Player Matchup

Mulan
Mulan
Cloudisking
Mulan
Level 18
God Stats
15W - 14L
1,416 SR
Queue Stats
97W - 94L
1,440 Elo+
Party 2
Izanami
Izanami
Cptcitymountainn
Izanami
Level 86
God Stats
56W - 39L
1,685 SR
Queue Stats
289W - 274L
1,548 Elo+
Party 1
Artio
Artio
Jorncho
Artio
Level 67
God Stats
5W - 1L
1,501 SR
Queue Stats
307W - 322L
1,410 Elo+
Party 2
Hun Batz
Hun Batz
Openlegs
Hun Batz
Level 69
God Stats
7W - 11L
1,546 SR
Queue Stats
172W - 185L
1,515 Elo+
Party 1
Scylla
Scylla
karayaa
Scylla
Level 27
God Stats
37W - 42L
1,516 SR
Queue Stats
67W - 81L
1,457 Elo+
Party 1
Team Averages
Level 53
1,533 SR
1,474 Elo+

VS

Team Averages
Level 78
1,512 SR
1,558 Elo+
Olorun
Olorun
L3mon33
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,633 Elo+
Party 4
Tiamat
Tiamat
PullUpNWreckEm
Tiamat
Level 128
God Stats
3W - 4L
1,584 SR
Queue Stats
77W - 57L
1,629 Elo+
Party 3
Danzaburou
Danzaburou
SlattyNatty
Danzaburou
Level 39
God Stats
16W - 17L
1,328 SR
Queue Stats
30W - 32L
1,391 Elo+
Party 3
Terra
Terra
Sp0n93
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 150L
1,548 Elo+
Party 4
Scylla
Scylla
vPrestyyy
Scylla
Level 109
God Stats
2W - 2L
1,646 SR
Queue Stats
116W - 97L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,018
477
7,607
12,982
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
16 / 1 / 9
13,725
654
27,010
13,185
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Jorncho
Artio
15
3 / 2 / 10
10,003
476
6,288
17,838
12,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Openlegs
Hun Batz
18
6 / 4 / 5
11,409
543
7,695
15,480
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
karayaa
Scylla
16
5 / 1 / 8
10,710
510
11,586
9,894
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
L3mon33
Olorun
13
1 / 10 / 3
8,757
417
10,222
15,969
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 5
10,999
524
9,810
14,873
15,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SlattyNatty
Danzaburou
14
2 / 8 / 1
9,435
449
10,832
19,438
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Sp0n93
Terra
12
0 / 7 / 3
7,997
381
2,436
19,424
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
vPrestyyy
Scylla
17
7 / 3 / 1
10,909
519
12,315
11,643
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
31
Kills
12
12
Deaths
31
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
16
1
9
20.5
W
Artio
Jorncho
Artio
3
2
10
4
L
Olorun
L3mon33
Olorun
1
10
3
0.25
W
Hun Batz
Openlegs
Hun Batz
6
4
5
2.13
L
2
3
5
1.5
L
Danzaburou
SlattyNatty
Danzaburou
2
8
1
0.31
L
Terra
Sp0n93
Terra
0
7
3
0.21
W
Scylla
karayaa
Scylla
5
1
8
9
L
Scylla
vPrestyyy
Scylla
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,186
Damage
45,615
69,379
Taken
81,347
36,294
Mitigated
43,969
16,474
Healing
27,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,607
1,397
0
1,421
12,982
8,414
44
9,236
3,746
280
49,003
W
27,010
20,184
0
2,027
13,185
5,786
2,112
5,010
8,175
0
143,063
W
Artio
Jorncho
Artio
6,288
944
765
5,692
17,838
12,523
365
8,270
9,568
24,606
0
L
Olorun
L3mon33
Olorun
10,222
4,340
117
4,114
15,969
4,950
644
3,605
11,674
41,430
0
W
Hun Batz
Openlegs
Hun Batz
7,695
1,988
0
3,995
15,480
6,069
1,216
6,710
8,770
0
85,219
L
9,810
1,146
0
5,392
14,873
15,442
53
2,117
11,959
69,574
0
L
Danzaburou
SlattyNatty
Danzaburou
10,832
6,111
0
7,277
19,438
6,892
0
5,323
13,969
0
61,594
L
Terra
Sp0n93
Terra
2,436
625
705
5,506
19,424
12,674
0
4,330
14,927
17,433
0
W
Scylla
karayaa
Scylla
11,586
607
0
2,574
9,894
3,502
483
5,557
4,337
52,478
0
L
Scylla
vPrestyyy
Scylla
12,315
804
0
4,648
11,643
4,011
0
2,428
9,050
77,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,865
Gold Earned
48,097
597
Minions Killed
452
0
Camps Cleared
0
1,966,876
Distance Traveled
1,779,405
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,018
477
111
5
0
361,838
0
W
Izanami
13,725
654
220
10
0
373,307
4
W
Artio
10,003
476
34
2
0
419,477
0
L
Olorun
8,757
417
74
4
0
345,566
1
W
Hun Batz
11,409
543
142
7
0
410,569
5
L
Tiamat
10,999
524
136
6
0
324,769
5
L
Danzaburou
9,435
449
86
4
0
338,417
0
L
Terra
7,997
381
29
1
0
380,246
5
W
Scylla
10,710
510
90
4
0
401,685
1
L
Scylla
10,909
519
127
6
0
390,407
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role