Player Matchup

Ra
Ra
 
Ra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChrisYaYeet
Ymir
Level 157
God Stats
9W - 7L
1,768 SR
Queue Stats
653W - 532L
1,585 Elo+
Party 1
Loki
Loki
Viking_Huntsman
Loki
Level 122
God Stats
12W - 8L
1,586 SR
Queue Stats
239W - 209L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
druxy_deer
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,519 Elo+
Party 1
Neith
Neith
kitten_euphoria
Neith
Level 7
God Stats
6W - 6L
1,504 SR
Queue Stats
37W - 46L
1,523 Elo+
Party 1
Team Averages
Level 65
1,572 SR
1,535 Elo+

VS

Team Averages
Level 21
1,486 SR
1,523 Elo+
Artemis
Artemis
Kawaii___Sakura
Artemis
Level 25
God Stats
2W - 1L
1,712 SR
Queue Stats
17W - 10L
1,615 Elo+
Solo
Scylla
Scylla
Susanoo985
Scylla
Level 27
God Stats
9W - 15L
1,274 SR
Queue Stats
182W - 193L
1,467 Elo+
Solo
Pele
Pele
ZZZIKERZZZ
Pele
Level 29
God Stats
22W - 27L
1,445 SR
Queue Stats
78W - 115L
1,424 Elo+
Solo
Xing Tian
Xing Tian
azooz2672
Xing Tian
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,461 Elo+
Solo
Ymir
Ymir
pladam420
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 1 / 8
12,455
656
15,703
9,647
7,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 3 / 4
11,396
600
15,146
15,308
7,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 1 / 6
10,665
561
12,642
12,190
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
druxy_deer
Jormungandr
11
0 / 10 / 1
7,274
383
3,954
15,323
8,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 0
7,401
390
4,589
10,902
3,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 6 / 2
10,072
530
19,596
16,874
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Susanoo985
Scylla
16
5 / 6 / 0
9,227
486
5,089
12,666
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 6 / 2
9,407
495
8,144
15,000
5,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
azooz2672
Xing Tian
13
1 / 4 / 13
8,449
445
8,199
17,924
12,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
9
0 / 7 / 1
6,537
344
985
8,672
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
29
Kills
23
23
Deaths
29
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
8
12
W
12
3
4
4.67
L
13
6
2
2.33
L
Scylla
Susanoo985
Scylla
5
6
0
0.83
W
9
1
6
12
L
4
6
2
0.83
L
Xing Tian
azooz2672
Xing Tian
1
4
13
1.88
W
Jormungandr
druxy_deer
Jormungandr
0
10
1
0.05
W
0
8
0
0
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,034
Damage
42,013
63,370
Taken
71,136
31,023
Mitigated
32,072
18,633
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,703
2,066
1,222
4,217
9,647
7,112
390
2,477
7,078
109,296
0
W
15,146
3,929
0
5,719
15,308
7,687
0
3,279
12,029
56,986
0
L
19,596
12,616
0
6,415
16,874
5,868
23
10,072
6,428
0
68,119
L
Scylla
Susanoo985
Scylla
5,089
353
0
1,350
12,666
3,991
204
5,308
7,160
47,503
0
W
12,642
3,479
0
5,692
12,190
4,455
1,144
1,916
10,164
0
66,780
L
8,144
2,656
0
3,922
15,000
5,202
2,225
6,381
8,373
0
55,710
L
Xing Tian
azooz2672
Xing Tian
8,199
1,272
0
3,782
17,924
12,737
161
8,568
9,114
26,438
0
W
Jormungandr
druxy_deer
Jormungandr
3,954
1,755
233
368
15,323
8,651
432
3,341
11,900
22,942
0
W
4,589
2,829
0
1,182
10,902
3,118
1,734
2,971
7,926
0
36,364
L
Ymir
985
307
0
510
8,672
4,274
87
3,245
5,258
9,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
43,692
513
Minions Killed
342
0
Camps Cleared
0
1,769,615
Distance Traveled
1,475,697
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,455
656
201
11
0
381,606
2
W
Ymir
11,396
600
88
5
0
303,296
0
L
Artemis
10,072
530
100
5
0
242,798
9
L
Scylla
9,227
486
84
4
0
319,259
0
W
Loki
10,665
561
116
6
0
396,321
2
L
Pele
9,407
495
105
6
0
365,107
0
L
Xing Tian
8,449
445
26
1
0
354,569
0
W
Jormungandr
7,274
383
31
2
0
339,072
0
W
Neith
7,401
390
77
4
0
349,320
0
L
Ymir
6,537
344
27
1
0
193,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role