Player Matchup

Tiamat
Tiamat
FutureMoney1491
Tiamat
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,176 Elo+
Party 1
Skadi
Skadi
GoldChainz27
Skadi
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 10L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
bballasaraj
Cthulhu
Level 18
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 8L
1,176 Elo+
Party 1
Team Averages
Level 17
1,424 SR
1,238 Elo+

VS

Team Averages
Level 39
1,347 SR
1,204 Elo+
Zhong Kui
Zhong Kui
FrostyXGhost
Zhong Kui
Level 21
God Stats
12W - 27L
1,326 SR
Queue Stats
30W - 82L
1,144 Elo+
Solo
Tiamat
Tiamat
Pontifexcourt
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,204 Elo+
Solo
Hercules
Hercules
xNCARTERXx
Hercules
Level 61
God Stats
4W - 14L
1,217 SR
Queue Stats
159W - 242L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
8,770
675
10,118
8,244
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 4
8,937
687
9,507
6,369
2,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
bballasaraj
Cthulhu
11
0 / 0 / 10
7,960
612
7,229
10,033
5,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FrostyXGhost
Zhong Kui
10
1 / 5 / 0
7,594
584
9,355
12,752
7,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
6,883
529
3,936
5,611
3,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
xNCARTERXx
Hercules
11
0 / 2 / 0
7,199
554
4,529
16,979
6,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FrostyXGhost
Zhong Kui
1
5
0
0.2
W
4
1
6
7
W
6
0
4
8
L
0
3
0
0
W
Cthulhu
bballasaraj
Cthulhu
0
0
10
5
L
Hercules
xNCARTERXx
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
17,820
24,646
Taken
35,342
13,615
Mitigated
16,747
2,429
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FrostyXGhost
Zhong Kui
9,355
1,661
0
4,857
12,752
7,493
385
4,705
7,729
33,293
0
W
10,118
2,358
172
1,789
8,244
5,641
340
3,804
4,440
31,522
0
W
9,507
3,508
0
375
6,369
2,243
1,964
4,214
2,155
0
24,912
L
3,936
615
135
1,030
5,611
3,202
0
3,125
2,300
9,280
0
W
Cthulhu
bballasaraj
Cthulhu
7,229
598
93
0
10,033
5,731
236
5,273
4,760
23,593
0
L
Hercules
xNCARTERXx
Hercules
4,529
1,081
626
5,255
16,979
6,052
0
8,590
7,941
0
21,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,667
Gold Earned
21,676
110
Minions Killed
109
0
Camps Cleared
0
688,145
Distance Traveled
496,303
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,594
584
57
4
0
150,165
0
W
Tiamat
8,770
675
49
4
0
194,355
2
W
Skadi
8,937
687
23
2
0
248,887
2
L
Tiamat
6,883
529
22
2
0
114,034
0
W
Cthulhu
7,960
612
38
3
0
244,903
0
L
Hercules
7,199
554
30
2
0
232,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role