Player Matchup

Ymir
Ymir
Laloab
Ymir
Level 118
God Stats
1W - 2L
1,647 SR
Queue Stats
88W - 101L
1,463 Elo+
Party 1
Athena
Athena
Saulitomix
Athena
Level 29
God Stats
0W - 1L
1,270 SR
Queue Stats
33W - 18L
1,764 Elo+
Party 1
Sobek
Sobek
Siilvermoon
Sobek
Level 102
God Stats
2W - 3L
1,769 SR
Queue Stats
96W - 126L
1,464 Elo+
Party 1
Team Averages
Level 83
1,562 SR
1,564 Elo+

VS

Team Averages
Level 31
1,590 SR
1,648 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ceaser8575
Ah Muzen Cab
Level 59
God Stats
2W - 0L
1,696 SR
Queue Stats
39W - 17L
1,655 Elo+
Party 2
Chaac
Chaac
Formealor
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
NarukamiYu
Baron Samedi
Level 24
God Stats
4W - 5L
1,573 SR
Queue Stats
452W - 336L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Laloab
Ymir
8
1 / 9 / 1
6,467
647
5,587
12,578
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Saulitomix
Athena
9
0 / 4 / 1
6,371
637
4,650
10,544
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
6,742
674
5,464
10,711
9,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ceaser8575
Ah Muzen Cab
12
10 / 1 / 7
9,053
905
9,737
7,053
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Formealor
Chaac
12
5 / 0 / 11
8,158
816
11,462
10,413
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NarukamiYu
Baron Samedi
10
2 / 1 / 13
7,560
756
8,087
4,545
1,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
17
17
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ceaser8575
Ah Muzen Cab
10
1
7
13.5
W
Chaac
Formealor
Chaac
5
0
11
10.5
L
Ymir
Laloab
Ymir
1
9
1
0.17
W
Baron Samedi
NarukamiYu
Baron Samedi
2
1
13
8.5
L
Athena
Saulitomix
Athena
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
29,286
33,833
Taken
22,011
20,797
Mitigated
12,687
3,884
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ceaser8575
Ah Muzen Cab
9,737
4,025
0
3,371
7,053
3,013
1,542
5,039
1,692
0
37,896
W
Chaac
Formealor
Chaac
11,462
2,877
0
5,266
10,413
8,074
742
6,195
3,497
0
27,162
L
Ymir
Laloab
Ymir
5,587
1,118
0
407
12,578
5,360
0
2,864
9,493
14,706
0
W
Baron Samedi
NarukamiYu
Baron Samedi
8,087
1,082
1,244
1,211
4,545
1,600
730
3,159
1,078
26,187
0
L
Athena
Saulitomix
Athena
4,650
946
0
1,497
10,544
5,752
0
2,502
7,846
28,196
0
L
5,464
281
0
1,980
10,711
9,685
0
2,775
7,744
16,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,580
Gold Earned
24,771
116
Minions Killed
106
0
Camps Cleared
0
516,232
Distance Traveled
544,745
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,053
905
48
5
0
187,907
1
W
Chaac
8,158
816
31
3
0
208,121
2
L
Ymir
6,467
647
34
3
0
149,545
1
W
Baron Samedi
7,560
756
27
3
0
148,717
1
L
Athena
6,371
637
51
5
0
196,137
5
L
Sobek
6,742
674
31
3
0
170,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role