
1.75
W
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,831
Damage
86,309
113,651
Taken
92,831
121,796
Mitigated
88,964
61,048
Healing
36,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
JoeGhatto
Artio
18,268
1,098
10,462
13,997
31,861
43,866
351
9,333
21,016
30,926
0
L
Chiron
Kalecon1
Chiron
28,536
10,142
3,549
3,811
20,490
10,121
990
13,656
6,834
0
58,121
L
Guan Yu
LmnoP_
Guan Yu
9,374
1,314
9,654
6,379
24,015
31,221
278
15,292
8,723
0
18,922
W
Kumbhakarna
PapaKai--
Kumbhakarna
6,241
626
3,037
3,345
24,716
31,756
529
7,622
16,570
17,544
0
W
The Morrigan
Purple7214
The Morrigan
14,536
2,579
1,795
2,272
10,788
5,905
874
5,805
4,983
33,485
2,016
W
19,756
3,402
7,461
9,104
23,922
23,838
1,413
7,176
15,808
51,556
0
L
Persephone
SWO0SIE
Persephone
21,266
1,541
1,240
2,134
12,078
5,733
506
8,163
3,911
59,612
0
L
Kuzenbo
TelMeWen2Go2
Kuzenbo
15,824
5,851
2,349
2,190
19,603
29,952
0
11,557
8,046
21,753
0
L
Serqet
YoToes
Serqet
11,309
1,944
2,742
2,283
16,645
11,937
216
10,594
6,051
0
10,459
W
21,030
3,284
2,172
7,403
22,364
16,431
1,867
7,154
14,502
3,561
32,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,478
Gold Earned
56,888
180
Minions Killed
155
0
Camps Cleared
0
1,431,883
Distance Traveled
1,334,193
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,520
736
17
1
0
293,223
0
L
Chiron
12,347
726
61
4
0
221,023
0
L
Guan Yu
10,147
597
11
1
0
271,767
0
W
Kumbhakarna
11,854
697
17
1
0
307,278
0
W
The Morrigan
11,984
705
47
3
0
267,036
0
W
Ra
13,085
770
71
4
0
272,621
1
L
Persephone
11,678
687
66
4
0
264,129
0
L
Kuzenbo
11,800
694
11
1
0
293,642
0
L
Serqet
10,916
642
6
0
0
283,632
0
W
Fenrir
13,035
767
28
2
0
291,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role