Player Matchup

Scylla
Scylla
Bronze III
V Fortunate V
Scylla
Bronze III
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 MMR
Party 1
Chiron
Chiron
Silver I
XxKing5layerxX1
Chiron
Silver I
Level 79
God Stats
11W - 6L
1,767 SR
Queue Stats
88W - 79L
1,584 MMR
Party 1
Achilles
Achilles
Bronze III
XxoldstunnaxX
Achilles
Bronze III
Level 86
God Stats
7W - 13L
1,620 SR
Queue Stats
82W - 80L
1,468 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,629 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 80
1,620 SR
1,455 MMR
Discordia
Discordia
Gold II
Lason Jock
Discordia
Gold II
Level 102
God Stats
13W - 9L
1,732 SR
Queue Stats
57W - 61L
1,482 MMR
Party 2
Chaac
Chaac
Gold III
MR PICKLE98
Chaac
Gold III
Level 69
God Stats
29W - 28L
1,525 SR
Queue Stats
62W - 71L
1,445 MMR
Party 2
Ares
Ares
Gold IV
Turtle Bros217
Ares
Gold IV
Level 69
God Stats
62W - 49L
1,601 SR
Queue Stats
278W - 311L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,933
575
15,693
15,130
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 4
11,491
605
12,447
16,355
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
XxoldstunnaxX
Achilles
15
4 / 6 / 2
11,894
626
14,772
23,821
20,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatHeraAthenaDanzaburouCu Chulainn

VS

Bans
CthulhuTsukuyomiCerberusSetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lason Jock
Discordia
17
7 / 2 / 4
13,040
686
24,302
13,141
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 9
12,824
675
12,721
23,310
19,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 2 / 7
12,509
658
8,721
21,980
25,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
13
13
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Lason Jock
Discordia
7
2
4
4.5
W
4
2
9
4.25
W
2
2
7
2.75
L
1
4
4
0.75
L
1
3
4
1
L
Achilles
XxoldstunnaxX
Achilles
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
45,744
55,306
Taken
58,431
33,186
Mitigated
50,718
11,425
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Lason Jock
Discordia
24,302
686
360
3,679
13,141
5,753
674
4,218
8,723
83,684
0
W
12,721
566
1,398
7,986
23,310
19,667
496
6,555
16,405
0
64,451
W
8,721
135
0
4,911
21,980
25,298
1,194
4,954
16,576
23,389
0
L
15,693
1,014
0
1,492
15,130
5,334
325
10,280
4,850
63,439
0
L
12,447
4,261
1,207
4,675
16,355
6,983
570
9,487
6,868
0
58,921
L
Achilles
XxoldstunnaxX
Achilles
14,772
2,839
0
4,051
23,821
20,869
258
13,288
10,533
0
36,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
38,373
214
Minions Killed
224
0
Camps Cleared
0
1,040,726
Distance Traveled
1,179,505
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,040
686
98
5
0
366,571
6
W
Chaac
12,824
675
96
5
0
415,116
2
W
Ares
12,509
658
30
2
0
397,818
3
L
Scylla
10,933
575
79
4
0
333,615
3
L
Chiron
11,491
605
95
5
0
329,944
1
L
Achilles
11,894
626
40
2
0
377,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role