Player Matchup

Pele
Pele
DaGhost52
Pele
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
RiskyFarts
Gilgamesh
Level 119
God Stats
20W - 14L
1,572 SR
Queue Stats
217W - 183L
1,577 Elo+
Party 1
Discordia
Discordia
lopos17
Discordia
Level 87
God Stats
2W - 2L
1,872 SR
Queue Stats
71W - 57L
1,566 Elo+
Party 1
Team Averages
Level 82
1,648 SR
1,543 Elo+

VS

Team Averages
Level 113
1,481 SR
1,578 Elo+
Sol
Sol
DaikiHajime
Sol
Level 51
God Stats
7W - 4L
1,444 SR
Queue Stats
21W - 18L
1,733 Elo+
Solo
Bacchus
Bacchus
Felipe06
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
koko921
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 0 / 12
7,516
752
3,976
6,827
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
RiskyFarts
Gilgamesh
12
10 / 0 / 6
8,520
852
11,443
9,589
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
lopos17
Discordia
11
4 / 2 / 11
7,833
783
5,320
4,993
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,056
606
2,814
7,356
1,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Felipe06
Bacchus
9
2 / 7 / 0
6,808
681
5,224
11,071
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
koko921
Heimdallr
8
0 / 5 / 0
5,701
570
4,084
6,350
1,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
2
2
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
3
0
12
9
L
0
5
1
0.1
L
Bacchus
Felipe06
Bacchus
2
7
0
0.29
W
Gilgamesh
RiskyFarts
Gilgamesh
10
0
6
13
L
Heimdallr
koko921
Heimdallr
0
5
0
0
W
Discordia
lopos17
Discordia
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,739
Damage
12,122
21,409
Taken
24,777
7,766
Mitigated
12,401
6,944
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,976
1,031
0
2,899
6,827
2,351
234
2,924
3,903
0
16,124
L
2,814
779
246
1,693
7,356
1,549
211
1,524
5,832
19,331
0
L
Bacchus
Felipe06
Bacchus
5,224
522
0
1,158
11,071
9,056
0
2,220
8,851
14,712
0
W
Gilgamesh
RiskyFarts
Gilgamesh
11,443
2,745
0
3,712
9,589
3,825
0
2,344
7,245
0
34,421
L
Heimdallr
koko921
Heimdallr
4,084
1,834
0
0
6,350
1,796
0
1,612
4,738
0
15,088
W
Discordia
lopos17
Discordia
5,320
577
0
333
4,993
1,590
0
2,830
2,163
25,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
18,565
109
Minions Killed
88
0
Camps Cleared
0
677,828
Distance Traveled
498,141
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,516
752
24
2
0
226,468
0
L
Sol
6,056
606
49
5
0
179,670
1
L
Bacchus
6,808
681
14
1
0
170,069
4
W
Gilgamesh
8,520
852
53
5
0
261,754
2
L
Heimdallr
5,701
570
25
3
0
148,402
3
W
Discordia
7,833
783
32
3
0
189,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role